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authorTorbjörn Andersson2005-05-01 17:44:54 +0000
committerTorbjörn Andersson2005-05-01 17:44:54 +0000
commit81c84b683ebb9f107186b4f43847bc5a61fb60e8 (patch)
tree4e661f15c51a04c4d7a22cf65403c19ef4bf4c24 /scumm/camera.cpp
parent777618ddf9ca3f5151e0aa6bd57125930e2c75d0 (diff)
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If the sound ends before the cutscene, fall back on same synchronizing
mechanism as in the no sound case. In particular, don't hang while waiting for the sound to play far enough to go to the next frame. This should fix bug #1192646. svn-id: r17889
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