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author | Max Horn | 2005-03-28 20:27:12 +0000 |
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committer | Max Horn | 2005-03-28 20:27:12 +0000 |
commit | 9ca1a888032be5b7ccc14b347f6a85ac8040e6c3 (patch) | |
tree | 94c8d24cbe30d83e4b131a7031a6d9c418810211 /scumm/gfx.h | |
parent | c5a77afb01dcb4dc9329cecbb603beb73cfed592 (diff) | |
download | scummvm-rg350-9ca1a888032be5b7ccc14b347f6a85ac8040e6c3.tar.gz scummvm-rg350-9ca1a888032be5b7ccc14b347f6a85ac8040e6c3.tar.bz2 scummvm-rg350-9ca1a888032be5b7ccc14b347f6a85ac8040e6c3.zip |
Moved NES stuff in class Gdi into a struct _NES
svn-id: r17278
Diffstat (limited to 'scumm/gfx.h')
-rw-r--r-- | scumm/gfx.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/scumm/gfx.h b/scumm/gfx.h index f1ebe9ac3c..8f903c8724 100644 --- a/scumm/gfx.h +++ b/scumm/gfx.h @@ -231,12 +231,13 @@ protected: byte maskMap[4096], maskChar[4096]; } _C64; - byte _NESBaseTiles; - byte _NESNametable[16][64], _NESNametableObj[16][64]; - byte _NESAttributes[64], _NESAttributesObj[64]; - byte _NESMasktable[16][8], _NESMasktableObj[16][8]; - int _NESObj_x; - bool _NEShasmask; + struct { + byte nametable[16][64], nametableObj[16][64]; + byte attributes[64], attributesObj[64]; + byte masktable[16][8], masktableObj[16][8]; + int objX; + bool hasmask; + } _NES; /** For V2 games, we cache offsets into the room graphics, to speed up things. */ StripTable *_roomStrips; |