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author | James Brown | 2002-09-16 15:53:52 +0000 |
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committer | James Brown | 2002-09-16 15:53:52 +0000 |
commit | 66757f4d4d6d3c7a99d4bb3b24977186c0ebc76e (patch) | |
tree | cb96a6b47015664108724e4c6c6df36b4bfc8d6f /scumm/gfx.cpp | |
parent | 1e236d4c350b6951abdedf426d15a5fa03f1024f (diff) | |
download | scummvm-rg350-66757f4d4d6d3c7a99d4bb3b24977186c0ebc76e.tar.gz scummvm-rg350-66757f4d4d6d3c7a99d4bb3b24977186c0ebc76e.tar.bz2 scummvm-rg350-66757f4d4d6d3c7a99d4bb3b24977186c0ebc76e.zip |
Patch 609563: eriktorbjorns drawBomp() rewrite.
Scaling + Alpha. Fixes Sam and Max and Dig bugs.
svn-id: r4953
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r-- | scumm/gfx.cpp | 234 |
1 files changed, 159 insertions, 75 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index aa74fa30bd..daa73af4fe 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -25,6 +25,7 @@ #include "gui/gui.h" #include "gui/newgui.h" #include "resource.h" +#include "util.h" enum { kScrolltime = 500, // ms scrolling is supposed to take @@ -3054,6 +3055,66 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) return bestitem; } +static int blend_cache[3][256]; + +static void clear_blend_cache() +{ + int i, j; + + for (i = 0; i < 3; i++) + for (j = 0; j < 256; j++) + blend_cache[i][j] = -1; +} + +static byte blend(byte *pal, byte method, int dest_color) +{ + double val = 1.0; + int cache = 0; + + switch (method) { + case 1: + cache = 0; + val = 0.5; + break; + + case 2: + cache = 1; + val = 0.4; + break; + + case 3: + cache = 2; + val = 1.1; + break; + + case 255: + return dest_color; + + default: + return method; + } + + if (blend_cache[cache][dest_color] == -1) { + byte r = *(pal + 3 * dest_color + 0); + byte g = *(pal + 3 * dest_color + 1); + byte b = *(pal + 3 * dest_color + 2); + + int new_r = (int) (val * r + 0.5); + int new_g = (int) (val * g + 0.5); + int new_b = (int) (val * b + 0.5); + + if (new_r > 255) + new_r = 255; + if (new_g > 255) + new_g = 255; + if (new_b > 255) + new_g = 255; + + blend_cache[cache][dest_color] = RGBMatch(pal, new_r, new_g, new_b); + } + + return blend_cache[cache][dest_color]; +} // param3= clipping @@ -3062,95 +3123,118 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) // param1= never used ? void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, int param3) { + byte *scale_rows = NULL; + byte *scale_cols = NULL; byte *dest = bd->out + bd->y * bd->outwidth, *src; + int src_x, src_y, dst_x, dst_y; + uint scaled_width, scaled_height; int h = bd->srcheight; - bool inside; + uint i; if (h == 0 || bd->srcwidth == 0) return; - inside = (bd->x >= 0) && (bd->y >= 0) && - (bd->x <= bd->outwidth - bd->srcwidth) && (bd->y <= bd->outheight - bd->srcheight); + if (bd->scale_x != 255) { + scale_rows = (byte *) calloc(bd->srcheight, 1); + if (scale_rows == NULL) { + warning("drawBomp: out of memory"); + return; + } + } - if (1 || bd->scale_x == 255 && bd->scale_y == 255) { - /* Routine used when no scaling is needed */ - if (inside) { - dest += bd->x; - src = bd->dataptr; - do { - byte code, color; - uint len = bd->srcwidth, num, i; - byte *d = dest; - src += 2; - do { - code = *src++; - num = (code >> 1) + 1; - if (num > len) - num = len; - len -= num; - if (code & 1) { - color = *src++; - if (color != 255) { - do - *d++ = color; - while (--num); - } else { - d += num; - } - } else { - for (i = 0; i < num; i++) - if ((color = src[i]) != 255) - d[i] = color; - d += num; - src += num; - } - } while (len); - dest += bd->outwidth; - } while (--h); - } else { - uint y = bd->y; - src = bd->dataptr; + if (bd->scale_y != 255) { + scale_cols = (byte *) calloc(bd->srcwidth, 1); + if (scale_cols == NULL) { + warning("drawBomp: out of memory"); + return; + } + } - do { - byte color; - uint len, num; - uint x; - if ((uint) y >= (uint) bd->outheight) { - src += READ_LE_UINT16(src) + 2; - continue; - } - len = bd->srcwidth; - x = bd->x; + // Select which rows and columns from the original to show in the + // scaled version of the image. This is a pretty stupid way of scaling + // images, but it will have to do for now. - src += 2; - do { - byte code = *src++; - num = (code >> 1) + 1; - if (num > len) - num = len; - len -= num; - if (code & 1) { - if ((color = *src++) != 255) { - do { - if ((uint) x < (uint) bd->outwidth) - dest[x] = color; - } while (++x, --num); - } else { - x += num; + if (bd->scale_x < 255) { + scaled_width = (bd->srcwidth * bd->scale_x) / 255; + for (i = 0; i < scaled_width; i++) + scale_cols[(i * 255) / bd->scale_x] = 1; + } + + if (bd->scale_y < 255) { + scaled_height = (bd->srcheight * bd->scale_y) / 255; + for (i = 0; i < scaled_height; i++) + scale_rows[(i * 255) / bd->scale_y] = 1; + } + + clear_blend_cache(); + + dest += bd->x; + src = bd->dataptr; + for (src_y = 0, dst_y = bd->y; src_y < bd->srcheight; src_y++) { + byte code, color; + uint len, num; + byte *d = dest; + + if (dst_y < 0 || dst_y >= bd->outheight) { + src += READ_LE_UINT16(src) + 2; + continue; + } + + len = bd->srcwidth; + src_x = 0; + dst_x = bd->x; + src += 2; + + while (src_x < bd->srcwidth) { + code = *src++; + num = (code >> 1) + 1; + if (num > len) + num = len; + len -= num; + if (code & 1) { + color = *src++; + if (bd->scale_y == 255 || scale_rows[src_y]) { + do { + if (dst_x >= 0 && dst_x < bd->outwidth && (bd->scale_x || scale_cols[src_x])) + *d = blend(_currentPalette, color, *d); + if (bd->scale_x == 255 || scale_cols[src_x]) { + d++; + dst_x++; } - } else { - do { - if ((color = *src++) != 255 && (uint) x < (uint) bd->outwidth) - dest[x] = color; - } while (++x, --num); + src_x++; + } while (--num); + } else { + src_x += num; + dst_x += num; + } + } else { + if (bd->scale_y == 255 || scale_rows[src_y]) { + for (i = 0; i < num; i++) { + if (dst_x >= 0 && dst_x < bd->outwidth && (bd->scale_x || scale_cols[src_x])) + *d = blend(_currentPalette, src[i], *d); + if (bd->scale_x == 255 || scale_cols[src_x]) { + d++; + dst_x++; + } + src_x++; } - } while (len); - } while (dest += bd->outwidth, y++, --h); + } else { + dst_x += num; + src_x += num; + } + src += num; + } + } + if (bd->scale_y == 255 || scale_rows[src_y]) { + dest += bd->outwidth; + dst_y++; } - } else { - /* scaling of bomp images not supported yet */ } + if (scale_rows) + free(scale_rows); + if (scale_cols) + free(scale_cols); CHECK_HEAP; } |