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authorMax Horn2003-09-14 18:16:45 +0000
committerMax Horn2003-09-14 18:16:45 +0000
commit6512592d0f0be9afcc0f3aa30b1b505490ebea54 (patch)
tree59eb579d38946c02e2d579de1c6d106ecacf4114 /scumm/gfx.cpp
parentfd7727e9d2a5414e021439eb88d30ca687ac691e (diff)
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moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for access of the actor position
svn-id: r10253
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r--scumm/gfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index 294962e5fc..f2df497714 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -662,8 +662,8 @@ void Scumm::drawFlashlight() {
y = _mouse.y - virtscr[0].topline;
} else {
Actor *a = derefActor(VAR(VAR_EGO), "drawFlashlight");
- x = a->x;
- y = a->y;
+ x = a->_pos.x;
+ y = a->_pos.y;
}
_flashlight.w = _flashlight.xStrips * 8;
_flashlight.h = _flashlight.yStrips * 8;