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author | Travis Howell | 2004-07-25 09:21:58 +0000 |
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committer | Travis Howell | 2004-07-25 09:21:58 +0000 |
commit | 290d73ea0b8cbde721a693dd4f7e858cdf34e920 (patch) | |
tree | 777cca4797082dddccb056db53eec48b37be467c /scumm/costume.cpp | |
parent | ce620d17fd46a4187bc7b0287410e2b926826b43 (diff) | |
download | scummvm-rg350-290d73ea0b8cbde721a693dd4f7e858cdf34e920.tar.gz scummvm-rg350-290d73ea0b8cbde721a693dd4f7e858cdf34e920.tar.bz2 scummvm-rg350-290d73ea0b8cbde721a693dd4f7e858cdf34e920.zip |
Sam & Max doesn't need separate palette, just uses _shadowPalette.
svn-id: r14323
Diffstat (limited to 'scumm/costume.cpp')
-rw-r--r-- | scumm/costume.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scumm/costume.cpp b/scumm/costume.cpp index bb806c96a2..ef265042b9 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -470,11 +470,10 @@ void CostumeRenderer::proc3() { masked = (y < 0 || y >= _outheight) || (v1.mask_ptr && ((mask[0] | mask[v1.imgbufoffs]) & maskbit)); if (color && !masked) { - // FIXME: Fully implement _shadow_mode. - // For now, it's enough for Sam & Max - // transparency. + // FIXME: Fully implement _shadow_mode.in Sam & Max + // For now, it's enough for transparency. if (_shadow_mode & 0x20) { - pcolor = _vm->_proc_special_palette[*dst]; + pcolor = _shadow_table[*dst]; } else { pcolor = _palette[color]; if (pcolor == 13 && _shadow_table) |