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author | Eugene Sandulenko | 2005-03-25 22:11:08 +0000 |
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committer | Eugene Sandulenko | 2005-03-25 22:11:08 +0000 |
commit | a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43 (patch) | |
tree | d1108444226cfa73fe489f4878446a9a2dce1e0a /scumm/gfx.cpp | |
parent | 9a4bc8ce16dd8e5c4a15269cdda23398f9f59684 (diff) | |
download | scummvm-rg350-a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43.tar.gz scummvm-rg350-a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43.tar.bz2 scummvm-rg350-a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43.zip |
MM NES fixes:
o Fixed crash when in-game GUI was displayed
o Support for save/load
o Savegame version bumped
svn-id: r17232
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r-- | scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index af00a6b47c..5ce9a8008d 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -272,7 +272,7 @@ void ScummEngine::initScreens(int b, int h) { } } - if (_features & GF_NES) { + if ((_features & GF_NES) && (h != _screenHeight)) { adj = 16; initVirtScreen(kUnkVirtScreen, 0, 0, _screenWidth, adj, false, false); } |