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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /scumm/bomp.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'scumm/bomp.cpp')
-rw-r--r--scumm/bomp.cpp393
1 files changed, 0 insertions, 393 deletions
diff --git a/scumm/bomp.cpp b/scumm/bomp.cpp
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--- a/scumm/bomp.cpp
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-#include "scumm/scumm.h"
-#include "scumm/akos.h"
-#include "scumm/bomp.h"
-#include "scumm/util.h"
-
-
-namespace Scumm {
-
-static int32 setupBompScale(byte *scaling, int32 size, byte scale);
-
-static void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 size);
-
-static void bompApplyShadow0(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency, byte HE7Check);
-static void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency);
-static void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency);
-static void bompApplyActorPalette(byte *actorPalette, byte *line_buffer, int32 size);
-
-
-
-void decompressBomp(byte *dst, const byte *src, int w, int h) {
- assert(w > 0);
- assert(h > 0);
-
- do {
- bompDecodeLine(dst, src + 2, w);
- src += READ_LE_UINT16(src) + 2;
- dst += w;
- } while (--h);
-}
-
-void bompDecodeLine(byte *dst, const byte *src, int len) {
- assert(len > 0);
-
- int num;
- byte code, color;
-
- while (len > 0) {
- code = *src++;
- num = (code >> 1) + 1;
- if (num > len)
- num = len;
- len -= num;
- if (code & 1) {
- color = *src++;
- memset(dst, color, num);
- } else {
- memcpy(dst, src, num);
- src += num;
- }
- dst += num;
- }
-}
-
-void bompDecodeLineReverse(byte *dst, const byte *src, int len) {
- assert(len > 0);
-
- dst += len;
-
- int num;
- byte code, color;
-
- while (len > 0) {
- code = *src++;
- num = (code >> 1) + 1;
- if (num > len)
- num = len;
- len -= num;
- dst -= num;
- if (code & 1) {
- color = *src++;
- memset(dst, color, num);
- } else {
- memcpy(dst, src, num);
- src += num;
- }
- }
-}
-
-void bompApplyMask(byte *line_buffer, byte *mask, byte maskbit, int32 size, byte transparency) {
- while (1) {
- do {
- if (size-- == 0)
- return;
- if (*mask & maskbit) {
- *line_buffer = transparency;
- }
- line_buffer++;
- maskbit >>= 1;
- } while (maskbit);
- mask++;
- maskbit = 128;
- }
-}
-
-void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency, byte HE7Check) {
- assert(size > 0);
- switch (shadowMode) {
- case 0:
- bompApplyShadow0(shadowPalette, line_buffer, dst, size, transparency, HE7Check);
- break;
- case 1:
- bompApplyShadow1(shadowPalette, line_buffer, dst, size, transparency);
- break;
- case 3:
- bompApplyShadow3(shadowPalette, line_buffer, dst, size, transparency);
- break;
- default:
- error("Unknown shadow mode %d", shadowMode);
- }
-}
-void bompApplyShadow0(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency, byte HE7Check = false) {
- while (size-- > 0) {
- byte tmp = *line_buffer++;
- if (tmp != transparency) {
- if (HE7Check)
- *dst = shadowPalette[tmp];
- else
- *dst = tmp;
- }
- dst++;
- }
-}
-
-void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) {
- while (size-- > 0) {
- byte tmp = *line_buffer++;
- if (tmp != transparency) {
- if (tmp == 13) {
- tmp = shadowPalette[*dst];
- }
- *dst = tmp;
- }
- dst++;
- }
-}
-
-void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) {
- while (size-- > 0) {
- byte tmp = *line_buffer++;
- if (tmp != transparency) {
- if (tmp < 8) {
- tmp = shadowPalette[*dst + (tmp << 8)];
- }
- *dst = tmp;
- }
- dst++;
- }
-}
-
-void bompApplyActorPalette(byte *actorPalette, byte *line_buffer, int32 size) {
- if (actorPalette != 0) {
- actorPalette[255] = 255;
- while (size-- > 0) {
- *line_buffer = actorPalette[*line_buffer];
- line_buffer++;
- }
- }
-}
-
-void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 size) {
- byte *line_ptr1 = line_buffer;
- byte *line_ptr2 = line_buffer;
-
- byte tmp = *scaling_x_ptr++;
-
- while (size--) {
- if ((skip & tmp) == 0) {
- *line_ptr1++ = *line_ptr2;
- }
- line_ptr2++;
- skip >>= 1;
- if (skip == 0) {
- skip = 128;
- tmp = *scaling_x_ptr++;
- }
- }
-}
-
-void ScummEngine::drawBomp(const BompDrawData &bd, bool mirror) {
- const byte *src;
- byte *dst;
- byte *mask = 0;
- Common::Rect clip;
- byte *scalingYPtr = 0;
- byte skip_y_bits = 0x80;
- byte skip_y_new = 0;
- byte tmp;
- byte bomp_scaling_x[64];
- byte bomp_scaling_y[64];
-
-
- if (bd.x < 0) {
- clip.left = -bd.x;
- } else {
- clip.left = 0;
- }
-
- if (bd.y < 0) {
- clip.top = -bd.y;
- } else {
- clip.top = 0;
- }
-
- clip.right = bd.srcwidth;
- if (clip.right > bd.dst.w - bd.x) {
- clip.right = bd.dst.w - bd.x;
- }
-
- clip.bottom = bd.srcheight;
- if (clip.bottom > bd.dst.h - bd.y) {
- clip.bottom = bd.dst.h - bd.y;
- }
-
- src = bd.dataptr;
- dst = (byte *)bd.dst.pixels + bd.y * bd.dst.pitch + (bd.x + clip.left);
-
- const byte maskbit = revBitMask((bd.x + clip.left) & 7);
-
- // Mask against any additionally imposed mask
- if (bd.maskPtr) {
- mask = bd.maskPtr + (bd.y * gdi._numStrips) + ((bd.x + clip.left) / 8);
- }
-
- // Setup vertical scaling
- if (bd.scale_y != 255) {
- int scaleBottom = setupBompScale(bomp_scaling_y, bd.srcheight, bd.scale_y);
- scalingYPtr = bomp_scaling_y;
-
- skip_y_new = *scalingYPtr++;
- skip_y_bits = 0x80;
-
- if (clip.bottom > scaleBottom) {
- clip.bottom = scaleBottom;
- }
- }
-
- // Setup horizontal scaling
- if (bd.scale_x != 255) {
- int scaleRight = setupBompScale(bomp_scaling_x, bd.srcwidth, bd.scale_x);
-
- if (clip.right > scaleRight) {
- clip.right = scaleRight;
- }
- }
-
- const int width = clip.right - clip.left;
-
- if (width <= 0)
- return;
-
- int pos_y = 0;
- byte line_buffer[1024];
-
- byte *line_ptr = line_buffer + clip.left;
-
- // Loop over all lines
- while (pos_y < clip.bottom) {
- // Decode a single (bomp encoded) line, reversed if we are in mirror mode
- if (mirror)
- bompDecodeLineReverse(line_buffer, src + 2, bd.srcwidth);
- else
- bompDecodeLine(line_buffer, src + 2, bd.srcwidth);
- src += READ_LE_UINT16(src) + 2;
-
- // If vertical scaling is enabled, do it
- if (bd.scale_y != 255) {
- // A bit set means we should skip this line...
- tmp = skip_y_new & skip_y_bits;
-
- // Advance the scale-skip bit mask, if it's 0, get the next scale-skip byte
- skip_y_bits /= 2;
- if (skip_y_bits == 0) {
- skip_y_bits = 0x80;
- skip_y_new = *scalingYPtr++;
- }
-
- // Skip the current line if the above check tells us to
- if (tmp != 0)
- continue;
- }
-
- // Perform horizontal scaling
- if (bd.scale_x != 255) {
- bompScaleFuncX(line_buffer, bomp_scaling_x, 0x80, bd.srcwidth);
- }
-
- // The first clip.top lines are to be clipped, i.e. not drawn
- if (clip.top > 0) {
- clip.top--;
- } else {
- // Replace the parts of the line which are masked with the transparency color
- if (bd.maskPtr)
- bompApplyMask(line_ptr, mask, maskbit, width, 255);
-
- // Apply custom color map, if available
- if (_bompActorPalettePtr)
- bompApplyActorPalette(_bompActorPalettePtr, line_ptr, width);
-
- // Finally, draw the decoded, scaled, masked and recolored line onto
- // the target surface, using the specified shadow mode
- bompApplyShadow(bd.shadowMode, _shadowPalette, line_ptr, dst, width, 255);
- }
-
- // Advance to the next line
- pos_y++;
- mask += gdi._numStrips;
- dst += bd.dst.pitch;
- }
-}
-
-static const byte bitCount[] = {
- 8, 7, 7, 6, 7, 6, 6, 5, 7, 6, 6, 5, 6, 5, 5, 4,
- 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
- 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
- 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
- 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
- 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
- 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
- 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
- 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
- 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
- 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
- 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
- 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
- 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
- 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
- 4, 3, 3, 2, 3, 2, 2, 1, 3, 2, 2, 1, 2, 1, 1, 0,
-};
-
-int32 setupBompScale(byte *scaling, int32 size, byte scale) {
- byte tmp;
- int32 count;
- const byte *tmp_ptr;
- byte *tmp_scaling = scaling;
- byte a = 0;
- byte ret_value = 0;
- const int offsets[8] = { 3, 2, 1, 0, 7, 6, 5, 4 };
-
- count = (256 - size / 2);
- assert(0 <= count && count < 768);
- tmp_ptr = bigCostumeScaleTable + count;
-
- count = (size + 7) / 8;
- while (count--) {
- a = 0;
- for (int i = 0; i < 8; i++) {
- tmp = *(tmp_ptr + offsets[i]);
- a <<= 1;
- if (scale < tmp) {
- a |= 1;
- }
- }
- tmp_ptr += 8;
-
- *tmp_scaling++ = a;
- }
- if ((size & 7) != 0) {
- *(tmp_scaling - 1) |= revBitMask(size & 7);
- }
-
- count = (size + 7) / 8;
- while (count--) {
- tmp = *scaling++;
- ret_value += bitCount[tmp];
- }
-
- return ret_value;
-}
-
-} // End of namespace Scumm