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authorMax Horn2002-08-21 16:07:07 +0000
committerMax Horn2002-08-21 16:07:07 +0000
commitce46866403fdcc479cf9d67e4d430409b15dadc3 (patch)
tree75ebfaa1ed13f549959d76d3ce101c3e66f5451b /scumm/debug.cpp
parent662256f25dbe43abf67077a804e225738765f009 (diff)
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Initial revision
svn-id: r4785
Diffstat (limited to 'scumm/debug.cpp')
-rw-r--r--scumm/debug.cpp485
1 files changed, 485 insertions, 0 deletions
diff --git a/scumm/debug.cpp b/scumm/debug.cpp
new file mode 100644
index 0000000000..6957f13bf4
--- /dev/null
+++ b/scumm/debug.cpp
@@ -0,0 +1,485 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+/*
+ * Readline and command completion support by Tom Dunstan <tommyd@senet.com.au>
+ */
+
+#include "stdafx.h"
+#include "scumm.h"
+#include "actor.h"
+#include "debug.h"
+
+#ifdef HAVE_READLINE
+#include "debugrl.h"
+#endif
+
+enum {
+ CMD_INVALID,
+ CMD_HELP,
+ CMD_CONTINUE,
+ CMD_GO,
+ CMD_ACTOR,
+ CMD_SCRIPTS,
+ CMD_LOAD_ROOM,
+ CMD_DUMPBOX,
+ CMD_VAR,
+ CMD_WATCH,
+ CMD_QUIT
+};
+
+void ScummDebugger::attach(Scumm *s)
+{
+ if (_s)
+ detach();
+
+ _welcome = true;
+ _s = s;
+ s->_debugger = this;
+
+ _go_amount = 1;
+#ifdef HAVE_READLINE
+ initialize_readline();
+#endif
+}
+
+bool ScummDebugger::do_command()
+{
+ switch (get_command()) {
+ case CMD_HELP:
+ printf("Debugger commands:\n"
+ "(a)ctor [actornum] -> show actor information\n"
+ "(b)ox [boxnum] -> list and draw the specified (or all) boxes\n"
+ "(c)ontinue -> exit the debugger and continue the program\n"
+ "(h)elp -> display this help text\n"
+ "(g)o [numframes] -> increase frame\n"
+ "(r)oom [roomnum] -> load room\n"
+ "(s)cripts -> show running scripts\n"
+ "(v)ariable -> set or show a variable value\n"
+ "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n"
+ "(q)uit -> exit game\n");
+ return true;
+
+ case CMD_CONTINUE:
+ detach();
+ return false;
+
+ case CMD_GO:
+ if (!_parameters[0])
+ _go_amount = 1;
+ else
+ _go_amount = atoi(_parameters);
+ return false;
+ case CMD_ACTOR:
+ if (!_parameters[0])
+ printActors(-1);
+ else
+ printActors(atoi(_parameters));
+ return true;
+ case CMD_SCRIPTS:
+ printScripts();
+ return true;
+ case CMD_LOAD_ROOM:
+ if (!_parameters[0]) {
+ printf("Current room: %d [%d]\n", _s->_currentRoom, _s->_roomResource);
+ } else {
+ int room = atoi(_parameters);
+ _s->_actors[_s->_vars[_s->VAR_EGO]].room = room;
+ _s->startScene(room, 0, 0);
+ _s->_fullRedraw = 1;
+ }
+ return true;
+ case CMD_DUMPBOX:
+ if (!_parameters[0])
+ printBoxes();
+ else
+ printBox(atoi(_parameters));
+ return true;
+ case CMD_VAR:
+ if (!_parameters[0]) {
+ printf("v 123 will show the value of 123, v 123 456 will set the value of 123 to 456.\n");
+ } else {
+ char *tok = strtok(_parameters, " ");
+ int var = atoi(tok);
+ tok = strtok(NULL, "");
+ if (tok)
+ _s->writeVar(var, atoi(tok));
+
+ printf("Var[%d] = %d\n", var, _s->readVar(var));
+ }
+ return true;
+
+ case CMD_WATCH:
+ if (!_parameters[0]) {
+ printf("Clearing all watches..\n");
+ _s->_varwatch = -1;
+ } else {
+ _s->_varwatch = atoi(_parameters);
+ if (_s->_varwatch == 0)
+ printf("Watching all variables\n");
+ else
+ printf("Watching vars[%d]\n", _s->_varwatch);
+ }
+ return true;
+ case CMD_QUIT:
+ exit(1);
+
+ default: /* this line is never reached */
+ error("Unknown debug command");
+ return true;
+ }
+}
+
+void ScummDebugger::enter()
+{
+ if (_welcome) {
+ _welcome = false;
+ printf
+ ("Debugging Mode entered!, please switch to this console for input.\n"
+ "Enter h to list all the debug commands\n");
+ }
+ while (do_command()) {
+ }
+}
+
+
+void ScummDebugger::on_frame()
+{
+ if (_go_amount == 0)
+ return;
+ if (!--_go_amount)
+ enter();
+}
+
+
+void ScummDebugger::detach()
+{
+ _s->_debugger = NULL;
+ _s = NULL;
+}
+
+struct DebuggerCommands {
+ char text[8];
+ byte len;
+ byte id;
+};
+
+static const DebuggerCommands debugger_commands[] = {
+ {"h", 1, CMD_HELP},
+ {"c", 1, CMD_CONTINUE},
+ {"g", 1, CMD_GO},
+ {"a", 1, CMD_ACTOR},
+ {"s", 1, CMD_SCRIPTS},
+ {"r", 1, CMD_LOAD_ROOM},
+ {"b", 1, CMD_DUMPBOX},
+ {"v", 1, CMD_VAR},
+ {"w", 1, CMD_WATCH},
+ {"q", 1, CMD_QUIT},
+ {"", 0, 0}
+};
+
+int ScummDebugger::get_command()
+{
+ const DebuggerCommands *dc;
+ char *s;
+ int i;
+ static char *buf;
+
+ do {
+#ifndef HAVE_READLINE
+ buf = _cmd_buffer;
+ printf("debug> ");
+ if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin))
+ return CMD_CONTINUE;
+
+ i = strlen(_cmd_buffer);
+ while (i > 0 && _cmd_buffer[i - 1] == 10)
+ _cmd_buffer[--i] = 0;
+
+ if (i == 0)
+ continue;
+
+#else // yes we do have readline
+ if (buf) {
+ free(buf);
+ }
+ buf = readline("debug> ");
+ if (!buf) {
+ printf("\n");
+ return CMD_CONTINUE;
+ }
+ if (strlen(buf) == 0) {
+ continue;
+ }
+ add_history(buf);
+#endif
+
+ dc = debugger_commands;
+ do {
+ if (!strncmp(buf, dc->text, dc->len)) {
+ for (s = buf; *s; s++) {
+ if (*s == 32) {
+ s++;
+ break;
+ }
+ }
+ _parameters = s;
+ return _command = dc->id;
+ }
+ } while ((++dc)->text[0]);
+
+ for (s = buf; *s; s++)
+ if (*s == 32) {
+ *s = 0;
+ break;
+ }
+ printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", buf);
+ } while (1);
+}
+
+void ScummDebugger::printActors(int act)
+{
+ int i;
+ Actor *a;
+
+ printf("+------------------------------------------------------------------+\n");
+ printf("|# |room| x y |elev|cos|width|box|mov|zp|frame|scale|spd|dir|cls|\n");
+ printf("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+---+\n");
+ for (i = 1; i < _s->NUM_ACTORS; i++) {
+ if (act == -1 || act == i) {
+ a = &_s->_actors[i];
+ if (a->visible)
+ printf("|%2d|%4d|%3d %3d|%4d|%3d|%5d|%3d|%3d|%2d|%5d|%5d|%3d|%3d|$%02x|\n",
+ a->number, a->room, a->x, a->y, a->elevation, a->costume,
+ a->width, a->walkbox, a->moving, a->forceClip, a->frame,
+ a->scalex, a->speedx, a->facing, _s->_classData[a->number]);
+ }
+ }
+ printf("+--------------------------------------------------------------+\n");
+}
+
+void ScummDebugger::printScripts()
+{
+ int i;
+ ScriptSlot *ss;
+
+ printf("+---------------------------------+\n");
+ printf("|# |num|sta|typ|un1|un2|fc|cut|un5|\n");
+ printf("+--+---+---+---+---+---+--+---+---+\n");
+ for (i = 0; i < 25; i++) {
+ ss = &_s->vm.slot[i];
+ if (ss->number) {
+ printf("|%2d|%3d|%3d|%3d|%3d|%3d|%2d|%3d|%3d|\n",
+ i, ss->number, ss->status, ss->where, ss->unk1, ss->unk2,
+ ss->freezeCount, ss->cutsceneOverride, ss->unk5);
+ }
+ }
+ printf("+-------------------------------------+\n");
+}
+
+
+void ScummDebugger::printBoxes()
+{
+ int num, i = 0;
+ byte *boxm = _s->getBoxMatrixBaseAddr();
+ num = _s->getNumBoxes();
+
+ printf("Walk matrix:\n");
+ for (i = 0; i < num; i++) {
+ while (*boxm != 0xFF) {
+ printf("[%d] ", *boxm);
+ boxm++;
+ }
+ boxm++;
+ printf("\n");
+ }
+
+ printf("\nWalk boxes:\n");
+ for (i = 0; i < num; i++)
+ printBox(i);
+}
+
+void ScummDebugger::printBox(int box)
+{
+ BoxCoords coords;
+ int flags = _s->getBoxFlags(box);
+ int mask = _s->getMaskFromBox(box);
+
+ _s->getBoxCoordinates(box, &coords);
+
+ // Draw the box
+ boxTest(box);
+
+ // Print out coords, flags, zbuffer mask
+ printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d\n",
+ box,
+ coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y,
+ coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y,
+ flags, mask);
+}
+
+
+/************ ENDER: Temporary debug code for boxen **************/
+/*
+int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint32 color)
+*/
+
+static int gfxPrimitivesCompareInt(const void *a, const void *b);
+
+static int *gfxPrimitivesPolyInts = NULL;
+static int gfxPrimitivesPolyAllocated = 0;
+
+
+static byte *getBasePtr(Scumm *_s, int x, int y)
+{
+ VirtScreen *vs = _s->findVirtScreen(y);
+
+ if (vs == NULL)
+ return NULL;
+
+ return vs->screenPtr + x + (y - vs->topline) * 320 +
+ _s->_screenStartStrip * 8 + (_s->camera._cur.y - 100) * 320;
+}
+
+static void hline(Scumm *scumm, int x1, int x2, int y, byte color)
+{
+ byte *ptr;
+
+ if (x2 < x1)
+ x2 ^= x1 ^= x2 ^= x1; // Swap x2 and x1
+
+ ptr = getBasePtr(scumm, x1, y);
+
+ if (ptr == NULL)
+ return;
+
+ while (x1++ <= x2) {
+ *ptr++ = color;
+ }
+}
+
+
+static void filledPolygonColor(Scumm *scumm, int16 *vx, int16 *vy, int n, int color)
+{
+ int i;
+ int y;
+ int miny, maxy;
+ int x1, y1;
+ int x2, y2;
+ int ind1, ind2;
+ int ints;
+
+ /* Sanity check */
+ if (n < 3) {
+ return;
+ }
+
+ /* Allocate temp array, only grow array */
+ if (!gfxPrimitivesPolyAllocated) {
+ gfxPrimitivesPolyInts = (int *)malloc(sizeof(int) * n);
+ gfxPrimitivesPolyAllocated = n;
+ } else {
+ if (gfxPrimitivesPolyAllocated < n) {
+ gfxPrimitivesPolyInts = (int *)realloc(gfxPrimitivesPolyInts, sizeof(int) * n);
+ gfxPrimitivesPolyAllocated = n;
+ }
+ }
+
+ /* Determine Y maxima */
+ miny = vy[0];
+ maxy = vy[0];
+ for (i = 1; (i < n); i++) {
+ if (vy[i] < miny) {
+ miny = vy[i];
+ } else if (vy[i] > maxy) {
+ maxy = vy[i];
+ }
+ }
+
+ /* Draw, scanning y */
+ for (y = miny; (y <= maxy); y++) {
+ ints = 0;
+ for (i = 0; (i < n); i++) {
+ if (!i) {
+ ind1 = n - 1;
+ ind2 = 0;
+ } else {
+ ind1 = i - 1;
+ ind2 = i;
+ }
+ y1 = vy[ind1];
+ y2 = vy[ind2];
+ if (y1 < y2) {
+ x1 = vx[ind1];
+ x2 = vx[ind2];
+ } else if (y1 > y2) {
+ y2 = vy[ind1];
+ y1 = vy[ind2];
+ x2 = vx[ind1];
+ x1 = vx[ind2];
+ } else {
+ continue;
+ }
+ if ((y >= y1) && (y < y2)) {
+ gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1;
+ } else if ((y == maxy) && (y > y1) && (y <= y2)) {
+ gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1;
+ }
+ }
+ qsort(gfxPrimitivesPolyInts, ints, sizeof(int), gfxPrimitivesCompareInt);
+
+ for (i = 0; (i < ints); i += 2) {
+ hline(scumm, gfxPrimitivesPolyInts[i], gfxPrimitivesPolyInts[i + 1], y, color);
+ }
+ }
+
+ return;
+}
+
+static int gfxPrimitivesCompareInt(const void *a, const void *b)
+{
+ return (*(const int *)a) - (*(const int *)b);
+}
+
+void ScummDebugger::boxTest(int num)
+{
+ BoxCoords box;
+ int16 rx1[4], ry1[4];
+
+ _s->getBoxCoordinates(num, &box);
+ rx1[0] = box.ul.x;
+ ry1[0] = box.ul.y;
+ rx1[1] = box.ur.x;
+ ry1[1] = box.ur.y;
+ rx1[2] = box.lr.x;
+ ry1[2] = box.lr.y;
+ rx1[3] = box.ll.x;
+ ry1[3] = box.ll.y;
+
+ // TODO - maybe use different colors for each box, and/or print the box number inside it?
+ filledPolygonColor(_s, &rx1[0], &ry1[0], 4, 255);
+
+ VirtScreen *vs = _s->findVirtScreen(box.ul.y);
+ if (vs != NULL)
+ _s->setVirtscreenDirty(vs, 0, 0, 320, 200);
+ _s->drawDirtyScreenParts();
+ _s->_system->update_screen();
+}