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authorPaweł Kołodziejski2003-04-30 05:48:55 +0000
committerPaweł Kołodziejski2003-04-30 05:48:55 +0000
commit39f85f7aac9493c3cc0200cad555a48cf2201af0 (patch)
tree8c420372780666c253191b166a83ff9d38b786b4 /scumm/gfx.h
parent62aec0740245423b1c83394ba26f9d032ac1aa4c (diff)
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added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
Diffstat (limited to 'scumm/gfx.h')
-rw-r--r--scumm/gfx.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/gfx.h b/scumm/gfx.h
index 57205551a9..acdaa44eec 100644
--- a/scumm/gfx.h
+++ b/scumm/gfx.h
@@ -135,6 +135,8 @@ protected:
/* Bitmap decompressors */
bool decompressBitmap(byte *bgbak_ptr, byte *smap_ptr, int numLinesToProcess);
void decodeStripEGA(byte *dst, byte *src, int height);
+ void decodeStripOldEGA(byte *dst, byte *src, int height, int stripnr);
+ void decompressMaskImgOld(byte *dst, byte *src, int stripnr);
void unkDecodeA(byte *dst, byte *src, int height);
void unkDecodeA_trans(byte *dst, byte *src, int height);
void unkDecodeB(byte *dst, byte *src, int height);