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author | Max Horn | 2003-09-14 18:16:45 +0000 |
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committer | Max Horn | 2003-09-14 18:16:45 +0000 |
commit | 6512592d0f0be9afcc0f3aa30b1b505490ebea54 (patch) | |
tree | 59eb579d38946c02e2d579de1c6d106ecacf4114 /scumm/debugger.cpp | |
parent | fd7727e9d2a5414e021439eb88d30ca687ac691e (diff) | |
download | scummvm-rg350-6512592d0f0be9afcc0f3aa30b1b505490ebea54.tar.gz scummvm-rg350-6512592d0f0be9afcc0f3aa30b1b505490ebea54.tar.bz2 scummvm-rg350-6512592d0f0be9afcc0f3aa30b1b505490ebea54.zip |
moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for access of the actor position
svn-id: r10253
Diffstat (limited to 'scumm/debugger.cpp')
-rw-r--r-- | scumm/debugger.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index d225ba13a6..700d285d04 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -620,12 +620,12 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) { a->ignoreBoxes = (value > 0); Debug_Printf("Actor[%d].ignoreBoxes = %d\n", actnum, a->ignoreBoxes); } else if (!strcmp(argv[2], "x")) { - a->putActor(value, a->y, a->room); - Debug_Printf("Actor[%d].x = %d\n", actnum, a->x); + a->putActor(value, a->_pos.y, a->room); + Debug_Printf("Actor[%d].x = %d\n", actnum, a->_pos.x); _s->_fullRedraw = 1; } else if (!strcmp(argv[2], "y")) { - a->putActor(a->x, value, a->room); - Debug_Printf("Actor[%d].y = %d\n", actnum, a->y); + a->putActor(a->_pos.x, value, a->room); + Debug_Printf("Actor[%d].y = %d\n", actnum, a->_pos.y); _s->_fullRedraw = 1; } else if (!strcmp(argv[2], "elevation")) { a->elevation = value; @@ -659,7 +659,7 @@ bool ScummDebugger::Cmd_PrintActor(int argc, const char **argv) { a = &_s->_actors[i]; if (a->visible) Debug_Printf("|%2d|%4d|%4d|%4d|%4d|%3d|%5d|%3d|%3d|%3d|%5d|%5d|%3d|$%02x|\n", - a->number, a->room, a->x, a->y, a->elevation, a->costume, + a->number, a->room, a->_pos.x, a->_pos.y, a->elevation, a->costume, a->width, a->walkbox, a->moving, a->forceClip, a->frame, a->scalex, a->getFacing(), int(_s->_classData[a->number]&0xFF)); } |