aboutsummaryrefslogtreecommitdiff
path: root/scumm/gfx.cpp
diff options
context:
space:
mode:
authorMax Horn2005-04-26 15:52:55 +0000
committerMax Horn2005-04-26 15:52:55 +0000
commitb56b84b1459b06ba1da15c90254bc8b7aba309b3 (patch)
tree0ee941fca74bb6d257bbf0763d7b297c257d191d /scumm/gfx.cpp
parent3a4dafeaa37226d652eb2e00f92ab73d0acc517e (diff)
downloadscummvm-rg350-b56b84b1459b06ba1da15c90254bc8b7aba309b3.tar.gz
scummvm-rg350-b56b84b1459b06ba1da15c90254bc8b7aba309b3.tar.bz2
scummvm-rg350-b56b84b1459b06ba1da15c90254bc8b7aba309b3.zip
Use kVerbVirtScreen were appropriate; removed unused param from initVirtScreen
svn-id: r17828
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r--scumm/gfx.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index 1ef5f5d12d..f954595f13 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -266,27 +266,27 @@ void ScummEngine::initScreens(int b, int h) {
// version display, etc.). I don't know about V7, maybe the same is the
// case there. If so, we could probably just remove it completely.
if (_version >= 7) {
- initVirtScreen(kUnkVirtScreen, 0, (_screenHeight / 2) - 10, _screenWidth, 13, false, false);
+ initVirtScreen(kUnkVirtScreen, (_screenHeight / 2) - 10, _screenWidth, 13, false, false);
} else {
- initVirtScreen(kUnkVirtScreen, 0, 80, _screenWidth, 13, false, false);
+ initVirtScreen(kUnkVirtScreen, 80, _screenWidth, 13, false, false);
}
}
if ((_platform == Common::kPlatformNES) && (h != _screenHeight)) {
adj = 16;
- initVirtScreen(kUnkVirtScreen, 0, 0, _screenWidth, adj, false, false);
+ initVirtScreen(kUnkVirtScreen, 0, _screenWidth, adj, false, false);
}
- initVirtScreen(kMainVirtScreen, 0, b + adj, _screenWidth, h - b, true, true);
- initVirtScreen(kTextVirtScreen, 0, adj, _screenWidth, b, false, false);
- initVirtScreen(kVerbVirtScreen, 0, h + adj, _screenWidth, _screenHeight - h - adj, false, false);
+ initVirtScreen(kMainVirtScreen, b + adj, _screenWidth, h - b, true, true);
+ initVirtScreen(kTextVirtScreen, adj, _screenWidth, b, false, false);
+ initVirtScreen(kVerbVirtScreen, h + adj, _screenWidth, _screenHeight - h - adj, false, false);
_screenB = b;
_screenH = h;
gdi.init();
}
-void ScummEngine::initVirtScreen(VirtScreenNumber slot, int number, int top, int width, int height, bool twobufs,
+void ScummEngine::initVirtScreen(VirtScreenNumber slot, int top, int width, int height, bool twobufs,
bool scrollable) {
VirtScreen *vs = &virtscr[slot];
int size;
@@ -664,7 +664,7 @@ void ScummEngine::initBGBuffers(int height) {
// Resize main virtual screen in V7 games. This is necessary
// because in V7, rooms may be higher than one screen, so we have
// to accomodate for that.
- initVirtScreen(kMainVirtScreen, 0, virtscr[0].topline, _screenWidth, height, 1, 1);
+ initVirtScreen(kMainVirtScreen, virtscr[0].topline, _screenWidth, height, 1, 1);
}
if (_heversion >= 70)