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author | Max Horn | 2002-11-22 14:02:54 +0000 |
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committer | Max Horn | 2002-11-22 14:02:54 +0000 |
commit | 17cf386e8820fe312eb216c9be93d6d309f512e1 (patch) | |
tree | 2288df14ecb66e7637da7034ed9578323ef89bc2 /scumm/dialogs.h | |
parent | 6b2f898bdd67bdd37d0d65674dbc831a0b33aa0d (diff) | |
download | scummvm-rg350-17cf386e8820fe312eb216c9be93d6d309f512e1.tar.gz scummvm-rg350-17cf386e8820fe312eb216c9be93d6d309f512e1.tar.bz2 scummvm-rg350-17cf386e8820fe312eb216c9be93d6d309f512e1.zip |
changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
svn-id: r5691
Diffstat (limited to 'scumm/dialogs.h')
-rw-r--r-- | scumm/dialogs.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/dialogs.h b/scumm/dialogs.h index 80b5fdb480..abe21082d2 100644 --- a/scumm/dialogs.h +++ b/scumm/dialogs.h @@ -118,12 +118,12 @@ public: virtual void handleMouseDown(int x, int y, int button, int clickCount) { close(); } - virtual void handleKeyDown(char key, int modifiers) + virtual void handleKeyDown(uint16 ascii, int keycode, int modifiers) { - if (key == ' ') // Close pause dialog if space key is pressed + if (ascii == ' ') // Close pause dialog if space key is pressed close(); else - ScummDialog::handleKeyDown(key, modifiers); + ScummDialog::handleKeyDown(ascii, keycode, modifiers); } protected: void setInfoText (const String& message); @@ -141,7 +141,7 @@ public: KeysDialog(NewGui *gui, Scumm *scumm); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); - virtual void handleKeyDown(char key, int modifiers); + virtual void handleKeyDown(uint16 ascii, int keycode, int modifiers); protected: |