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authorMax Horn2003-01-05 22:38:44 +0000
committerMax Horn2003-01-05 22:38:44 +0000
commita0d4234e8945464da1a125c954f1f7e7ff2c40a3 (patch)
treea0fd272d35bc8354c582f8359dd119fddcc4e9a9 /scumm/imuse.cpp
parentca8ddd6c6e8a0099c2e1930f81a824f726e29532 (diff)
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fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the nexus); changed startAnimActor slightly (not fully sure if this is now right or if the previous code was right <sigh>
svn-id: r6342
Diffstat (limited to 'scumm/imuse.cpp')
0 files changed, 0 insertions, 0 deletions