diff options
author | Jamieson Christian | 2003-08-29 04:05:23 +0000 |
---|---|---|
committer | Jamieson Christian | 2003-08-29 04:05:23 +0000 |
commit | 5507d752281c792ffd0037ca80ddeb5da3dc26bf (patch) | |
tree | 98e1ada2e8246c9856b2e5029172c6a56ac8e5b3 /scumm/imuse.cpp | |
parent | 20aaf3c36552cdb5a4c0cd51e1a0e1496a49f4e7 (diff) | |
download | scummvm-rg350-5507d752281c792ffd0037ca80ddeb5da3dc26bf.tar.gz scummvm-rg350-5507d752281c792ffd0037ca80ddeb5da3dc26bf.tar.bz2 scummvm-rg350-5507d752281c792ffd0037ca80ddeb5da3dc26bf.zip |
Replaced VER_V* notation for savegames with
a simple number. So that it's still obvious
that the number refers to version, a VER()
macro does nothing to the number but makes
it obvious what the number is for. This
has the exact same effect as the enum that
was going to get more and more lengthy
as the savegame version evolved.
svn-id: r9901
Diffstat (limited to 'scumm/imuse.cpp')
-rw-r--r-- | scumm/imuse.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index 6395859b84..a6e092737a 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -1279,54 +1279,54 @@ void *IMuseInternal::loadReference(void *me_ref, byte type, int ref) { int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) { const SaveLoadEntry mainEntries[] = { - MKLINE(IMuseInternal, _queue_end, sleUint8, VER_V8), - MKLINE(IMuseInternal, _queue_pos, sleUint8, VER_V8), - MKLINE(IMuseInternal, _queue_sound, sleUint16, VER_V8), - MKLINE(IMuseInternal, _queue_adding, sleByte, VER_V8), - MKLINE(IMuseInternal, _queue_marker, sleByte, VER_V8), - MKLINE(IMuseInternal, _queue_cleared, sleByte, VER_V8), - MKLINE(IMuseInternal, _master_volume, sleByte, VER_V8), - MKLINE(IMuseInternal, _trigger_count, sleUint16, VER_V8), - MKARRAY(IMuseInternal, _channel_volume[0], sleUint16, 8, VER_V8), - MKARRAY(IMuseInternal, _volchan_table[0], sleUint16, 8, VER_V8), + MKLINE(IMuseInternal, _queue_end, sleUint8, VER(8)), + MKLINE(IMuseInternal, _queue_pos, sleUint8, VER(8)), + MKLINE(IMuseInternal, _queue_sound, sleUint16, VER(8)), + MKLINE(IMuseInternal, _queue_adding, sleByte, VER(8)), + MKLINE(IMuseInternal, _queue_marker, sleByte, VER(8)), + MKLINE(IMuseInternal, _queue_cleared, sleByte, VER(8)), + MKLINE(IMuseInternal, _master_volume, sleByte, VER(8)), + MKLINE(IMuseInternal, _trigger_count, sleUint16, VER(8)), + MKARRAY(IMuseInternal, _channel_volume[0], sleUint16, 8, VER(8)), + MKARRAY(IMuseInternal, _volchan_table[0], sleUint16, 8, VER(8)), // TODO: Add _cmd_queue in here MKEND() }; // VolumeFader is obsolete. const SaveLoadEntry volumeFaderEntries[] = { - MK_OBSOLETE_REF(VolumeFader, player, TYPE_PLAYER, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, active, sleUint8, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, curvol, sleUint8, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, speed_lo_max, sleUint16, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, num_steps, sleUint16, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, speed_hi, sleInt8, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, direction, sleInt8, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, speed_lo, sleInt8, VER_V8, VER_V16), - MK_OBSOLETE(VolumeFader, speed_lo_counter, sleUint16, VER_V8, VER_V16), + MK_OBSOLETE_REF(VolumeFader, player, TYPE_PLAYER, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, active, sleUint8, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, curvol, sleUint8, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, speed_lo_max, sleUint16, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, num_steps, sleUint16, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, speed_hi, sleInt8, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, direction, sleInt8, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, speed_lo, sleInt8, VER(8), VER(16)), + MK_OBSOLETE(VolumeFader, speed_lo_counter, sleUint16, VER(8), VER(16)), MKEND() }; const SaveLoadEntry partEntries[] = { - MKREF(Part, _next, TYPE_PART, VER_V8), - MKREF(Part, _prev, TYPE_PART, VER_V8), - MKREF(Part, _player, TYPE_PLAYER, VER_V8), - MKLINE(Part, _pitchbend, sleInt16, VER_V8), - MKLINE(Part, _pitchbend_factor, sleUint8, VER_V8), - MKLINE(Part, _transpose, sleInt8, VER_V8), - MKLINE(Part, _vol, sleUint8, VER_V8), - MKLINE(Part, _detune, sleInt8, VER_V8), - MKLINE(Part, _pan, sleInt8, VER_V8), - MKLINE(Part, _on, sleUint8, VER_V8), - MKLINE(Part, _modwheel, sleUint8, VER_V8), - MKLINE(Part, _pedal, sleUint8, VER_V8), - MK_OBSOLETE(Part, _program, sleUint8, VER_V8, VER_V16), - MKLINE(Part, _pri, sleUint8, VER_V8), - MKLINE(Part, _chan, sleUint8, VER_V8), - MKLINE(Part, _effect_level, sleUint8, VER_V8), - MKLINE(Part, _chorus, sleUint8, VER_V8), - MKLINE(Part, _percussion, sleUint8, VER_V8), - MKLINE(Part, _bank, sleUint8, VER_V8), + MKREF(Part, _next, TYPE_PART, VER(8)), + MKREF(Part, _prev, TYPE_PART, VER(8)), + MKREF(Part, _player, TYPE_PLAYER, VER(8)), + MKLINE(Part, _pitchbend, sleInt16, VER(8)), + MKLINE(Part, _pitchbend_factor, sleUint8, VER(8)), + MKLINE(Part, _transpose, sleInt8, VER(8)), + MKLINE(Part, _vol, sleUint8, VER(8)), + MKLINE(Part, _detune, sleInt8, VER(8)), + MKLINE(Part, _pan, sleInt8, VER(8)), + MKLINE(Part, _on, sleUint8, VER(8)), + MKLINE(Part, _modwheel, sleUint8, VER(8)), + MKLINE(Part, _pedal, sleUint8, VER(8)), + MK_OBSOLETE(Part, _program, sleUint8, VER(8), VER(16)), + MKLINE(Part, _pri, sleUint8, VER(8)), + MKLINE(Part, _chan, sleUint8, VER(8)), + MKLINE(Part, _effect_level, sleUint8, VER(8)), + MKLINE(Part, _chorus, sleUint8, VER(8)), + MKLINE(Part, _percussion, sleUint8, VER(8)), + MKLINE(Part, _bank, sleUint8, VER(8)), MKEND() }; @@ -1343,7 +1343,7 @@ int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) { { // Load/save the instrument definitions, which were revamped with V11. Part *part = &_parts[0]; - if (ser->getVersion() >= VER_V11) { + if (ser->getVersion() >= VER(11)) { for (i = ARRAYSIZE(_parts); i; --i, ++part) { part->_instrument.saveOrLoad(ser); } |