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author | Eugene Sandulenko | 2005-03-21 01:15:30 +0000 |
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committer | Eugene Sandulenko | 2005-03-21 01:15:30 +0000 |
commit | 11a1f9bb00b5b008417e92e4d1c3fbfa8000d96d (patch) | |
tree | 1c985f094007570cd90803347b1f1f3767e57e36 /scumm/gfx.h | |
parent | d1e46a542000e1a73b087a3e5afd15ca55863a70 (diff) | |
download | scummvm-rg350-11a1f9bb00b5b008417e92e4d1c3fbfa8000d96d.tar.gz scummvm-rg350-11a1f9bb00b5b008417e92e4d1c3fbfa8000d96d.tar.bz2 scummvm-rg350-11a1f9bb00b5b008417e92e4d1c3fbfa8000d96d.zip |
NES palette fixes from Quietust.
Some fixes of gray background for NES. Though maybe proper approach
would be to add global vars instead of checking every time.
svn-id: r17190
Diffstat (limited to 'scumm/gfx.h')
0 files changed, 0 insertions, 0 deletions