diff options
author | Torbjörn Andersson | 2005-09-21 12:06:52 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2005-09-21 12:06:52 +0000 |
commit | 27334a55d7f0d2728a931b4d88af981f482dbf7d (patch) | |
tree | 9e130d5e55ea76d763a37736af3d58adc5140485 /scumm/charset.h | |
parent | 65959dafaa518187d2da0fba9eef9d4645b7347e (diff) | |
download | scummvm-rg350-27334a55d7f0d2728a931b4d88af981f482dbf7d.tar.gz scummvm-rg350-27334a55d7f0d2728a931b4d88af981f482dbf7d.tar.bz2 scummvm-rg350-27334a55d7f0d2728a931b4d88af981f482dbf7d.zip |
Marked all these structs as packed, except CollisionData, which I have
removed because it wasn't used. Does this make any difference at all on
64-bit architectures in general, and bug #1153682 in particular?
svn-id: r18856
Diffstat (limited to 'scumm/charset.h')
0 files changed, 0 insertions, 0 deletions