aboutsummaryrefslogtreecommitdiff
path: root/scumm/dialogs.h
diff options
context:
space:
mode:
authorMax Horn2003-11-01 22:19:24 +0000
committerMax Horn2003-11-01 22:19:24 +0000
commitc62e33b10aacd874cdcd025978095078edb86cc6 (patch)
tree433a57a65db7927607a2a32bf8dc4434d0c7f25b /scumm/dialogs.h
parent17597164b91517ed3c2c551b43208f455d83b54a (diff)
downloadscummvm-rg350-c62e33b10aacd874cdcd025978095078edb86cc6.tar.gz
scummvm-rg350-c62e33b10aacd874cdcd025978095078edb86cc6.tar.bz2
scummvm-rg350-c62e33b10aacd874cdcd025978095078edb86cc6.zip
amiga checkbox is pointless in the in-game settings dialog (you should set this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything
svn-id: r11039
Diffstat (limited to 'scumm/dialogs.h')
-rw-r--r--scumm/dialogs.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/scumm/dialogs.h b/scumm/dialogs.h
index db9bec2315..1d268f1c0d 100644
--- a/scumm/dialogs.h
+++ b/scumm/dialogs.h
@@ -49,10 +49,6 @@ protected:
// Query a string from the resources
const String queryResString(int stringno);
-
- // Query a custom string. This is in a seperate method so that we
- // can easily localize the messages in the future if we want to.
- const char *queryCustomString(int stringno);
};
class SaveLoadDialog : public ScummDialog {
@@ -136,7 +132,6 @@ protected:
StaticTextWidget *_sfxVolumeLabel;
CheckboxWidget *subtitlesCheckbox;
- CheckboxWidget *amigaCheckbox;
};
class InfoDialog : public ScummDialog {