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| author | Eugene Sandulenko | 2005-03-21 23:51:48 +0000 |
|---|---|---|
| committer | Eugene Sandulenko | 2005-03-21 23:51:48 +0000 |
| commit | 0bcb0ac2579faf061ec677e0b4ac8e37697d6dc7 (patch) | |
| tree | 83eabb9bb748ae9b72430bf409968fae4cf25f37 /scumm/dialogs.cpp | |
| parent | 11a1f9bb00b5b008417e92e4d1c3fbfa8000d96d (diff) | |
| download | scummvm-rg350-0bcb0ac2579faf061ec677e0b4ac8e37697d6dc7.tar.gz scummvm-rg350-0bcb0ac2579faf061ec677e0b4ac8e37697d6dc7.tar.bz2 scummvm-rg350-0bcb0ac2579faf061ec677e0b4ac8e37697d6dc7.zip | |
Many MM NES fixes/improvements from Quietust:
o Doesn't crash when going upstairs. Now game is playable up to
the green tentacle
o Proper subtitles colors
o Room mask is decoded but doesn't affect sprites yet
o Inventory draw issues fixed
o Fix actors position when they're facing right
svn-id: r17191
Diffstat (limited to 'scumm/dialogs.cpp')
0 files changed, 0 insertions, 0 deletions
