diff options
author | Travis Howell | 2006-01-14 09:28:38 +0000 |
---|---|---|
committer | Travis Howell | 2006-01-14 09:28:38 +0000 |
commit | ad14c5311029314e46918af764266c0c46ba6a77 (patch) | |
tree | b89c1c5182f6590eece97f9d3ed3d256c1879a5b /scumm/help.cpp | |
parent | b49ebb5be0e8829cf158c03bf8a60d46a949cb0b (diff) | |
download | scummvm-rg350-ad14c5311029314e46918af764266c0c46ba6a77.tar.gz scummvm-rg350-ad14c5311029314e46918af764266c0c46ba6a77.tar.bz2 scummvm-rg350-ad14c5311029314e46918af764266c0c46ba6a77.zip |
Add SegaCD platform and remove SegaCD specific game Id.
svn-id: r20015
Diffstat (limited to 'scumm/help.cpp')
-rw-r--r-- | scumm/help.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/scumm/help.cpp b/scumm/help.cpp index 3ff29c2851..4c4f5a4d02 100644 --- a/scumm/help.cpp +++ b/scumm/help.cpp @@ -20,9 +20,12 @@ */ #include "common/stdafx.h" + +#include "common/str.h" +#include "common/util.h" + #include "scumm/help.h" #include "scumm/scumm.h" -#include "common/str.h" namespace Scumm { @@ -40,7 +43,6 @@ int ScummHelp::numPages(byte gameId) { case GID_LOOM256: case GID_MONKEY_EGA: case GID_MONKEY_VGA: - case GID_MONKEY_SEGA: case GID_MONKEY: case GID_MONKEY2: case GID_INDY4: @@ -64,8 +66,8 @@ int ScummHelp::numPages(byte gameId) { #define ADD_TEXT(d) ADD_BIND("",d) #define ADD_LINE ADD_BIND("","") -void ScummHelp::updateStrings(byte gameId, byte version, int page, - String &title, String *&key, String *&dsc) { +void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platform, + int page, String &title, String *&key, String *&dsc) { key = new String[HELP_NUM_LINES]; dsc = new String[HELP_NUM_LINES]; int i = 0; @@ -206,7 +208,6 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page, ADD_BIND("f", "turn oFf"); break; case GID_MONKEY: - case GID_MONKEY_SEGA: case GID_MONKEY2: case GID_INDY4: case GID_TENTACLE: @@ -219,7 +220,7 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page, ADD_BIND("u", "Use"); ADD_BIND("s", "puSh"); ADD_BIND("y", "pull (Yank)"); - if (gameId == GID_MONKEY_SEGA) { + if (platform == Common::kPlatformSegaCD) { // FIXME look at scripts to figure all options out... // keys 1->4 seem to do something as well ADD_BIND("6", "Highlight prev dialogue"); |