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authorMax Horn2003-07-21 22:11:33 +0000
committerMax Horn2003-07-21 22:11:33 +0000
commit9b02cb4cce7cef01c8a0af76cce5d655b2ed8ff2 (patch)
tree54754e178c71a7a319ff3cdb8abedccf7d2bdb30 /scumm/boxes.cpp
parent743ad2aaa6d051d4a39448dd2ac3de3c88943511 (diff)
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fixing bug #774783 for the VGA version, too - and I bet the FmTowns version will need this fix, too
svn-id: r9112
Diffstat (limited to 'scumm/boxes.cpp')
-rw-r--r--scumm/boxes.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scumm/boxes.cpp b/scumm/boxes.cpp
index f3f9ceda98..5e62436502 100644
--- a/scumm/boxes.cpp
+++ b/scumm/boxes.cpp
@@ -655,7 +655,9 @@ int Scumm::getPathToDestBox(byte from, byte to) {
// WORKAROUND #2: In addition to the above, we have to add this special
// case to fix the scene in Indy3 where Indy meets Hitler in Berlin.
// It's one of the places (or maybe even the only one?). See bug #770690
- if (_gameId == GID_INDY3 && _roomResource == 46 && from == 1 && to == 0)
+ // and also bug #774783.
+ if ((_gameId == GID_INDY3 || _gameId == GID_INDY3_TOWNS || _gameId == GID_INDY3_256)
+ && _roomResource == 46 && from == 1 && to == 0)
return 1;
// Skip up to the matrix data for box 'from'