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authorJamieson Christian2003-05-23 04:19:47 +0000
committerJamieson Christian2003-05-23 04:19:47 +0000
commitc6568530bd6d558045c912c6318d1d7d8a60a39d (patch)
treebec2a496ca22b746d01b49afe74194be2bd756d5 /scumm/imuse_internal.h
parent006d0a5ff81771f8387f13187675601fd52e2668 (diff)
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Revamped iMuse and Player classes. Player now uses MidiParser to parse its data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver".
Miscellaneous upgrades and fixes to MidiParser, including the Smart Jump (which could not be tested before iMuse started making use of the MidiParser). *** THIS IS A BIG UPGRADE! EXTENSIVE REGRESSION TESTING IS NEEDED! *** This has been tested through the intros and a number of other scenes from MI2, FOA and S&M. NOTE! This upgrade introduces savegame format version V19. Earlier version savegames will load, but the music will simply start over from the beginning. Only V19 and later games will properly restore the position of the music! Don't say you weren't warned.... svn-id: r7849
Diffstat (limited to 'scumm/imuse_internal.h')
-rw-r--r--scumm/imuse_internal.h156
1 files changed, 84 insertions, 72 deletions
diff --git a/scumm/imuse_internal.h b/scumm/imuse_internal.h
index 6ff5c7b02b..d035e72267 100644
--- a/scumm/imuse_internal.h
+++ b/scumm/imuse_internal.h
@@ -22,8 +22,9 @@
#ifndef DEFINED_IMUSE_INTERNAL
#define DEFINED_IMUSE_INTERNAL
+#include "sound/mididrv.h"
#include "common/scummsys.h"
-#include "instrument.h"
+#include "scumm/instrument.h"
struct HookDatas;
struct ParameterFader;
@@ -32,13 +33,12 @@ struct ImTrigger;
struct SustainingNotes;
struct CommandQueue;
struct IsNoteCmdData;
-struct Player;
+class Player;
struct Part;
-class IMuseInternal;
+class IMuseInternal;
// Some entities also referenced
-class MidiDriver;
-class MidiChannel;
+class MidiParser;
class Scumm;
class OSystem;
@@ -70,7 +70,7 @@ class OSystem;
//
////////////////////////////////////////
-static int clamp(int val, int min, int max) {
+inline int clamp(int val, int min, int max) {
if (val < min)
return min;
if (val > max)
@@ -78,7 +78,7 @@ static int clamp(int val, int min, int max) {
return val;
}
-static int transpose_clamp(int a, int b, int c) {
+inline int transpose_clamp(int a, int b, int c) {
if (b > a)
a += (b - a + 11) / 12 * 12;
if (c < a)
@@ -104,6 +104,7 @@ struct HookDatas {
int query_param(int param, byte chan);
int set(byte cls, byte value, byte chan);
+ HookDatas() { memset (this, 0, sizeof (HookDatas)); }
};
struct ParameterFader {
@@ -127,6 +128,7 @@ struct DeferredCommand {
MidiDriver *midi;
uint32 time_left;
int a, b, c, d, e, f;
+ DeferredCommand() { memset (this, 0, sizeof (DeferredCommand)); }
};
struct ImTrigger {
@@ -134,31 +136,18 @@ struct ImTrigger {
byte id;
uint16 expire;
byte command [4];
-};
-
-struct SustainingNotes {
- SustainingNotes *next;
- SustainingNotes *prev;
- Player *player;
- byte note, chan;
- uint32 off_pos;
- uint32 pos;
- uint16 counter;
+ ImTrigger() { memset (this, 0, sizeof (ImTrigger)); }
};
struct CommandQueue {
uint16 array[8];
+ CommandQueue() { memset (this, 0, sizeof (CommandQueue)); }
};
-struct IsNoteCmdData {
- byte chan;
- byte note;
- byte vel;
-};
-
-struct Player {
- IMuseInternal *_se;
+class Player : public MidiDriver {
+protected:
MidiDriver *_midi;
+ MidiParser *_parser;
Part *_parts;
bool _active;
@@ -169,12 +158,10 @@ struct Player {
int8 _pan;
int8 _transpose;
int8 _detune;
- uint _vol_chan;
byte _vol_eff;
uint _song_index;
uint _track_index;
- uint _timer_counter;
uint _loop_to_beat;
uint _loop_from_beat;
uint _loop_counter;
@@ -182,26 +169,24 @@ struct Player {
uint _loop_from_tick;
uint32 _tempo;
uint32 _tempo_eff; // No Save
- uint32 _cur_pos;
- uint32 _next_pos;
- uint32 _song_offset;
- uint32 _timer_speed; // No Save
- uint _tick_index;
- uint _beat_index;
- uint _ticks_per_beat;
- byte _speed; // No Save
+ byte _speed;
bool _abort;
+ // This does not get used by us! It is only
+ // here for save/load purposes, and gets
+ // passed on to the MidiParser during
+ // fixAfterLoad().
+ uint32 _music_tick;
+
HookDatas _hook;
ParameterFader _parameterFaders[4];
- bool _mt32emulate;
+ bool _isMT32;
bool _isGM;
+protected:
// Player part
void hook_clear();
- void clear();
- bool startSound (int sound, MidiDriver *midi);
void uninit_parts();
byte *parse_midi(byte *s);
void key_off(uint8 chan, byte data);
@@ -215,20 +200,12 @@ struct Player {
void maybe_set_program(byte *data);
void maybe_set_transpose_part(byte *data);
uint update_actives();
- Part *get_part(uint8 part);
void turn_off_pedals();
- int set_vol(byte vol);
- int get_param(int param, byte chan);
- int query_part_param(int param, byte chan);
- int set_transpose(byte relative, int b);
- void set_priority(int pri);
- void set_pan(int pan);
- void set_detune(int detune);
+ int query_part_param(int param, byte chan);
void turn_off_parts();
void play_active_notes();
void cancel_volume_fade();
- int addParameterFader (int param, int target, int time);
void transitionParameters();
static void decode_sysex_bytes(byte *src, byte *dst, int len);
@@ -238,24 +215,68 @@ struct Player {
void clear_active_notes();
// Sequencer part
- bool set_loop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick);
- void clear_loop();
- void set_speed(byte speed);
- bool jump(uint track, uint beat, uint tick);
void uninit_seq();
- void set_tempo(uint32 data);
+ void setTempo(uint32 data);
int start_seq_sound(int sound);
- void find_sustaining_notes(byte *a, byte *b, uint32 l);
- int scan(uint totrack, uint tobeat, uint totick);
int query_param(int param);
- bool is_fading_out();
- void sequencer_timer();
+public:
+ IMuseInternal *_se;
+ uint _vol_chan;
- Player() {
- memset(this,0,sizeof(Player));
- }
+public:
+ Player();
+ virtual ~Player();
+
+ int addParameterFader (int param, int target, int time);
+ void clear();
+ void clearLoop();
+ void fixAfterLoad();
+ Part * getActivePart (uint8 part);
+ uint getBeatIndex();
+ int8 getDetune() { return _detune; }
+ byte getEffectiveVolume() { return _vol_eff; }
+ int getID() { return _id; }
+ MidiDriver *getMidiDriver() { return _midi; }
+ int getParam (int param, byte chan);
+ int8 getPan() { return _pan; }
+ Part * getPart (uint8 part);
+ byte getPriority() { return _priority; }
+ uint32 getTempo() { return _tempo; }
+ uint getTicksPerBeat() { return TICKS_PER_BEAT; }
+ int8 getTranspose() { return _transpose; }
+ byte getVolume() { return _volume; }
+ bool isActive() { return _active; }
+ bool isFadingOut();
+ bool isGM() { return _isGM; }
+ bool isMT32() { return _isMT32; }
+ bool jump (uint track, uint beat, uint tick);
+ void onTimer();
+ void removePart (Part *part);
+ int scan (uint totrack, uint tobeat, uint totick);
+ int save_or_load (Serializer *ser);
+ int setHook (byte cls, byte value, byte chan) { return _hook.set (cls, value, chan); }
+ void setDetune (int detune);
+ bool setLoop (uint count, uint tobeat, uint totick, uint frombeat, uint fromtick);
+ void setPan (int pan);
+ void setPriority (int pri);
+ void setSpeed (byte speed);
+ int setTranspose(byte relative, int b);
+ int setVolume (byte vol);
+ bool startSound (int sound, MidiDriver *midi);
+public:
+ // MidiDriver interface
+ int open() { return 0; }
+ void close() { }
+ void send (uint32 b);
+ const char *getErrorName (int error_code) { return "Unknown"; }
+ void sysEx (byte *msg, uint16 length);
+ void metaEvent (byte type, byte *data, uint16 length);
+ void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) { }
+ uint32 getBaseTempo();
+ MidiChannel *allocateChannel() { return 0; }
+ MidiChannel *getPercussionChannel() { return 0; }
};
struct Part {
@@ -300,7 +321,7 @@ struct Part {
void load_global_instrument (byte b);
void set_transpose(int8 transpose);
- void set_vol(uint8 volume);
+ void setVolume(uint8 volume);
void set_detune(int8 detune);
void set_pri(int8 pri);
void set_pan(int8 pan);
@@ -329,7 +350,7 @@ struct Part {
// imuse.h contains a public version of the same class.
// the public version, only contains a set of methods.
class IMuseInternal {
- friend struct Player;
+ friend class Player;
private:
bool _old_adlib_instruments;
@@ -348,10 +369,6 @@ private:
uint _queue_end, _queue_pos, _queue_sound;
byte _queue_adding;
- SustainingNotes *_sustain_notes_used;
- SustainingNotes *_sustain_notes_free;
- SustainingNotes *_sustain_notes_head;
-
byte _queue_marker;
byte _queue_cleared;
byte _master_volume; // Master volume. 0-255
@@ -366,7 +383,6 @@ private:
uint16 _volchan_table[8];
Player _players[8];
- SustainingNotes _sustaining_notes[24];
Part _parts[32];
uint16 _active_notes[128];
@@ -383,11 +399,9 @@ private:
void initMidiDriver (MidiDriver *midi);
void init_players();
void init_parts();
- void init_sustaining_notes();
void init_queue();
void sequencer_timers (MidiDriver *midi);
- void expire_sustain_notes (MidiDriver *midi);
MidiDriver *getBestMidiDriver (int sound);
Player *allocate_player(byte priority);
@@ -403,7 +417,7 @@ private:
int enqueue_command(int a, int b, int c, int d, int e, int f, int g);
int enqueue_trigger(int sound, int marker);
int query_queue(int param);
- Player *get_player_byid(int id);
+ Player *findActivePlayer (int id);
int get_volchan_entry(uint a);
int set_volchan_entry(uint a, uint b);
@@ -422,9 +436,7 @@ private:
static void midiTimerCallback (void *data);
public:
- IMuseInternal() {
- memset(this,0,sizeof(IMuseInternal));
- }
+ IMuseInternal();
~IMuseInternal();
int initialize(OSystem *syst, MidiDriver *midi);