aboutsummaryrefslogtreecommitdiff
path: root/scumm/costume.cpp
diff options
context:
space:
mode:
authorChris Apers2005-09-03 16:31:37 +0000
committerChris Apers2005-09-03 16:31:37 +0000
commit64431064932f5e15642da1e64e7f38bced777b0d (patch)
treece1d22b81a2e172d6b8aa8c65a1a3fe9cf0793f1 /scumm/costume.cpp
parentda5ec1c1fbc6dc574a176b8812990a2a80ceaac5 (diff)
downloadscummvm-rg350-64431064932f5e15642da1e64e7f38bced777b0d.tar.gz
scummvm-rg350-64431064932f5e15642da1e64e7f38bced777b0d.tar.bz2
scummvm-rg350-64431064932f5e15642da1e64e7f38bced777b0d.zip
Change PalmOS ident
svn-id: r18750
Diffstat (limited to 'scumm/costume.cpp')
-rw-r--r--scumm/costume.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/scumm/costume.cpp b/scumm/costume.cpp
index 25eee95183..f39e41ac18 100644
--- a/scumm/costume.cpp
+++ b/scumm/costume.cpp
@@ -27,14 +27,14 @@
#include "scumm/sound.h"
#include "scumm/util.h"
-#if defined(__PALM_OS__)
+#if defined(PALMOS_68K)
#include "arm/native.h"
#include "arm/macros.h"
#endif
namespace Scumm {
-#ifdef __PALM_OS__
+#ifdef PALMOS_68K
const byte *smallCostumeScaleTable;
#else
const byte smallCostumeScaleTable[256] = {
@@ -78,7 +78,7 @@ static const int v1MMNESLookup[25] = {
0x02, 0x00, 0x07, 0x0C, 0x04,
0x09, 0x0A, 0x12, 0x0B, 0x14,
0x0D, 0x11, 0x0F, 0x0E, 0x10,
- 0x17, 0x00, 0x01, 0x05, 0x16
+ 0x17, 0x00, 0x01, 0x05, 0x16
};
@@ -92,7 +92,7 @@ byte ClassicCostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
int step;
Codec1 v1;
-
+
const int scaletableSize = 128;
const bool newAmiCost = (_vm->_version == 5) && (_vm->_platform == Common::kPlatformAmiga);
@@ -383,7 +383,7 @@ void ClassicCostumeRenderer::procC64(Codec1 &v1, int actor) {
while (len--) {
if (!rep)
color = *src++;
-
+
if (0 <= y && y < _out.h && 0 <= v1.x && v1.x < _out.w) {
if (!_mirror) {
LINE(0, 0); LINE(2, 2); LINE(4, 4); LINE(6, 6);
@@ -414,7 +414,7 @@ void ClassicCostumeRenderer::procC64(Codec1 &v1, int actor) {
#undef MASK_AT
void ClassicCostumeRenderer::proc3(Codec1 &v1) {
-#ifdef __PALM_OS__
+#ifdef PALMOS_68K
ARM_START(CostumeProc3Type)
ARM_INIT(SCUMM_PROC3)
ARM_ADDP(v1)
@@ -467,7 +467,7 @@ void ClassicCostumeRenderer::proc3(Codec1 &v1) {
do {
if (_scaleY == 255 || *scaleytab++ < _scaleY) {
masked = (y < 0 || y >= _out.h) || (v1.mask_ptr && (mask[0] & maskbit));
-
+
if (color && !masked) {
if (_shadow_mode & 0x20) {
pcolor = _shadow_table[*dst];
@@ -534,7 +534,7 @@ void ClassicCostumeRenderer::proc3_ami(Codec1 &v1) {
do {
if (_scaleY == 255 || v1.scaletable[_scaleIndexY] < _scaleY) {
masked = (y < 0 || y >= _out.h) || (v1.mask_ptr && (mask[0] & maskbit));
-
+
if (color && v1.x >= 0 && v1.x < _out.w && !masked) {
*dst = _palette[color];
}
@@ -608,8 +608,8 @@ void ClassicCostumeLoader::loadCostume(int id) {
error("Costume %d with format 0x%X is invalid", id, _format);
}
-
- // In GF_OLD_BUNDLE games, there is no actual palette, just a single color byte.
+
+ // In GF_OLD_BUNDLE games, there is no actual palette, just a single color byte.
// Don't forget, these games were designed around a fixed 16 color HW palette :-)
// In addition, all offsets are shifted by 2; we accomodate that via a separate
// _baseptr value (instead of adding tons of if's throughout the code).
@@ -729,7 +729,7 @@ byte ClassicCostumeRenderer::drawLimb(const Actor *a, int limb) {
// Determine the position the limb is at
i = cost.curpos[limb] & 0x7FFF;
-
+
// Get the frame pointer for that limb
frameptr = _loaded._baseptr + READ_LE_UINT16(_loaded._frameOffsets + limb * 2);
@@ -914,12 +914,12 @@ byte ClassicCostumeLoader::increaseAnim(Actor *a, int slot) {
i = a->_cost.curpos[slot] & 0x7FFF;
end = a->_cost.end[slot];
code = _animCmds[i] & 0x7F;
-
+
if (_vm->_version <= 3) {
if (_animCmds[i] & 0x80)
a->_cost.soundCounter++;
}
-
+
do {
if (!highflag) {
if (i++ >= end)
@@ -1044,15 +1044,15 @@ byte C64CostumeLoader::increaseAnim(Actor *a, int slot) {
} // End of namespace Scumm
-#ifdef __PALM_OS__
+#ifdef PALMOS_68K
#include "scumm_globals.h"
_GINIT(Costume)
-_GSETPTR(Scumm::smallCostumeScaleTable, GBVARS_COSTSCALETABLE_INDEX, byte, GBVARS_SCUMM)
+_GSETPTR(Scumm::smallCostumeScaleTable, GBVARS_SMALLSCALETABLE_INDEX, byte, GBVARS_SCUMM)
_GEND
_GRELEASE(Costume)
-_GRELEASEPTR(GBVARS_COSTSCALETABLE_INDEX, GBVARS_SCUMM)
+_GRELEASEPTR(GBVARS_SMALLSCALETABLE_INDEX, GBVARS_SCUMM)
_GEND
#endif