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author | Jamieson Christian | 2003-05-25 16:21:55 +0000 |
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committer | Jamieson Christian | 2003-05-25 16:21:55 +0000 |
commit | 9d53046039c38d8c562a8f211929a01eb771d054 (patch) | |
tree | de39a4def0e9a91f5e796e1ca9120ee06b2dabf1 /scumm/imuse_internal.h | |
parent | cd1493447dc02baa3148ff412f070e6e65e6161d (diff) | |
download | scummvm-rg350-9d53046039c38d8c562a8f211929a01eb771d054.tar.gz scummvm-rg350-9d53046039c38d8c562a8f211929a01eb771d054.tar.bz2 scummvm-rg350-9d53046039c38d8c562a8f211929a01eb771d054.zip |
Fixed music starting at incorrect location when loading game
svn-id: r7961
Diffstat (limited to 'scumm/imuse_internal.h')
-rw-r--r-- | scumm/imuse_internal.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scumm/imuse_internal.h b/scumm/imuse_internal.h index 90caaa792b..08257d4100 100644 --- a/scumm/imuse_internal.h +++ b/scumm/imuse_internal.h @@ -164,7 +164,6 @@ protected: int8 _detune; byte _vol_eff; - uint _song_index; uint _track_index; uint _loop_to_beat; uint _loop_from_beat; @@ -219,7 +218,7 @@ protected: // Sequencer part void setTempo(uint32 data); - int start_seq_sound(int sound); + int start_seq_sound (int sound, bool reset_vars = true); int query_param(int param); public: |