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authorTorbjörn Andersson2004-12-03 13:17:57 +0000
committerTorbjörn Andersson2004-12-03 13:17:57 +0000
commit75645cbd40fd65377caf473b9f1e5eab81d8b462 (patch)
treeaf91ce54a277316e5742d09955766cb54c9d150c /scumm/imuse.h
parentf03ae8addbfd9ad1236be3210c869c416d32fca4 (diff)
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Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 and
Monkey VGA) that was introduced by a recent "multi MIDI" change. The "old Adlib" property was set too late in the iMUSE player, so the Adlib driver would always think the game was new. I've removed this property from the iMUSE player, since it's only function appeared to be to pass it on to the Adlib player, and now set it in the Adlib player directly instead. Also removed some remaining "multi MIDI" traces from the iMUSE player that I believe were obsoleted by the aforementioned "multi MIDI" change. svn-id: r15974
Diffstat (limited to 'scumm/imuse.h')
-rw-r--r--scumm/imuse.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/imuse.h b/scumm/imuse.h
index e66aa472f7..d9e872bc68 100644
--- a/scumm/imuse.h
+++ b/scumm/imuse.h
@@ -52,7 +52,6 @@ public:
enum {
PROP_TEMPO_BASE,
PROP_NATIVE_MT32,
- PROP_OLD_ADLIB_INSTRUMENTS,
PROP_LIMIT_PLAYERS,
PROP_RECYCLE_PLAYERS,
PROP_DIRECT_PASSTHROUGH