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author | Max Horn | 2004-08-14 19:42:00 +0000 |
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committer | Max Horn | 2004-08-14 19:42:00 +0000 |
commit | 152a5e97fe5197a5494fdde8967301888f360d2c (patch) | |
tree | ed39818d7a6b2f3e1fce0f3b379bedb3652f0d63 /scumm/gfx.h | |
parent | d5f20cacd7061b4cff302f5b4f50c61a14461425 (diff) | |
download | scummvm-rg350-152a5e97fe5197a5494fdde8967301888f360d2c.tar.gz scummvm-rg350-152a5e97fe5197a5494fdde8967301888f360d2c.tar.bz2 scummvm-rg350-152a5e97fe5197a5494fdde8967301888f360d2c.zip |
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
svn-id: r14612
Diffstat (limited to 'scumm/gfx.h')
-rw-r--r-- | scumm/gfx.h | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/scumm/gfx.h b/scumm/gfx.h index 0bee946897..6f6b17be76 100644 --- a/scumm/gfx.h +++ b/scumm/gfx.h @@ -79,7 +79,7 @@ enum VirtScreenNumber { * Each of these virtual screens has a fixed number or id (see also * \ref VirtScreenNumber). */ -struct VirtScreen { +struct VirtScreen : Graphics::Surface { /** * The unique id of this screen (corresponds to its position in the * ScummEngine:virtscr array). @@ -96,12 +96,6 @@ struct VirtScreen { */ uint16 topline; - /** Width of the virtual screen (currently always identical to _screenWidth). */ - uint16 width; - - /** Height of the virtual screen. */ - uint16 height; - /** * Horizontal scroll offset, tells how far the screen is scrolled to the * right. Only used for the main screen. After all, verbs and the @@ -120,12 +114,6 @@ struct VirtScreen { bool hasTwoBuffers; /** - * Pointer to the screen's data buffer. This is where the content of - * the screen is stored. Just as one would expect :-). - */ - byte *screenPtr; - - /** * Pointer to the screen's back buffer, if it has one (see also * the hasTwoBuffers member). * The backBuf is used by drawBitmap to store the background graphics of @@ -167,6 +155,14 @@ struct VirtScreen { bdirty[i] = bottom; } } + + byte *getPixels(int x, int y) const { + return (byte *)pixels + xstart + y * pitch + x; + } + + byte *getBackPixels(int x, int y) const { + return (byte *)backBuf + xstart + y * pitch + x; + } }; /** Palette cycles */ |