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author | Max Horn | 2005-04-26 15:52:55 +0000 |
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committer | Max Horn | 2005-04-26 15:52:55 +0000 |
commit | b56b84b1459b06ba1da15c90254bc8b7aba309b3 (patch) | |
tree | 0ee941fca74bb6d257bbf0763d7b297c257d191d /scumm/gfx.cpp | |
parent | 3a4dafeaa37226d652eb2e00f92ab73d0acc517e (diff) | |
download | scummvm-rg350-b56b84b1459b06ba1da15c90254bc8b7aba309b3.tar.gz scummvm-rg350-b56b84b1459b06ba1da15c90254bc8b7aba309b3.tar.bz2 scummvm-rg350-b56b84b1459b06ba1da15c90254bc8b7aba309b3.zip |
Use kVerbVirtScreen were appropriate; removed unused param from initVirtScreen
svn-id: r17828
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r-- | scumm/gfx.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 1ef5f5d12d..f954595f13 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -266,27 +266,27 @@ void ScummEngine::initScreens(int b, int h) { // version display, etc.). I don't know about V7, maybe the same is the // case there. If so, we could probably just remove it completely. if (_version >= 7) { - initVirtScreen(kUnkVirtScreen, 0, (_screenHeight / 2) - 10, _screenWidth, 13, false, false); + initVirtScreen(kUnkVirtScreen, (_screenHeight / 2) - 10, _screenWidth, 13, false, false); } else { - initVirtScreen(kUnkVirtScreen, 0, 80, _screenWidth, 13, false, false); + initVirtScreen(kUnkVirtScreen, 80, _screenWidth, 13, false, false); } } if ((_platform == Common::kPlatformNES) && (h != _screenHeight)) { adj = 16; - initVirtScreen(kUnkVirtScreen, 0, 0, _screenWidth, adj, false, false); + initVirtScreen(kUnkVirtScreen, 0, _screenWidth, adj, false, false); } - initVirtScreen(kMainVirtScreen, 0, b + adj, _screenWidth, h - b, true, true); - initVirtScreen(kTextVirtScreen, 0, adj, _screenWidth, b, false, false); - initVirtScreen(kVerbVirtScreen, 0, h + adj, _screenWidth, _screenHeight - h - adj, false, false); + initVirtScreen(kMainVirtScreen, b + adj, _screenWidth, h - b, true, true); + initVirtScreen(kTextVirtScreen, adj, _screenWidth, b, false, false); + initVirtScreen(kVerbVirtScreen, h + adj, _screenWidth, _screenHeight - h - adj, false, false); _screenB = b; _screenH = h; gdi.init(); } -void ScummEngine::initVirtScreen(VirtScreenNumber slot, int number, int top, int width, int height, bool twobufs, +void ScummEngine::initVirtScreen(VirtScreenNumber slot, int top, int width, int height, bool twobufs, bool scrollable) { VirtScreen *vs = &virtscr[slot]; int size; @@ -664,7 +664,7 @@ void ScummEngine::initBGBuffers(int height) { // Resize main virtual screen in V7 games. This is necessary // because in V7, rooms may be higher than one screen, so we have // to accomodate for that. - initVirtScreen(kMainVirtScreen, 0, virtscr[0].topline, _screenWidth, height, 1, 1); + initVirtScreen(kMainVirtScreen, virtscr[0].topline, _screenWidth, height, 1, 1); } if (_heversion >= 70) |