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authorMax Horn2002-12-21 01:11:42 +0000
committerMax Horn2002-12-21 01:11:42 +0000
commit50f7ffbeb6109eb92461b45678a7514b84ea54a4 (patch)
tree961fafa6f44d7a1b63d9f61b42ff520e94d9c853 /scumm/gfx.h
parentf2fe67fbdb535b43ddee032a1a322dc2631f530b (diff)
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got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default)
svn-id: r6037
Diffstat (limited to 'scumm/gfx.h')
-rw-r--r--scumm/gfx.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/gfx.h b/scumm/gfx.h
index 79eddd17eb..ead63a8ea4 100644
--- a/scumm/gfx.h
+++ b/scumm/gfx.h
@@ -42,7 +42,6 @@ struct CameraData { /* Camera state data */
struct VirtScreen { /* Virtual screen areas */
int number;
- uint16 unk1;
uint16 topline;
uint16 width, height;
uint16 size;