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authorMax Horn2003-05-30 19:00:33 +0000
committerMax Horn2003-05-30 19:00:33 +0000
commitc6b35e15a0d541ba0ca89f983743cafa4e082cd2 (patch)
treec4b9350f8920559b110e338b16915c8634593880 /scumm/bomp.cpp
parent90468ea46e3cd96feedd93bc1a2980402e7f0a4f (diff)
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moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
svn-id: r8151
Diffstat (limited to 'scumm/bomp.cpp')
-rw-r--r--scumm/bomp.cpp506
1 files changed, 506 insertions, 0 deletions
diff --git a/scumm/bomp.cpp b/scumm/bomp.cpp
new file mode 100644
index 0000000000..acd664783c
--- /dev/null
+++ b/scumm/bomp.cpp
@@ -0,0 +1,506 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "stdafx.h"
+#include "scumm.h"
+#include "bomp.h"
+
+
+static void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 size);
+
+static void bompDecodeLineReverse(byte *dst, const byte *src, int size);
+
+static void bompApplyMask(byte *line_buffer, byte *mask_out, byte bits, int32 size);
+static void bompApplyShadow0(const byte *line_buffer, byte *dst, int32 size, byte transparency);
+static void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency);
+static void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency);
+static void bompApplyActorPalette(byte *actorPalette, byte *line_buffer, int32 size);
+
+
+
+void decompressBomp(byte *dst, const byte *src, int w, int h) {
+ assert(w > 0);
+ assert(h > 0);
+
+ do {
+#if 0
+ bompDecodeLine(dst, src + 2, w);
+ src += READ_LE_UINT16(src) + 2;
+#else
+ int len, num;
+ byte code, color;
+
+ len = w;
+ src += 2;
+ while (len) {
+ code = *src++;
+ num = (code >> 1) + 1;
+ if (num > len)
+ num = len;
+ len -= num;
+ if (code & 1) {
+ color = *src++;
+ memset(dst, color, num);
+ } else {
+ memcpy(dst, src, num);
+ src += num;
+ }
+ dst += num;
+ }
+#endif
+ } while (--h);
+}
+
+void bompDecodeLine(byte *dst, const byte *src, int size) {
+ assert(size > 0);
+
+ int len, num;
+ byte code, color;
+
+ len = size;
+ while (len) {
+ code = *src++;
+ num = (code >> 1) + 1;
+ if (num > len)
+ num = len;
+ len -= num;
+ if (code & 1) {
+ color = *src++;
+ memset(dst, color, num);
+ } else {
+ memcpy(dst, src, num);
+ src += num;
+ }
+ dst += num;
+ }
+}
+
+void bompDecodeLineReverse(byte *dst, const byte *src, int size) {
+ assert(size > 0);
+
+ dst += size;
+
+ int len, num;
+ byte code, color;
+
+ len = size;
+ while (len) {
+ code = *src++;
+ num = (code >> 1) + 1;
+ if (num > len)
+ num = len;
+ len -= num;
+ dst -= num;
+ if (code & 1) {
+ color = *src++;
+ memset(dst, color, num);
+ } else {
+ memcpy(dst, src, num);
+ src += num;
+ }
+ }
+}
+
+void bompApplyMask(byte *line_buffer, byte *mask_src, byte bits, int32 size) {
+ while(1) {
+ byte tmp = *(mask_src++);
+ do {
+ if (size-- == 0)
+ return;
+ if (tmp & bits) {
+ *(line_buffer) = 255;
+ }
+ line_buffer++;
+ bits >>= 1;
+ } while (bits);
+ bits = 128;
+ }
+}
+
+void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) {
+ assert(size > 0);
+ switch(shadowMode) {
+ case 0:
+ bompApplyShadow0(line_buffer, dst, size, transparency);
+ break;
+ case 1:
+ bompApplyShadow1(shadowPalette, line_buffer, dst, size, transparency);
+ break;
+ case 3:
+ bompApplyShadow3(shadowPalette, line_buffer, dst, size, transparency);
+ break;
+ default:
+ error("Unknown shadow mode %d", shadowMode);
+ }
+}
+void bompApplyShadow0(const byte *line_buffer, byte *dst, int32 size, byte transparency) {
+ while(size-- > 0) {
+ byte tmp = *line_buffer++;
+ if (tmp != transparency) {
+ *dst = tmp;
+ }
+ dst++;
+ }
+}
+
+void bompApplyShadow1(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) {
+ while(size-- > 0) {
+ byte tmp = *line_buffer++;
+ if (tmp != transparency) {
+ if (tmp == 13) {
+ tmp = shadowPalette[*(dst)];
+ }
+ *dst = tmp;
+ }
+ dst++;
+ }
+}
+
+void bompApplyShadow3(const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency) {
+ while(size-- > 0) {
+ byte tmp = *line_buffer++;
+ if (tmp != transparency) {
+ if (tmp < 8) {
+ tmp = shadowPalette[*dst + (tmp << 8)];
+ }
+ *dst = tmp;
+ }
+ dst++;
+ }
+}
+
+void bompApplyActorPalette(byte *actorPalette, byte *line_buffer, int32 size) {
+ if (actorPalette != 0) {
+ actorPalette[255] = 255;
+ while(1) {
+ if (size-- == 0)
+ break;
+ *line_buffer = actorPalette[*line_buffer];
+ line_buffer++;
+ }
+ }
+}
+
+void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 size) {
+ byte * line_ptr1 = line_buffer;
+ byte * line_ptr2 = line_buffer;
+
+ byte tmp = *(scaling_x_ptr++);
+
+ while (size--) {
+ if ((skip & tmp) == 0) {
+ *(line_ptr1++) = *(line_ptr2);
+ }
+ line_ptr2++;
+ skip >>= 1;
+ if (skip == 0) {
+ skip = 128;
+ tmp = *(scaling_x_ptr++);
+ }
+ }
+}
+
+void Scumm::drawBomp(const BompDrawData &bd, int decode_mode, int mask) {
+ byte skip_y = 128;
+ byte skip_y_new = 0;
+ byte bits;
+ byte *mask_out = 0;
+ byte *charset_mask;
+ byte tmp;
+ int32 clip_left, clip_right, clip_top, clip_bottom, tmp_x, tmp_y, mask_offset, mask_pitch;
+ byte *scalingYPtr = bd.scalingYPtr;
+
+ if (bd.x < 0) {
+ clip_left = -bd.x;
+ } else {
+ clip_left = 0;
+ }
+
+ if (bd.y < 0) {
+ clip_top = -bd.y;
+ } else {
+ clip_top = 0;
+ }
+
+ clip_right = bd.srcwidth - clip_left;
+ tmp_x = bd.x + bd.srcwidth;
+ if (tmp_x > bd.outwidth) {
+ clip_right -= tmp_x - bd.outwidth;
+ }
+
+ clip_bottom = bd.srcheight;
+ tmp_y = bd.y + bd.srcheight;
+ if (tmp_y > bd.outheight) {
+ clip_bottom -= tmp_y - bd.outheight;
+ }
+
+ const byte *src = bd.dataptr;
+ byte *dst = bd.out + bd.y * bd.outwidth + bd.x + clip_left;
+
+ mask_pitch = _screenWidth / 8;
+ mask_offset = _screenStartStrip + (bd.y * mask_pitch) + ((bd.x + clip_left) >> 3);
+
+ charset_mask = getResourceAddress(rtBuffer, 9) + mask_offset;
+ bits = 128 >> ((bd.x + clip_left) & 7);
+
+ if (mask == 1) {
+ mask_out = bd.maskPtr + mask_offset;
+ }
+
+ if (mask == 3) {
+ if (scalingYPtr != NULL) {
+ skip_y_new = *(scalingYPtr++);
+ }
+
+ if ((clip_right + clip_left) > bd.scaleRight) {
+ clip_right = bd.scaleRight - clip_left;
+ }
+
+ if (clip_bottom > bd.scaleBottom) {
+ clip_bottom = bd.scaleBottom;
+ }
+ }
+
+ if ((clip_right <= 0) || (clip_bottom <= 0))
+ return;
+
+ int32 pos_y = 0;
+
+ byte line_buffer[1024];
+
+ byte *line_ptr = line_buffer + clip_left;
+
+ while(1) {
+ switch(decode_mode) {
+ case 0:
+ memcpy(line_buffer, src, bd.srcwidth);
+ src += bd.srcwidth;
+ break;
+ case 1:
+ bompDecodeLine(line_buffer, src + 2, bd.srcwidth);
+ src += READ_LE_UINT16(src) + 2;
+ break;
+ case 3:
+ bompDecodeLineReverse(line_buffer, src + 2, bd.srcwidth);
+ src += READ_LE_UINT16(src) + 2;
+ break;
+ default:
+ error("Unknown bomp decode_mode %d", decode_mode);
+ }
+
+ if (mask == 3) {
+ if (bd.scale_y != 255) {
+ tmp = skip_y_new & skip_y;
+ skip_y >>= 1;
+ if (skip_y == 0) {
+ skip_y = 128;
+ skip_y_new = *(scalingYPtr++);
+ }
+
+ if (tmp != 0)
+ continue;
+ }
+
+ if (bd.scale_x != 255) {
+ bompScaleFuncX(line_buffer, bd.scalingXPtr, 128, bd.srcwidth);
+ }
+ }
+
+ if (clip_top > 0) {
+ clip_top--;
+ } else {
+
+ if (mask == 1) {
+ bompApplyMask(line_ptr, mask_out, bits, clip_right);
+ }
+
+ bompApplyMask(line_ptr, charset_mask, bits, clip_right);
+ bompApplyActorPalette(_bompActorPalettePtr, line_ptr, clip_right);
+ bompApplyShadow(bd.shadowMode, _shadowPalette, line_ptr, dst, clip_right, 255);
+ }
+
+ mask_out += mask_pitch;
+ charset_mask += mask_pitch;
+ pos_y++;
+ dst += bd.outwidth;
+ if (pos_y >= clip_bottom)
+ break;
+ }
+}
+
+
+static byte _bompScaleTable[] = {
+ 0, 128, 64, 192, 32, 160, 96, 224,
+ 16, 144, 80, 208, 48, 176, 112, 240,
+ 8, 136, 72, 200, 40, 168, 104, 232,
+ 24, 152, 88, 216, 56, 184, 120, 248,
+ 4, 132, 68, 196, 36, 164, 100, 228,
+ 20, 148, 84, 212, 52, 180, 116, 244,
+ 12, 140, 76, 204, 44, 172, 108, 236,
+ 28, 156, 92, 220, 60, 188, 124, 252,
+ 2, 130, 66, 194, 34, 162, 98, 226,
+ 18, 146, 82, 210, 50, 178, 114, 242,
+ 10, 138, 74, 202, 42, 170, 106, 234,
+ 26, 154, 90, 218, 58, 186, 122, 250,
+ 6, 134, 70, 198, 38, 166, 102, 230,
+ 22, 150, 86, 214, 54, 182, 118, 246,
+ 14, 142, 78, 206, 46, 174, 110, 238,
+ 30, 158, 94, 222, 62, 190, 126, 254,
+ 1, 129, 65, 193, 33, 161, 97, 225,
+ 17, 145, 81, 209, 49, 177, 113, 241,
+ 9, 137, 73, 201, 41, 169, 105, 233,
+ 25, 153, 89, 217, 57, 185, 121, 249,
+ 5, 133, 69, 197, 37, 165, 101, 229,
+ 21, 149, 85, 213, 53, 181, 117, 245,
+ 13, 141, 77, 205, 45, 173, 109, 237,
+ 29, 157, 93, 221, 61, 189, 125, 253,
+ 3, 131, 67, 195, 35, 163, 99, 227,
+ 19, 147, 83, 211, 51, 179, 115, 243,
+ 11, 139, 75, 203, 43, 171, 107, 235,
+ 27, 155, 91, 219, 59, 187, 123, 251,
+ 7, 135, 71, 199, 39, 167, 103, 231,
+ 23, 151, 87, 215, 55, 183, 119, 247,
+ 15, 143, 79, 207, 47, 175, 111, 239,
+ 31, 159, 95, 223, 63, 191, 127, 255,
+
+ 0, 128, 64, 192, 32, 160, 96, 224,
+ 16, 144, 80, 208, 48, 176, 112, 240,
+ 8, 136, 72, 200, 40, 168, 104, 232,
+ 24, 152, 88, 216, 56, 184, 120, 248,
+ 4, 132, 68, 196, 36, 164, 100, 228,
+ 20, 148, 84, 212, 52, 180, 116, 244,
+ 12, 140, 76, 204, 44, 172, 108, 236,
+ 28, 156, 92, 220, 60, 188, 124, 252,
+ 2, 130, 66, 194, 34, 162, 98, 226,
+ 18, 146, 82, 210, 50, 178, 114, 242,
+ 10, 138, 74, 202, 42, 170, 106, 234,
+ 26, 154, 90, 218, 58, 186, 122, 250,
+ 6, 134, 70, 198, 38, 166, 102, 230,
+ 22, 150, 86, 214, 54, 182, 118, 246,
+ 14, 142, 78, 206, 46, 174, 110, 238,
+ 30, 158, 94, 222, 62, 190, 126, 254,
+ 1, 129, 65, 193, 33, 161, 97, 225,
+ 17, 145, 81, 209, 49, 177, 113, 241,
+ 9, 137, 73, 201, 41, 169, 105, 233,
+ 25, 153, 89, 217, 57, 185, 121, 249,
+ 5, 133, 69, 197, 37, 165, 101, 229,
+ 21, 149, 85, 213, 53, 181, 117, 245,
+ 13, 141, 77, 205, 45, 173, 109, 237,
+ 29, 157, 93, 221, 61, 189, 125, 253,
+ 3, 131, 67, 195, 35, 163, 99, 227,
+ 19, 147, 83, 211, 51, 179, 115, 243,
+ 11, 139, 75, 203, 43, 171, 107, 235,
+ 27, 155, 91, 219, 59, 187, 123, 251,
+ 7, 135, 71, 199, 39, 167, 103, 231,
+ 23, 151, 87, 215, 55, 183, 119, 247,
+ 15, 143, 79, 207, 47, 175, 111, 239,
+ 31, 159, 95, 223, 63, 191, 127, 255,
+};
+
+static byte _bompBitsTable[] = {
+ 8, 7, 7, 6, 7, 6, 6, 5, 7, 6, 6, 5, 6, 5, 5, 4,
+ 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
+ 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
+ 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
+ 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
+ 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
+ 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
+ 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
+ 7, 6, 6, 5, 6, 5, 5, 4, 6, 5, 5, 4, 5, 4, 4, 3,
+ 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
+ 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
+ 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
+ 6, 5, 5, 4, 5, 4, 4, 3, 5, 4, 4, 3, 4, 3, 3, 2,
+ 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
+ 5, 4, 4, 3, 4, 3, 3, 2, 4, 3, 3, 2, 3, 2, 2, 1,
+ 4, 3, 3, 2, 3, 2, 2, 1, 3, 2, 2, 1, 2, 1, 1, 0,
+};
+
+int32 setupBompScale(byte * scaling, int32 size, byte scale) {
+ uint32 tmp = (256 - (size >> 1));
+ int32 count = (size + 7) >> 3;
+ assert(tmp < sizeof(_bompScaleTable));
+ byte * tmp_ptr = _bompScaleTable + tmp;
+ byte * tmp_scaling = scaling;
+ byte a = 0;
+
+ while((count--) != 0) {
+ tmp = *(tmp_ptr + 3);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp = *(tmp_ptr + 2);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp = *(tmp_ptr + 1);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp = *(tmp_ptr + 0);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp_ptr += 4;
+
+ tmp = *(tmp_ptr + 3);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp = *(tmp_ptr + 2);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp = *(tmp_ptr + 1);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp = *(tmp_ptr + 0);
+ a <<= 1;
+ if (scale < tmp) {
+ a |= 1;
+ }
+ tmp_ptr += 4;
+
+ *(tmp_scaling++) = a;
+ }
+ if ((size & 7) != 0) {
+ *(tmp_scaling - 1) |= revBitMask[size & 7];
+ }
+
+ count = (size + 7) >> 3;
+ byte ret_value = 0;
+ while(count--) {
+ tmp = *scaling++;
+ assert(tmp < sizeof(_bompBitsTable));
+ ret_value += _bompBitsTable[tmp];
+ }
+
+ return ret_value;
+}
+