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authorMax Horn2004-01-04 14:49:14 +0000
committerMax Horn2004-01-04 14:49:14 +0000
commit1081c789a2f4e0651b1be1f7ea577de20185a30c (patch)
tree3efb9d8147dd48e363a1cdb930918a75de6c8ed8 /scumm/gfx.cpp
parent2ce4d13c048ec5b2cec8fd78071a39d14888af63 (diff)
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cleanup
svn-id: r12139
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r--scumm/gfx.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index d6e74f5074..bbbdad8360 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -170,7 +170,7 @@ Gdi::Gdi(ScummEngine *vm) {
_roomPalette += 16;
}
-void ScummEngine::initScreens(int b, int w, int h) {
+void ScummEngine::initScreens(int b, int h) {
int i;
for (i = 0; i < 3; i++) {
@@ -2264,7 +2264,7 @@ void ScummEngine::transitionEffect(int a) {
b = tab_2[i * 4 + 3];
if (t == b) {
while (l <= r) {
- if (l >= 0 && l < gdi._numStrips && (uint) t < (uint) bottom) {
+ if (l >= 0 && l < gdi._numStrips && t < bottom) {
virtscr[0].tdirty[l] = t * 8;
/*
//HACK: this is bad place of this hack
@@ -2272,10 +2272,10 @@ void ScummEngine::transitionEffect(int a) {
//this is only for maniac classic version becouse that game
//has bigger height of room gfx layer
if ((_version == 1) && (_gameId == GID_MANIAC))
- virtscr[0].bdirty[l] = (t + 2) * 8;
+ virtscr[0].bdirty[l] = (b + 2) * 8;
else
*/
- virtscr[0].bdirty[l] = (t + 1) * 8;
+ virtscr[0].bdirty[l] = (b + 1) * 8;
}
l++;
}