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authorMax Horn2004-02-28 12:58:13 +0000
committerMax Horn2004-02-28 12:58:13 +0000
commitc6752cccf5186fb04c97e2bb4a64c52fc9447073 (patch)
tree91f3f0264b1542a839cc3504b52603a8034547cb /scumm/gfx.cpp
parent56102a1d02925abbe9fc0504751de1a270a34ff3 (diff)
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renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r--scumm/gfx.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index 2bdbbb7b86..8d4295e9e2 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -2446,7 +2446,7 @@ void ScummEngine::transitionEffect(int a) {
// Draw the current state to the screen and wait half a sec so the user
// can watch the effect taking place.
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(30);
}
}
@@ -2552,7 +2552,7 @@ void ScummEngine::dissolveEffect(int width, int height) {
if (++blits >= blits_before_refresh) {
blits = 0;
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(30);
}
}
@@ -2560,7 +2560,7 @@ void ScummEngine::dissolveEffect(int width, int height) {
free(offsets);
if (blits != 0) {
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(30);
}
}
@@ -2588,7 +2588,7 @@ void ScummEngine::scrollEffect(int dir) {
vs->width,
0, vs->height - step,
vs->width, step);
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(kPictureDelay);
y += step;
@@ -2603,7 +2603,7 @@ void ScummEngine::scrollEffect(int dir) {
vs->width,
0, 0,
vs->width, step);
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(kPictureDelay);
y += step;
@@ -2618,7 +2618,7 @@ void ScummEngine::scrollEffect(int dir) {
vs->width,
vs->width - step, 0,
step, vs->height);
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(kPictureDelay);
x += step;
@@ -2633,7 +2633,7 @@ void ScummEngine::scrollEffect(int dir) {
vs->width,
0, 0,
step, vs->height);
- _system->update_screen();
+ _system->updateScreen();
waitForTimer(kPictureDelay);
x += step;