aboutsummaryrefslogtreecommitdiff
path: root/scumm/gfx.cpp
diff options
context:
space:
mode:
authorMax Horn2003-04-28 18:35:28 +0000
committerMax Horn2003-04-28 18:35:28 +0000
commit99e6ac9a3ba8dc882363104afb9e8753829d25f1 (patch)
treeb8ea6c9aa677af421a71091c1577a4e83be7a218 /scumm/gfx.cpp
parentc9f80db201bcecbd7a2464cae92755550b0c6f48 (diff)
downloadscummvm-rg350-99e6ac9a3ba8dc882363104afb9e8753829d25f1.tar.gz
scummvm-rg350-99e6ac9a3ba8dc882363104afb9e8753829d25f1.tar.bz2
scummvm-rg350-99e6ac9a3ba8dc882363104afb9e8753829d25f1.zip
fix loom mouse position quirks (even simplified the code :-)
svn-id: r7187
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r--scumm/gfx.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index f32a482afd..40ec569879 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -3279,10 +3279,6 @@ void Scumm::decompressDefaultCursor(int idx) {
_cursor.hotspotX = 0;
_cursor.hotspotY = 0;
- // FIXME - this corrects the cursor hotspot in Loom (EGA)
- if (_gameId == GID_LOOM)
- _cursor.hotspotY = 15;
-
for (i = 0; i < 8; i++) {
w += (i >= 6) ? -2 : 1;
for (j = 0; j < w; j++)