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authorPaweł Kołodziejski2004-01-08 18:25:30 +0000
committerPaweł Kołodziejski2004-01-08 18:25:30 +0000
commit7169da6ee18b90dd5f1a24d686fbabef0ef4e66a (patch)
tree5b867ff9c836e52b1d71121281fde22352dbd2f6 /scumm/imuse_digi/dimuse.h
parentd1a80a659bdb6ad928f75291e7a5d824b3f05eed (diff)
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jumps are now better handled
svn-id: r12260
Diffstat (limited to 'scumm/imuse_digi/dimuse.h')
-rw-r--r--scumm/imuse_digi/dimuse.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/scumm/imuse_digi/dimuse.h b/scumm/imuse_digi/dimuse.h
index c21e04d470..497fefc82f 100644
--- a/scumm/imuse_digi/dimuse.h
+++ b/scumm/imuse_digi/dimuse.h
@@ -76,7 +76,6 @@ private:
static void timer_handler(void *refConf);
void callback();
void switchToNextRegion(int track);
- int checkJumpByRegion(int track, int region);
void startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input);
public:
@@ -88,13 +87,13 @@ public:
void startVoice(int soundId)
{ debug(5, "startVoiceBundle(%d)", soundId); startSound(soundId, NULL, IMUSE_BUNDLE, IMUSE_VOICE, NULL); }
void startVoice(int soundId, const char *soundName)
- { debug(5, "startVoiceBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_VOICE, NULL); }
+ { return;}//debug(5, "startVoiceBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_VOICE, NULL); }
void startMusic(int soundId)
{ debug(5, "startMusicResource(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_MUSIC, NULL); }
void startMusic(const char *soundName, int soundId)
- { debug(5, "startMusicBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_MUSIC, NULL); }
+ { debug(0, "startMusicBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_MUSIC, NULL); }
void startSfx(int soundId)
- { debug(5, "startSfx(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_SFX, NULL); }
+ { return;}//debug(5, "startSfx(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_SFX, NULL); }
void startSound(int soundId)
{ error("MusicEngine::startSound() Should be never called"); }