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author | Eugene Sandulenko | 2005-03-16 03:20:32 +0000 |
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committer | Eugene Sandulenko | 2005-03-16 03:20:32 +0000 |
commit | f86768fee8aabb448152092b95a0a0b08e59eb63 (patch) | |
tree | 0fc24b4274f3b1bca8033e174034d848a9d9452f /scumm/charset.cpp | |
parent | dd71f57aeb2d921e89d4409a2548bddc4280a2d3 (diff) | |
download | scummvm-rg350-f86768fee8aabb448152092b95a0a0b08e59eb63.tar.gz scummvm-rg350-f86768fee8aabb448152092b95a0a0b08e59eb63.tar.bz2 scummvm-rg350-f86768fee8aabb448152092b95a0a0b08e59eb63.zip |
Preliminary support for NES charsets. Colors are wrong and we get glitches
caused by too narrow screen. Also text clearing doesn't work.
svn-id: r17164
Diffstat (limited to 'scumm/charset.cpp')
-rw-r--r-- | scumm/charset.cpp | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp index 52497aef14..8a3ae390f8 100644 --- a/scumm/charset.cpp +++ b/scumm/charset.cpp @@ -1669,6 +1669,159 @@ void CharsetRendererNut::printChar(int chr) { _str.bottom = shadow.bottom; } +static byte trNESEnglishTable[] = { + 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x06, 0x0A, 0x07, 0x00, + 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, + 0x13, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, + 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x2C, 0x2D, 0x2E, 0x00, 0x00, 0x00, 0x2F, 0x00, + 0x03, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x2C, 0x2D, 0x2E, 0x00, 0x00, 0x00, 0x05, 0x08, + 0x20, 0x20, 0x21, 0x60, 0x27, 0x7E, 0x2C, 0x2E, + 0x7F, 0x3F, 0x2D, 0x30, 0x31, 0x32, 0x33, 0x34, + 0x35, 0x36, 0x37, 0x38, 0x39, 0x41, 0x42, 0x43, + 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, + 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, + 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5E +}; + +static byte trNESFrenchTable[] = { + 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x64, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x06, 0x0A, 0x07, 0x00, + 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, + 0x13, 0x14, 0x00, 0x00, 0x15, 0x15, 0x64, 0x09, + 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x2C, 0x2D, 0x2E, 0x19, 0x19, 0x19, 0x2F, 0x29, + 0x03, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x2C, 0x2D, 0x2E, 0x1D, 0x23, 0x29, 0x05, 0x08, + 0x20, 0x20, 0x21, 0x60, 0x27, 0x7E, 0x2C, 0x2E, + 0x7F, 0x3F, 0x2D, 0x30, 0x31, 0x32, 0x33, 0x34, + 0x35, 0x36, 0x37, 0x38, 0x39, 0x41, 0x42, 0x43, + 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, + 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, + 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5E +}; + +static byte trNESSwedishTable[] = { + 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, + 0x00, 0x00, 0x00, 0x00, 0x06, 0x0A, 0x07, 0x00, + 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, + 0x13, 0x14, 0x00, 0x00, 0x61, 0x00, 0x64, 0x09, + 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x2C, 0x2D, 0x2E, 0x62, 0x63, 0x00, 0x2F, 0x00, + 0x03, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x2C, 0x2D, 0x2E, 0x63, 0x64, 0x61, 0x05, 0x08, + 0x20, 0x20, 0x21, 0x60, 0x27, 0x7E, 0x2C, 0x2E, + 0x7F, 0x3F, 0x2D, 0x30, 0x31, 0x32, 0x33, 0x34, + 0x35, 0x36, 0x37, 0x38, 0x39, 0x41, 0x42, 0x43, + 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, + 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, + 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5E +}; + + +CharsetRendererNES::CharsetRendererNES(ScummEngine *vm, Common::Language language) + : CharsetRendererCommon(vm) { + switch (language) { + case Common::FR_FRA: + _trTable = trNESFrenchTable; + break; + case Common::SE_SWE: + _trTable = trNESSwedishTable; + break; + default: + _trTable = trNESEnglishTable; + break; + } +} + +void CharsetRendererNES::printChar(int chr) { + int width, height, origWidth, origHeight; + VirtScreen *vs; + byte *charPtr, *dst; + + if ((vs = _vm->findVirtScreen(_top)) == NULL) + return; + + if (chr == '@') + return; + + charPtr = _vm->_NESPatTable + _trTable[chr - 32] * 16; + width = getCharWidth(chr); + height = 8; + + origWidth = width; + origHeight = height; + + if (_firstChar) { + _str.left = _left; + _str.top = _top; + _str.right = _left; + _str.bottom = _top; + _firstChar = false; + } + + int drawTop = _top - vs->topline; + + _vm->markRectAsDirty(vs->number, _left, _left + width, drawTop, drawTop + height); + + if (!_ignoreCharsetMask) { + _hasMask = true; + _textScreenID = vs->number; + } + dst = (byte *)_vm->gdi._textSurface.pixels + _top * _vm->gdi._textSurface.pitch + _left; + drawBits1(_vm->gdi._textSurface, dst, charPtr, drawTop, origWidth, origHeight); + + if (_str.left > _left) + _str.left = _left; + + _left += origWidth; + + if (_str.right < _left) { + _str.right = _left; + if (_dropShadow) + _str.right++; + } + + if (_str.bottom < _top + height) + _str.bottom = _top + height; +} + +void CharsetRendererNES::drawChar(int chr, const Graphics::Surface &s, int x, int y) { + byte *charPtr, *dst; + int width, height; + + charPtr = _vm->_NESPatTable + _trTable[chr - 32] * 16; + width = getCharWidth(chr); + height = 8; + + dst = (byte *)s.pixels + y * s.pitch + x; + drawBits1(s, dst, charPtr, y, width, height); +} + +void CharsetRendererNES::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height) { + for (int i = 0; i < 8; i++) { + byte c0 = src[i]; + byte c1 = src[i + 8]; + for (int j = 0; j < 8; j++) + dst[j] = _vm->_NESPalette[((c0 >> (7 - j)) & 1) | (((c1 >> (7 - j)) & 1) << 1)] | _color; + dst += s.pitch; + } +} + } // End of namespace Scumm #ifdef __PALM_OS__ |