aboutsummaryrefslogtreecommitdiff
path: root/scumm/charset.cpp
diff options
context:
space:
mode:
authorJames Brown2002-12-27 00:11:01 +0000
committerJames Brown2002-12-27 00:11:01 +0000
commitfd64fc2b6ba7fd18c568d60bd27cb113f428833e (patch)
tree11dafd0156ca8173dd835634dbef567bbbdec814 /scumm/charset.cpp
parenta8b5549fb5572ffb883a0f42661c4dcf0bc485fc (diff)
downloadscummvm-rg350-fd64fc2b6ba7fd18c568d60bd27cb113f428833e.tar.gz
scummvm-rg350-fd64fc2b6ba7fd18c568d60bd27cb113f428833e.tar.bz2
scummvm-rg350-fd64fc2b6ba7fd18c568d60bd27cb113f428833e.zip
Move some things around, to get rid of all these resource/ sprintf's for CMI
svn-id: r6182
Diffstat (limited to 'scumm/charset.cpp')
-rw-r--r--scumm/charset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index 57c242f71e..8cef34e422 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -397,7 +397,7 @@ CharsetRendererNut::CharsetRendererNut(Scumm *vm)
for (int i = 0; i < 4; i++) {
char fontname[256];
- sprintf(fontname, "resource/font%d.nut", i);
+ sprintf(fontname, "font%d.nut", i);
warning("Loading charset %s\n", fontname);
_fr[i] = new NutRenderer(_vm);
if (!(_fr[i]->loadFont(fontname, _vm->getGameDataPath()))) {