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authorJamieson Christian2002-12-28 14:37:30 +0000
committerJamieson Christian2002-12-28 14:37:30 +0000
commit08b2be0bebdd4b6a7fd8dbd08b322eb6b0cc386b (patch)
treedbf902c7e15a2f62e35e395fc49577a98925fff0 /scumm/imuse_digi.cpp
parent669e5b8ebc0395c4951749d254a7a32e4e4ea328 (diff)
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Separated IMuseDigital to its own files
svn-id: r6228
Diffstat (limited to 'scumm/imuse_digi.cpp')
-rw-r--r--scumm/imuse_digi.cpp953
1 files changed, 953 insertions, 0 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp
new file mode 100644
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+++ b/scumm/imuse_digi.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#include "stdafx.h"
+#include "scumm/scumm.h"
+#include "scumm/imuse_digi.h"
+#include "scumm/sound.h"
+
+////////////////////////////////////////
+//
+// iMuse Digital Implementation
+// for SCUMM v7 and higher
+//
+////////////////////////////////////////
+
+static void imus_digital_handler(void *engine) {
+ // Avoid race condition
+ if(engine && ((Scumm *)engine)->_imuseDigital)
+ ((Scumm *)engine)->_imuseDigital->handler();
+}
+
+IMuseDigital::IMuseDigital(Scumm *scumm) {
+ memset(_channel, 0, sizeof(channel) * MAX_DIGITAL_CHANNELS);
+ _scumm = scumm;
+ for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ _channel[l]._initialized = false;
+ }
+ _scumm->_mixer->beginSlots(MAX_DIGITAL_CHANNELS + 1);
+ _scumm->_timer->installProcedure(imus_digital_handler, 200);
+ _pause = false;
+}
+
+IMuseDigital::~IMuseDigital() {
+ for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ _scumm->_mixer->stop(l);
+ }
+ _scumm->_timer->releaseProcedure(imus_digital_handler);
+}
+
+struct imuse_music_table {
+ int16 index;
+ char name[30];
+ char title[30];
+ char filename[15];
+ int8 unk1;
+};
+
+struct imuse_music_map {
+ int16 room;
+ int16 table_index;
+ int16 unk1;
+ int16 unk2;
+ int16 unk3;
+ int16 unk4;
+};
+
+static const imuse_music_map _digStateMusicMap[] = {
+ {0, 0, 0, 0, 0, 0 },
+ {1, 0, 0, 0, 0, 0 },
+ {2, 2, 0, 0, 0, 0 },
+ {3, 47, 0, 0, 0, 0 },
+ {4, 3, 0, 0, 0, 0 },
+ {5, 3, 0, 0, 0, 0 },
+ {6, 3, 0, 0, 0, 0 },
+ {7, 3, 0, 0, 0, 0 },
+ {8, 4, 0, 0, 0, 0 },
+ {9, 5, 0, 0, 0, 0 },
+ {10, 4, 0, 0, 0, 0 },
+ {11, 44, 0, 0, 0, 0 },
+ {12, 5, 0, 0, 0, 0 },
+ {13, 1, 0, 0, 0, 0 },
+ {14, 5, 0, 0, 0, 0 },
+ {15, 6, 29, 7, 0, 0 },
+ {16, 8, 0, 0, 0, 0 },
+ {17, 1, 0, 0, 0, 0 },
+ {18, 9, 0, 0, 0, 0 },
+ {19, 9, 0, 0, 0, 0 },
+ {20, 6, 0, 0, 0, 0 },
+ {21, 6, 0, 0, 0, 0 },
+ {22, 44, 0, 0, 0, 0 },
+ {23, 10, 7, 0, 0, 0 },
+ {24, 26, 0, 0, 0, 0 },
+ {25, 17, 0, 0, 0, 0 },
+ {26, 17, 0, 0, 0, 0 },
+ {27, 18, 0, 0, 0, 0 },
+ {28, 1, 0, 0, 0, 0 },
+ {29, 20, 0, 0, 0, 0 },
+ {30, 22, 0, 0, 0, 0 },
+ {31, 23, 0, 0, 0, 0 },
+ {32, 22, 0, 0, 0, 0 },
+ {33, 26, 0, 0, 0, 0 },
+ {34, 24, 0, 0, 0, 0 },
+ {35, 1, 0, 0, 0, 0 },
+ {36, 1, 0, 0, 0, 0 },
+ {37, 42, 0, 0, 0, 0 },
+ {38, 43, 0, 0, 0, 0 },
+ {39, 44, 0, 0, 0, 0 },
+ {40, 1, 0, 0, 0, 0 },
+ {41, 43, 0, 0, 0, 0 },
+ {42, 44, 0, 0, 0, 0 },
+ {43, 43, 0, 0, 0, 0 },
+ {44, 45, 117,45, 114,26},
+ {45, 1, 0, 0, 0, 0 },
+ {46, 33, 6, 35, 5, 34},
+ {47, 1, 0, 0, 0, 0 },
+ {48, 43, 0, 0, 0, 0 },
+ {49, 44, 0, 0, 0, 0 },
+ {50, 1, 0, 0, 0, 0 },
+ {51, 1, 0, 0, 0, 0 },
+ {52, 0, 0, 0, 0, 0 },
+ {53, 28, 0, 0, 0, 0 },
+ {54, 28, 0, 0, 0, 0 },
+ {55, 29, 0, 0, 0, 0 },
+ {56, 29, 0, 0, 0, 0 },
+ {57, 29, 0, 0, 0, 0 },
+ {58, 31, 0, 0, 0, 0 },
+ {59, 1, 0, 0, 0, 0 },
+ {60, 37, 0, 0, 0, 0 },
+ {61, 39, 0, 0, 0, 0 },
+ {62, 38, 0, 0, 0, 0 },
+ {63, 39, 0, 0, 0, 0 },
+ {64, 39, 0, 0, 0, 0 },
+ {65, 40, 0, 0, 0, 0 },
+ {66, 1, 0, 0, 0, 0 },
+ {67, 40, 0, 0, 0, 0 },
+ {68, 39, 0, 0, 0, 0 },
+ {69, 1, 0, 0, 0, 0 },
+ {70, 49, 0, 0, 0, 0 },
+ {71, 1, 0, 0, 0, 0 },
+ {72, 1, 0, 0, 0, 0 },
+ {73, 50, 0, 0, 0, 0 },
+ {74, 1, 0, 0, 0, 0 },
+ {75, 51, 0, 0, 0, 0 },
+ {76, 1, 0, 0, 0, 0 },
+ {77, 52, 7, 0, 0, 0 },
+ {78, 63, 0, 0, 0, 0 },
+ {79, 1, 0, 0, 0, 0 },
+ {80, 41, 0, 0, 0, 0 },
+ {81, 48, 0, 0, 0, 0 },
+ {82, 21, 0, 0, 0, 0 },
+ {83, 27, 0, 0, 0, 0 },
+ {84, 1, 0, 0, 0, 0 },
+ {85, 1, 0, 0, 0, 0 },
+ {86, 0, 0, 0, 0, 0 },
+ {87, 1, 0, 0, 0, 0 },
+ {88, 32, 0, 0, 0, 0 },
+ {89, 33, 6, 35, 5, 34},
+ {90, 16, 0, 0, 0, 0 },
+ {91, 57, 0, 0, 0, 0 },
+ {92, 25, 0, 0, 0, 0 },
+ {93, 0, 0, 0, 0, 0 },
+ {94, 36, 0, 0, 0, 0 },
+ {95, 19, 0, 0, 0, 0 },
+ {96, 13, 0, 0, 0, 0 },
+ {97, 14, 0, 0, 0, 0 },
+ {98, 11, 0, 0, 0, 0 },
+ {99, 15, 0, 0, 0, 0 },
+ {100, 17, 0, 0, 0, 0 },
+ {101, 38, 0, 0, 0, 0 },
+ {102, 1, 0, 0, 0, 0 },
+ {103, 0, 0, 0, 0, 0 },
+ {104, 0, 0, 0, 0, 0 },
+ {105, 30, 128,29, 0, 0 },
+ {106, 0, 0, 0, 0, 0 },
+ {107, 1, 0, 0, 0, 0 },
+ {108, 1, 0, 0, 0, 0 },
+ {109, 1, 0, 0, 0, 0 },
+ {110, 2, 0, 0, 0, 0 },
+ {111, 1, 0, 0, 0, 0 },
+ {-1, 1, 0, 0, 0, 0 },
+};
+
+static const imuse_music_table _digStateMusicTable[] = {
+ {0, "STATE_NULL", "", "", 0},
+ {1, "stateNoChange", "", "", 0},
+ {2, "stateAstShip", "Asteroid (amb-ship)", "ASTERO~1.IMU", 3},
+ {3, "stateAstClose", "Asteroid (amb-close)", "ASTERO~2.IMU", 3},
+ {4, "stateAstInside", "Asteroid (inside)", "ASTERO~3.IMU", 3},
+ {5, "stateAstCore", "Asteroid (core)", "ASTERO~4.IMU", 3},
+ {6, "stateCanyonClose", "Canyon (close)", "CANYON~1.IMU", 3},
+ {7, "stateCanyonClose_m", "Canyon (close-m)", "CANYON~2.IMU", 3},
+ {8, "stateCanyonOver", "Canyon (over)", "CANYON~3.IMU", 3},
+ {9, "stateCanyonWreck", "Canyon (wreck)", "CANYON~4.IMU", 3},
+ {10, "stateNexusCanyon", "Nexus (plan)", "NEXUS(~1.IMU", 3},
+ {11, "stateNexusPlan", "Nexus (plan)", "NEXUS(~1.IMU", 3},
+ {12, "stateNexusRamp", "Nexus (ramp)", "NEXUS(~2.IMU", 3},
+ {13, "stateNexusMuseum", "Nexus (museum)", "NEXUS(~3.IMU", 3},
+ {14, "stateNexusMap", "Nexus (map)", "NEXUS(~4.IMU", 3},
+ {15, "stateNexusTomb", "Nexus (tomb)", "NE3706~5.IMU", 3},
+ {16, "stateNexusCath", "Nexus (cath)", "NE3305~5.IMU", 3},
+ {17, "stateNexusAirlock", "Nexus (airlock)", "NE2D3A~5.IMU", 3},
+ {18, "stateNexusPowerOff", "Nexus (power)", "NE8522~5.IMU", 3},
+ {19, "stateMuseumTramNear", "Tram (mu-near)", "TRAM(M~1.IMU", 3},
+ {20, "stateMuseumTramFar", "Tram (mu-far)", "TRAM(M~2.IMU", 3},
+ {21, "stateMuseumLockup", "Museum (lockup)", "MUSEUM~1.IMU", 3},
+ {22, "stateMuseumPool", "Museum (amb-pool)", "MUSEUM~2.IMU", 3},
+ {23, "stateMuseumSpire", "Museum (amb-spire)", "MUSEUM~3.IMU", 3},
+ {24, "stateMuseumMuseum", "Museum (amb-mu)", "MUSEUM~4.IMU", 3},
+ {25, "stateMuseumLibrary", "Museum (library)", "MUB575~5.IMU", 3},
+ {26, "stateMuseumCavern", "Museum (cavern)", "MUF9BE~5.IMU", 3},
+ {27, "stateTombTramNear", "Tram (tomb-near)", "TRAM(T~1.IMU", 3},
+ {28, "stateTombBase", "Tomb (amb-base)", "TOMB(A~1.IMU", 3},
+ {29, "stateTombSpire", "Tomb (amb-spire)", "TOMB(A~2.IMU", 3},
+ {30, "stateTombCave", "Tomb (amb-cave)", "TOMB(A~3.IMU", 3},
+ {31, "stateTombCrypt", "Tomb (crypt)", "TOMB(C~1.IMU", 3},
+ {32, "stateTombGuards", "Tomb (crypt-guards)", "TOMB(C~2.IMU", 3},
+ {33, "stateTombInner", "Tomb (inner)", "TOMB(I~1.IMU", 3},
+ {34, "stateTombCreator1", "Tomb (creator 1)", "TOMB(C~3.IMU", 3},
+ {35, "stateTombCreator2", "Tomb (creator 2)", "TOMB(C~4.IMU", 3},
+ {36, "statePlanTramNear", "Tram (plan-near)", "TRAM(P~1.IMU", 3},
+ {37, "statePlanTramFar", "Tram (plan-far)", "TRAM(P~2.IMU", 3},
+ {38, "statePlanBase", "Plan (amb-base)", "PLAN(A~1.IMU", 3},
+ {39, "statePlanSpire", "Plan (amb-spire)", "PLAN(A~2.IMU", 3},
+ {40, "statePlanDome", "Plan (dome)", "PLAN(D~1.IMU", 3},
+ {41, "stateMapTramNear", "Tram (map-near)", "TRAM(M~3.IMU", 3},
+ {42, "stateMapTramFar", "Tram (map-far)", "TRAM(M~4.IMU", 3},
+ {43, "stateMapCanyon", "Map (amb-canyon)", "MAP(AM~1.IMU", 3},
+ {44, "stateMapExposed", "Map (amb-exposed)", "MAP(AM~2.IMU", 3},
+ {45, "stateMapNestEmpty", "Map (amb-nest)", "MAP(AM~4.IMU", 3},
+ {46, "stateMapNestMonster", "Map (monster)", "MAP(MO~1.IMU", 3},
+ {47, "stateMapKlein", "Map (klein)", "MAP(KL~1.IMU", 3},
+ {48, "stateCathTramNear", "Tram (cath-near)", "TRAM(C~1.IMU", 3},
+ {49, "stateCathTramFar", "Tram (cath-far)", "TRAM(C~2.IMU", 3},
+ {50, "stateCathLab", "Cath (amb-inside)", "CATH(A~1.IMU", 3},
+ {51, "stateCathOutside", "Cath (amb-outside)", "CATH(A~2.IMU", 3},
+ {52, "stateWorldMuseum", "World (museum)", "WORLD(~1.IMU", 3},
+ {53, "stateWorldPlan", "World (plan)", "WORLD(~2.IMU", 3},
+ {54, "stateWorldTomb", "World (tomb)", "WORLD(~3.IMU", 3},
+ {55, "stateWorldMap", "World (map)", "WORLD(~4.IMU", 3},
+ {56, "stateWorldCath", "World (cath)", "WO3227~5.IMU", 3},
+ {57, "stateEye1", "Eye 1", "EYE1~1.IMU", 3},
+ {58, "stateEye2", "Eye 2", "EYE2~1.IMU", 3},
+ {59, "stateEye3", "Eye 3", "EYE3~1.IMU", 3},
+ {60, "stateEye4", "Eye 4", "EYE4~1.IMU", 3},
+ {61, "stateEye5", "Eye 5", "EYE5~1.IMU", 3},
+ {62, "stateEye6", "Eye 6", "EYE6~1.IMU", 3},
+ {63, "stateEye7", "Eye 7", "EYE7~1.IMU", 3},
+ {-1, "", "", "", 0},
+};
+
+static const imuse_music_table _digSeqMusicTable[] = {
+ {2000, "SEQ_NULL", "", "", 0},
+ {2005, "seqLogo", "", "", 0},
+ {2010, "seqIntro", "", "", 0},
+ {2020, "seqExplosion1b", "", "", 6},
+ {2030, "seqAstTunnel1a", "Seq (ast tunnel 1a)", "SEQ(AS~1.IMU", 3},
+ {2031, "seqAstTunnel2b", "", "", 6},
+ {2032, "seqAstTunnel3a", "Seq (ast tunnel 3a)", "SEQ(AS~2.IMU", 4},
+ {2040, "seqToPlanet1b", "", "", 5},
+ {2045, "seqArgBegin", "Seq (arg begin)", "SEQ(AR~1.IMU", 4},
+ {2046, "seqArgEnd", "Seq (arg end)", "SEQ(AR~2.IMU", 4},
+ {2050, "seqWreckGhost", "Seq (ghost-wreck)", "SEQ(GH~1.IMU", 4},
+ {2060, "seqCanyonGhost", "Seq (ghost-canyon)", "SEQ(GH~2.IMU", 4},
+ {2070, "seqBrinkFall", "", "", 0},
+ {2080, "seqPanUpCanyon", "Seq (pan up canyon)", "SEQ(PA~1.IMU", 4},
+ {2091, "seqAirlockTunnel1b", "", "", 6},
+ {2100, "seqTramToMu", "", "", 6},
+ {2101, "seqTramFromMu", "", "", 6},
+ {2102, "seqTramToTomb", "", "", 6},
+ {2103, "seqTramFromTomb", "", "", 6},
+ {2104, "seqTramToPlan", "", "", 6},
+ {2105, "seqTramFromPlan", "", "", 6},
+ {2106, "seqTramToMap", "", "", 6},
+ {2107, "seqTramFromMap", "", "", 6},
+ {2108, "seqTramToCath", "", "", 6},
+ {2109, "seqTramFromCath", "", "", 6},
+ {2110, "seqMuseumGhost", "", "", 0},
+ {2120, "seqSerpentAppears", "", "", 0},
+ {2130, "seqSerpentEats", "", "", 0},
+ {2140, "seqBrinkRes1b", "", "", 6},
+ {2141, "seqBrinkRes2a", "Seq (brink's madness)", "SEQ(BR~1.IMU", 4},
+ {2150, "seqLockupEntry", "Seq (brink's madness)", "SEQ(BR~1.IMU", 3},
+ {2160, "seqSerpentExplodes", "", "", 0},
+ {2170, "seqSwimUnderwater", "Seq (descent)", "SEQ(DE~1.IMU", 4},
+ {2175, "seqWavesPlunge", "Seq (plunge)", "SEQ(PL~1.IMU", 4},
+ {2180, "seqCryptOpens", "", "", 0},
+ {2190, "seqGuardsFight", "", "", 0},
+ {2200, "seqCreatorRes1.1a", "Seq (creator res 1.1a)", "SEQ(CR~1.IMU", 3},
+ {2201, "seqCreatorRes1.2b", "", "", 6},
+ {2210, "seqMaggieCapture1b", "", "", 6},
+ {2220, "seqStealCrystals", "Seq (brink's madness)", "SEQ(BR~1.IMU", 3},
+ {2230, "seqGetByMonster", "", "", 0},
+ {2240, "seqKillMonster1b", "", "", 6},
+ {2250, "seqCreatorRes2.1a", "Seq (creator res 2.1a)", "SEQ(CR~2.IMU", 3},
+ {2251, "seqCreatorRes2.2b", "", "", 6},
+ {2252, "seqCreatorRes2.3a", "Seq (creator res 2.3a)", "SEQ(CR~3.IMU", 4},
+ {2260, "seqMaggieInsists", "", "", 0},
+ {2270, "seqBrinkHelpCall", "", "", 0},
+ {2280, "seqBrinkCrevice1a", "Seq (brink crevice 1a)", "SEQ(BR~2.IMU", 3},
+ {2281, "seqBrinkCrevice2a", "Seq (brink crevice 2a)", "SEQ(BR~3.IMU", 3},
+ {2290, "seqCathAccess1b", "", "", 6},
+ {2291, "seqCathAccess2a", "Seq (cath access 2a)", "SEQ(CA~1.IMU", 4},
+ {2300, "seqBrinkAtGenerator", "Seq (brink's madness)", "SEQ(BR~1.IMU", 3},
+ {2320, "seqFightBrink1b", "", "", 6},
+ {2340, "seqMaggieDies1b", "", "", 6},
+ {2346, "seqMaggieRes1b", "", "", 6},
+ {2347, "seqMaggieRes2a", "Seq (maggie res 2a)", "SEQ(MA~1.IMU", 4},
+ {2350, "seqCreatureFalls", "", "", 0},
+ {2360, "seqFinale1b", "", "", 5},
+ {2370, "seqFinale2a", "Seq (finale 2a)", "SEQ(FI~1.IMU", 3},
+ {2380, "seqFinale3b1", "", "", 6},
+ {2390, "seqFinale3b2", "", "", 6},
+ {2400, "seqFinale4a", "Seq (finale 4a)", "SEQ(FI~2.IMU", 3},
+ {2410, "seqFinale5a", "Seq (finale 5a)", "SEQ(FI~3.IMU", 3},
+ {2420, "seqFinale6a", "Seq (finale 6a)", "SEQ(FI~4.IMU", 3},
+ {2430, "seqFinale7a", "Seq (finale 7a)", "SE3D2B~5.IMU", 3},
+ {2440, "seqFinale8b", "", "", 6},
+ {2450, "seqFinale9a", "Seq (finale 9a)", "SE313B~5.IMU", 4},
+ {-1, "", "", "", 0},
+};
+
+struct imuse_ft_music_table {
+ int16 index;
+ char audioname[15];
+ int8 unk1;
+ int8 volume;
+ char name[30];
+};
+
+static const imuse_ft_music_table _ftStateMusicTable[] = {
+ {0, "", 0, 0, "STATE_NULL" },
+ {1, "", 4, 127, "stateKstandOutside" },
+ {2, "kinside", 2, 127, "stateKstandInside" },
+ {3, "moshop", 3, 64, "stateMoesInside" },
+ {4, "melcut", 2, 127, "stateMoesOutside" },
+ {5, "mellover", 2, 127, "stateMellonAbove" },
+ {6, "radloop", 3, 28, "stateTrailerOutside" },
+ {7, "radloop", 3, 58, "stateTrailerInside" },
+ {8, "radloop", 3, 127, "stateTodShop" },
+ {9, "junkgate", 2, 127, "stateJunkGate" },
+ {10, "junkover", 3, 127, "stateJunkAbove" },
+ {11, "gastower", 2, 127, "stateGasTower" },
+ {12, "", 4, 0, "stateTowerAlarm" },
+ {13, "melcut", 2, 127, "stateCopsOnGround" },
+ {14, "melcut", 2, 127, "stateCopsAround" },
+ {15, "melcut", 2, 127, "stateMoesRuins" },
+ {16, "melcut", 2, 127, "stateKstandNight" },
+ {17, "trukblu2", 2, 127, "stateTruckerTalk" },
+ {18, "stretch", 2, 127, "stateMumblyPeg" },
+ {19, "kstand", 2, 127, "stateRanchOutside" },
+ {20, "kinside", 2, 127, "stateRanchInside" },
+ {21, "desert", 2, 127, "stateWreckedTruck" },
+ {22, "opening", 2, 127, "stateGorgeVista" },
+ {23, "caveopen", 2, 127, "stateCaveOpen" },
+ {24, "cavecut1", 2, 127, "stateCaveOuter" },
+ {25, "cavecut1", 1, 127, "stateCaveMiddle" },
+ {26, "cave", 2, 127, "stateCaveInner" },
+ {27, "corville", 2, 127, "stateCorvilleFront" },
+ {28, "mines", 2, 127, "stateMineField" },
+ {29, "bunyman3", 2, 127, "stateBunnyStore" },
+ {30, "stretch", 2, 127, "stateStretchBen" },
+ {31, "saveme", 2, 127, "stateBenPleas" },
+ {32, "", 4, 0, "stateBenConvinces" },
+ {33, "derby", 3, 127, "stateDemoDerby" },
+ {34, "fire", 3, 127, "stateLightMyFire" },
+ {35, "derby", 3, 127, "stateDerbyChase" },
+ {36, "carparts", 2, 127, "stateVultureCarParts"},
+ {37, "cavecut1", 2, 127, "stateVulturesInside" },
+ {38, "mines", 2, 127, "stateFactoryRear" },
+ {39, "croffice", 2, 127, "stateCorleyOffice" },
+ {40, "melcut", 2, 127, "stateCorleyHall" },
+ {41, "", 4, 0, "stateProjRoom" },
+ {42, "", 4, 0, "stateMMRoom" },
+ {43, "bumper", 2, 127, "stateBenOnBumper" },
+ {44, "benump", 2, 127, "stateBenOnBack" },
+ {45, "plane", 2, 127, "stateInCargoPlane" },
+ {46, "saveme", 2, 127, "statePlaneControls" },
+ {47, "", 4, 0, "stateCliffHanger1" },
+ {48, "", 4, 0, "stateCliffHanger2" },
+ {-1, "", 0, 0, "" },
+};
+
+static const imuse_ft_music_table _ftSeqMusicTable[] = {
+ {0, "", 2, 127, "SEQ_NULL" },
+ {1, "", 0, 0, "seqLogo" },
+ {2, "", 0, 0, "seqOpenFlick" },
+ {3, "", 0, 0, "seqBartender" },
+ {4, "opening", 2, 127, "seqBenWakes" },
+ {5, "", 0, 0, "seqPhotoScram" },
+ {6, "", 0, 0, "seqClimbChain" },
+ {7, "", 0, 0, "seqDogChase" },
+ {8, "barbeat", 2, 127, "seqDogSquish" },
+ {9, "barwarn", 2, 127, "seqDogHoist" },
+ {10, "", 0, 0, "seqCopsArrive" },
+ {11, "", 0, 0, "seqCopsLand" },
+ {12, "benwakes", 2, 127, "seqCopsLeave" },
+ {13, "", 0, 0, "seqCopterFlyby" },
+ {14, "", 0, 0, "seqCopterCrash" },
+ {15, "", 0, 0, "seqMoGetsParts" },
+ {16, "barwarn", 2, 127, "seqMoFixesBike" },
+ {17, "", 0, 0, "seqFirstGoodbye" },
+ {18, "", 0, 0, "seqCopRoadblock" },
+ {19, "", 0, 0, "seqDivertCops" },
+ {20, "swatben", 2, 127, "seqMurder" },
+ {21, "", 0, 0, "seqCorleyDies" },
+ {22, "", 0, 0, "seqTooLateAtMoes" },
+ {23, "", 0, 0, "seqPicture" },
+ {24, "dogattak", 2, 127, "seqNewsReel" },
+ {25, "", 0, 0, "seqCopsInspect" },
+ {26, "", 0, 0, "seqHijack" },
+ {27, "", 0, 0, "seqNestolusAtRanch" },
+ {28, "", 4, 0, "seqRipLimo" },
+ {29, "", 0, 0, "seqGorgeTurn" },
+ {30, "", 0, 0, "seqStealRamp" },
+ {31, "", 0, 0, "seqCavefishTalk" },
+ {32, "", 4, 0, "seqArriveCorville" },
+ {33, "", 0, 0, "seqSingleBunny" },
+ {34, "", 0, 0, "seqBunnyArmy" },
+ {35, "", 0, 0, "seqArriveAtMines" },
+ {36, "cops2", 2, 127, "seqArriveAtVultures" },
+ {37, "", 0, 0, "seqMakePlan" },
+ {38, "", 0, 0, "seqShowPlan" },
+ {39, "", 0, 0, "seqDerbyStart" },
+ {40, "cops2", 2, 127, "seqLightBales" },
+ {41, "", 0, 0, "seqNestolusBBQ" },
+ {42, "", 0, 0, "seqCallSecurity" },
+ {43, "", 0, 0, "seqFilmFail" },
+ {44, "cops2", 2, 127, "seqFilmBurn" },
+ {45, "", 0, 0, "seqRipSpeech" },
+ {46, "", 0, 0, "seqExposeRip" },
+ {47, "", 0, 0, "seqRipEscape" },
+ {48, "", 0, 0, "seqRareMoment" },
+ {49, "", 0, 0, "seqFanBunnies" },
+ {50, "", 0, 0, "seqRipDead" },
+ {51, "bunymrch", 2, 127, "seqFuneral" },
+ {52, "", 0, 0, "seqCredits" },
+ {-1, "", 0, 0, "" },
+};
+
+void IMuseDigital::handler() {
+ uint32 l = 0, i = 0;
+
+ if (_pause == true)
+ return;
+
+ for (l = 0; l < MAX_DIGITAL_CHANNELS;l ++) {
+ if (_channel[l]._used) {
+ if (_channel[l]._toBeRemoved == true) {
+ _scumm->_mixer->stop(l);
+ if (_scumm->_mixer->_channels[l] == NULL) {
+ free(_channel[l]._data);
+ _channel[l]._used = false;
+ _channel[l]._initialized = false;
+ }
+ continue;
+ }
+
+ if (_channel[l]._delay > 0) {
+ _channel[l]._delay--;
+ continue;
+ }
+
+ if (_channel[l]._volumeFade != -1) {
+ if (_channel[l]._volumeFadeStep < 0) {
+ if (_channel[l]._volume > _channel[l]._volumeFade) {
+ _channel[l]._volume += _channel[l]._volumeFadeStep;
+ _channel[l]._volumeRight += _channel[l]._volumeFadeStep;
+ if (_channel[l]._volume < _channel[l]._volumeFade) {
+ _channel[l]._volume = _channel[l]._volumeFade;
+ }
+ if (_channel[l]._volumeRight < _channel[l]._volumeFade) {
+ _channel[l]._volumeRight = _channel[l]._volumeFade;
+ }
+ if ((_channel[l]._volume == 0) && (_channel[l]._volumeRight == 0)) {
+ _channel[l]._toBeRemoved = true;
+ }
+ }
+ } else if (_channel[l]._volumeFadeStep > 0) {
+ if (_channel[l]._volume < _channel[l]._volumeFade) {
+ _channel[l]._volume += _channel[l]._volumeFadeStep;
+ _channel[l]._volumeRight += _channel[l]._volumeFadeStep;
+ if (_channel[l]._volume > _channel[l]._volumeFade) {
+ _channel[l]._volume = _channel[l]._volumeFade;
+ }
+ if (_channel[l]._volumeRight > _channel[l]._volumeFade) {
+ _channel[l]._volumeRight = _channel[l]._volumeFade;
+ }
+ }
+ }
+ }
+
+ if ((_channel[l]._jump[0]._numLoops == 0) && (_channel[l]._isJump == true)) {
+ _channel[l]._isJump = false;
+ }
+
+ uint32 new_size = _channel[l]._mixerSize;
+ uint32 mixer_size = new_size;
+
+ if (_channel[l]._initialized == false) {
+ mixer_size *= 2;
+ new_size *= 2;
+ }
+
+ if (_channel[l]._isJump == false) {
+ if (_channel[l]._offset + mixer_size > _channel[l]._size) {
+ new_size = _channel[l]._size - _channel[l]._offset;
+ if (_channel[l]._numLoops == 0) {
+ _channel[l]._toBeRemoved = true;
+ mixer_size = new_size;
+ }
+ }
+ } else if (_channel[l]._isJump == true) {
+ if (_channel[l]._jump[0]._numLoops != 500) {
+ _channel[l]._jump[0]._numLoops--;
+ }
+ if (_channel[l]._offset + mixer_size >= _channel[l]._jump[0]._offset) {
+ new_size = _channel[l]._jump[0]._offset - _channel[l]._offset;
+ }
+ }
+
+ byte *buf = (byte*)malloc(mixer_size);
+
+ memcpy(buf, _channel[l]._data + _channel[l]._offset, new_size);
+ if ((new_size != mixer_size) && (_channel[l]._isJump == true)) {
+ memcpy(buf + new_size, _channel[l]._data + _channel[l]._jump[0]._dest, mixer_size - new_size);
+ _channel[l]._offset = _channel[l]._jump[0]._dest + (mixer_size - new_size);
+ } else if ((_channel[l]._numLoops > 0) && (new_size != mixer_size)) {
+ memcpy(buf + new_size, _channel[l]._data, mixer_size - new_size);
+ _channel[l]._offset = mixer_size - new_size;
+ } else {
+ _channel[l]._offset += mixer_size;
+ }
+
+ if (_channel[l]._bits == 12) {
+ for(i = 0; i < (mixer_size / 4); i++) {
+ byte sample1 = buf[i * 4 + 0];
+ byte sample2 = buf[i * 4 + 1];
+ byte sample3 = buf[i * 4 + 2];
+ byte sample4 = buf[i * 4 + 3];
+ uint16 sample_a = (uint16)(((int16)((sample1 << 8) | sample2) * _channel[l]._volumeRight) >> 8);
+ uint16 sample_b = (uint16)(((int16)((sample3 << 8) | sample4) * _channel[l]._volume) >> 8);
+ buf[i * 4 + 0] = (byte)(sample_a >> 8);
+ buf[i * 4 + 1] = (byte)(sample_a & 0xff);
+ buf[i * 4 + 2] = (byte)(sample_b >> 8);
+ buf[i * 4 + 3] = (byte)(sample_b & 0xff);
+ }
+ } else if (_channel[l]._bits == 8) {
+ for(i = 0; i < (mixer_size / 2); i++) {
+ buf[i * 2 + 0] = (byte)(((int8)(buf[i * 2 + 0] ^ 0x80) * _channel[l]._volumeRight) >> 8) ^ 0x80;
+ buf[i * 2 + 1] = (byte)(((int8)(buf[i * 2 + 1] ^ 0x80) * _channel[l]._volume) >> 8) ^ 0x80;
+ }
+ }
+
+ if (_scumm->_silentDigitalImuse == false) {
+ if (_channel[l]._initialized == false) {
+ _scumm->_mixer->playStream(NULL, l, buf, mixer_size,
+ _channel[l]._freq, _channel[l]._mixerFlags, 3, 2000000);
+ _channel[l]._initialized = true;
+ } else {
+ _scumm->_mixer->append(l, buf, mixer_size, _channel[l]._freq, _channel[l]._mixerFlags);
+ }
+ }
+ }
+ }
+}
+
+void IMuseDigital::startSound(int sound) {
+ debug(2, "IMuseDigital::startSound(%d)", sound);
+ int32 l;
+
+ for(l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if(_channel[l]._used == false) {
+ byte *ptr = _scumm->getResourceAddress(rtSound, sound);
+ byte *s_ptr = ptr;
+ if(ptr == NULL) {
+ warning("IMuseDigital::startSound(%d) NULL resource pointer", sound);
+ return;
+ }
+ _channel[l]._idSound = sound;
+ _channel[l]._offset = 0;
+ _channel[l]._numRegions = 0;
+ _channel[l]._numJumps = 0;
+ _channel[l]._volumeRight = 127;
+ _channel[l]._volume = 127;
+ _channel[l]._volumeFade = -1;
+ _channel[l]._volumeFadeParam = 0;
+ _channel[l]._delay = 1;
+
+ uint32 tag, size = 0, r, t;
+
+ if (READ_UINT32_UNALIGNED(ptr) == MKID('Crea')) {
+ _channel[l]._bits = 8;
+ _channel[l]._channels = 2;
+ _channel[l]._mixerSize = (22050 / 5) * 2;
+ _channel[l]._mixerFlags = SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO | SoundMixer::FLAG_UNSIGNED;
+ byte * t_ptr= _scumm->_sound->readCreativeVocFile(ptr, size, _channel[l]._freq, _channel[l]._numLoops);
+
+ if (_channel[l]._freq == 22222) {
+ _channel[l]._freq = 22050;
+ } else if (_channel[l]._freq == 10989) {
+ _channel[l]._freq = 11025;
+ }
+
+ if (_channel[l]._freq == 11025) {
+ _channel[l]._mixerSize /= 2;
+ }
+ size *= 2;
+ _channel[l]._data = (byte *)malloc(size);
+ for (t = 0; t < size / 2; t++) {
+ *(_channel[l]._data + t * 2 + 0) = *(t_ptr + t);
+ *(_channel[l]._data + t * 2 + 1) = *(t_ptr + t);
+ }
+ free(t_ptr);
+ _channel[l]._size = size;
+ } else if (READ_UINT32_UNALIGNED(ptr) == MKID('iMUS')) {
+ ptr += 16;
+ for (;;) {
+ tag = READ_BE_UINT32(ptr); ptr += 4;
+ switch(tag) {
+ case MKID_BE('FRMT'):
+ ptr += 12;
+ _channel[l]._bits = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._freq = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._channels = READ_BE_UINT32(ptr); ptr += 4;
+ break;
+ case MKID_BE('TEXT'):
+ size = READ_BE_UINT32(ptr); ptr += size + 4;
+ break;
+ case MKID_BE('REGN'):
+ ptr += 4;
+ if (_channel[l]._numRegions >= MAX_IMUSE_REGIONS) {
+ warning("IMuseDigital::startSound(%d) Not enough space for Region");
+ ptr += 8;
+ break;
+ }
+ _channel[l]._region[_channel[l]._numRegions]._offset = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._region[_channel[l]._numRegions]._length = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._numRegions++;
+ break;
+ case MKID_BE('STOP'):
+ ptr += 4;
+ _channel[l]._offsetStop = READ_BE_UINT32(ptr); ptr += 4;
+ break;
+ case MKID_BE('JUMP'):
+ ptr += 4;
+ if (_channel[l]._numJumps >= MAX_IMUSE_JUMPS) {
+ warning("IMuseDigital::startSound(%d) Not enough space for Jump");
+ ptr += 16;
+ break;
+ }
+ _channel[l]._jump[_channel[l]._numJumps]._offset = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._jump[_channel[l]._numJumps]._dest = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._jump[_channel[l]._numJumps]._id = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._jump[_channel[l]._numJumps]._numLoops = READ_BE_UINT32(ptr); ptr += 4;
+ _channel[l]._isJump = true;
+ _channel[l]._numJumps++;
+ break;
+ case MKID_BE('DATA'):
+ size = READ_BE_UINT32(ptr); ptr += 4;
+ break;
+ default:
+ error("IMuseDigital::startSound(%d) Unknown sfx header %c%c%c%c", tag>>24, tag>>16, tag>>8, tag);
+ }
+ if (tag == MKID_BE('DATA')) break;
+ }
+
+// if ((sound == 131) || (sound == 123) || (sound == 122)) {
+ _channel[l]._isJump = false;
+ _channel[l]._numJumps = 0;
+// }
+
+ uint32 header_size = ptr - s_ptr;
+ _channel[l]._offsetStop -= header_size;
+ if (_channel[l]._bits == 12) {
+ _channel[l]._offsetStop = (_channel[l]._offsetStop / 3) * 4;
+ }
+ for (r = 0; r < _channel[l]._numRegions; r++) {
+ _channel[l]._region[r]._offset -= header_size;
+ if (_channel[l]._bits == 12) {
+ _channel[l]._region[r]._offset = (_channel[l]._region[r]._offset / 3) * 4;
+ _channel[l]._region[r]._length = (_channel[l]._region[r]._length / 3) * 4;
+ }
+ }
+ if (_channel[l]._numJumps > 0) {
+ for (r = 0; r < _channel[l]._numJumps; r++) {
+ _channel[l]._jump[r]._offset -= header_size;
+ _channel[l]._jump[r]._dest -= header_size;
+ if (_channel[l]._bits == 12) {
+ _channel[l]._jump[r]._offset = (_channel[l]._jump[r]._offset / 3) * 4;
+ _channel[l]._jump[r]._dest = (_channel[l]._jump[r]._dest / 3) * 4;
+ }
+ }
+ }
+ _channel[l]._mixerSize = (22050 / 5) * 2;
+ _channel[l]._mixerFlags = SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO;
+ if (_channel[l]._bits == 12) {
+ _channel[l]._mixerSize *= 2;
+ _channel[l]._mixerFlags |= SoundMixer::FLAG_16BITS;
+ _channel[l]._size = _scumm->_sound->decode12BitsSample(ptr, &_channel[l]._data, size, (_channel[l]._channels == 2) ? false : true);
+ }
+ if (_channel[l]._bits == 8) {
+ _channel[l]._mixerFlags |= SoundMixer::FLAG_UNSIGNED;
+ if (_channel[l]._channels == 1) {
+ size *= 2;
+ _channel[l]._channels = 2;
+ _channel[l]._data = (byte *)malloc(size);
+ for (t = 0; t < size / 2; t++) {
+ *(_channel[l]._data + t * 2 + 0) = *(ptr + t);
+ *(_channel[l]._data + t * 2 + 1) = *(ptr + t);
+ }
+ } else {
+ _channel[l]._data = (byte *)malloc(size);
+ memcpy(_channel[l]._data, ptr, size);
+ }
+ _channel[l]._size = size;
+ }
+ if (_channel[l]._freq == 11025) {
+ _channel[l]._mixerSize /= 2;
+ }
+ }
+ _channel[l]._toBeRemoved = false;
+ _channel[l]._used = true;
+ break;
+ }
+ }
+}
+
+void IMuseDigital::stopSound(int sound) {
+ debug(2, "IMuseDigital::stopSound(%d)", sound);
+ for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if ((_channel[l]._idSound == sound) && (_channel[l]._used == true)) {
+ _channel[l]._toBeRemoved = true;
+ }
+ }
+}
+
+void IMuseDigital::stopAll() {
+ for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if (_channel[l]._used == true) {
+ _channel[l]._toBeRemoved = true;
+ }
+ }
+}
+
+void IMuseDigital::pause(bool p) {
+ _pause = p;
+}
+
+int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, int h) {
+ byte cmd = a & 0xFF;
+ byte param = a >> 8;
+ int32 sample = b, r;
+ byte sub_cmd = c >> 8;
+ int8 chan = -1, l;
+ int8 tmp;
+
+ if (!(cmd || param))
+ return 1;
+
+ if (param == 0) {
+ switch (cmd) {
+ case 12:
+ switch (sub_cmd) {
+ case 5:
+ debug(2, "IMuseDigital::doCommand 12,5 sample(%d), param(%d)", sample, d);
+ return 0;
+ case 6: // volume control (0-127)
+ debug(2, "IMuseDigital::doCommand setting volume sample(%d), volume(%d)", sample, d);
+ for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) {
+ chan = l;
+ break;
+ }
+ }
+ if (chan == -1) {
+ debug(2, "IMuseDigital::doCommand 12,6 sample(%d) not exist in channels", sample);
+ return 1;
+ }
+ _channel[chan]._volume = d;
+ _channel[chan]._volumeRight = d;
+ if (_channel[chan]._volumeFade != -1) {
+ tmp = ((_channel[chan]._volumeFade - _channel[chan]._volume) * 2) / _channel[chan]._volumeFadeParam;
+ if ((tmp < 0) && (tmp > -2)) {
+ tmp = -1;
+ } else if ((tmp > 0) && (tmp < 2)) {
+ tmp = 1;
+ } else {
+ tmp /= 2;
+ }
+ _channel[chan]._volumeFadeStep = tmp;
+ }
+ return 0;
+ case 7: // right volume control (0-127)
+ debug(2, "IMuseDigital::doCommand setting right volume sample(%d),volume(%d)", sample, d);
+ for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) {
+ chan = l;
+ break;
+ }
+ }
+ if (chan == -1) {
+ debug(2, "IMuseDigital::doCommand 12,7 sample(%d) not exist in channels", sample);
+ return 1;
+ }
+ _channel[chan]._volumeRight = d;
+ return 0;
+ default:
+ warning("IMuseDigital::doCommand 12 DEFAULT sub command %d", sub_cmd);
+ return 1;
+ }
+ case 14:
+ switch (sub_cmd) {
+ case 6: // fade volume control
+ debug(2, "IMuseDigital::doCommand fading volume sample(%d),fade(%d, %d)", sample, d, e);
+ for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) {
+ chan = l;
+ break;
+ }
+ }
+ if (chan == -1) {
+ debug(2, "IMuseDigital::doCommand 14,6 sample %d not exist in channels", sample);
+ return 1;
+ }
+ _channel[chan]._volumeFade = d;
+ _channel[chan]._volumeFadeParam = e;
+ tmp = ((_channel[chan]._volumeFade - _channel[chan]._volume) * 2) / _channel[chan]._volumeFadeParam;
+ if ((tmp < 0) && (tmp > -2)) {
+ tmp = -1;
+ } else if ((tmp > 0) && (tmp < 2)) {
+ tmp = 1;
+ } else {
+ tmp /= 2;
+ }
+ _channel[chan]._volumeFadeStep = tmp;
+ return 0;
+ default:
+ warning("IMuseDigital::doCommand 14 DEFAULT sub command %d", sub_cmd);
+ return 1;
+ }
+ default:
+ warning("IMuseDigital::doCommand DEFAULT command %d", cmd);
+ return 1;
+ }
+ } else if (param == 16) {
+ switch (cmd) {
+ case 0: // play music (state)
+ debug(2, "IMuseDigital::doCommand 0x1000 (%d)", b);
+ if (_scumm->_gameId == GID_CMI) {
+ char musicName[255];
+ sprintf(musicName, "%d-", b);
+ _scumm->_sound->playBundleMusic(strdup(musicName));
+ return 0;
+ } else if (_scumm->_gameId == GID_DIG) {
+ for(l = 0;; l++) {
+ if (_digStateMusicMap[l].room == -1) {
+ return 1;
+ }
+ if (_digStateMusicMap[l].room == b) {
+ int16 music = _digStateMusicMap[l].table_index;
+ debug(2, "Play imuse music: %s, %s, %s", _digStateMusicTable[music].name, _digStateMusicTable[music].title, _digStateMusicTable[music].filename);
+ if (_digStateMusicTable[music].filename[0] != 0) {
+ _scumm->_sound->playBundleMusic((char*)&_digStateMusicTable[music].filename);
+ }
+ return 0;
+ }
+ }
+ } else if (_scumm->_gameId == GID_FT) {
+ for(l = 0;; l++) {
+ if (_ftStateMusicTable[l].index == -1) {
+ return 1;
+ }
+ if (_ftStateMusicTable[l].index == b) {
+ debug(2, "Play imuse music: %s, %s", _ftStateMusicTable[l].name, _ftStateMusicTable[l].audioname);
+ if (_ftStateMusicTable[l].audioname[0] != 0) {
+ for(r = 0; r < _scumm->_numAudioNames; r++) {
+ if (strcmp(_ftStateMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) {
+ startSound(r);
+ doCommand(12, r, 1536, _ftStateMusicTable[l].volume, 0, 0, 0, 0);
+ }
+ }
+ }
+ }
+ }
+ }
+ return 0;
+ case 1: // play music (seq)
+ debug(2, "IMuseDigital::doCommand 0x1001 (%d)", b);
+ if (_scumm->_gameId == GID_DIG) {
+ for(l = 0;; l++) {
+ if (_digSeqMusicTable[l].index == -1) {
+ return 1;
+ }
+ if ((_digSeqMusicTable[l].index == b)) {
+ debug(2, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename);
+ if (_digSeqMusicTable[l].filename[0] != 0) {
+ _scumm->_sound->playBundleMusic((char*)&_digSeqMusicTable[l].filename);
+ }
+ return 0;
+ }
+ }
+ } else if (_scumm->_gameId == GID_FT) {
+ for(l = 0;; l++) {
+ if (_ftSeqMusicTable[l].index == -1) {
+ return 1;
+ }
+ if (_ftSeqMusicTable[l].index == b) {
+ debug(2, "Play imuse music: %s, %s", _ftSeqMusicTable[l].name, _ftSeqMusicTable[l].audioname);
+ if (_ftSeqMusicTable[l].audioname[0] != 0) {
+ for(r = 0; r < _scumm->_numAudioNames; r++) {
+ if (strcmp(_ftSeqMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) {
+ startSound(r);
+ doCommand(12, r, 1536, _ftSeqMusicTable[l].volume, 0, 0, 0, 0);
+ }
+ }
+ }
+ }
+ }
+ }
+ return 0;
+ case 2: // dummy in DIG and CMI
+ debug(2, "IMuseDigital::doCommand 0x1002 (%d)", b);
+ return 0;
+ case 3: // ??? (stream related)
+ debug(2, "IMuseDigital::doCommand 0x1003 (%d,%d)", b, c);
+ return 0;
+ default:
+ warning("IMuseDigital::doCommand (0x1xxx) DEFAULT command %d", cmd);
+ return 1;
+ }
+ }
+
+ return 1;
+}
+
+int IMuseDigital::getSoundStatus(int sound) {
+ debug(2, "IMuseDigital::getSoundStatus(%d)", sound);
+ for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
+ if ((_channel[l]._idSound == sound) && (_channel[l]._used == true)) {
+ return 1;
+ }
+ }
+
+ return 0;
+}