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authorMax Horn2003-08-01 20:39:16 +0000
committerMax Horn2003-08-01 20:39:16 +0000
commit7c2713f57a53748b67934d42f70ff34f55d496c3 (patch)
treedde5ded0a2667631edfd8f45d655fe05bd968d3c /scumm/imuse_player.cpp
parentdeb7d22a08c6a265b7ffc50b555d170674606459 (diff)
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indention fix (so the code adheres to our indention rules)
svn-id: r9384
Diffstat (limited to 'scumm/imuse_player.cpp')
-rw-r--r--scumm/imuse_player.cpp266
1 files changed, 133 insertions, 133 deletions
diff --git a/scumm/imuse_player.cpp b/scumm/imuse_player.cpp
index 2257230bdd..e5806f9d94 100644
--- a/scumm/imuse_player.cpp
+++ b/scumm/imuse_player.cpp
@@ -48,29 +48,29 @@ static uint read_word(byte *a) {
//////////////////////////////////////////////////
Player::Player() :
-_midi (0),
-_parser (0),
-_parts (0),
-_active (false),
-_scanning (false),
-_id (0),
-_priority (0),
-_volume (0),
-_pan (0),
-_transpose (0),
-_detune (0),
-_vol_eff (0),
-_track_index (0),
-_loop_to_beat (0),
-_loop_from_beat (0),
-_loop_counter (0),
-_loop_to_tick (0),
-_loop_from_tick (0),
-_speed (128),
-_isMT32 (false),
-_isGM (false),
-_se (0),
-_vol_chan (0)
+_midi(0),
+_parser(0),
+_parts(0),
+_active(false),
+_scanning(false),
+_id(0),
+_priority(0),
+_volume(0),
+_pan(0),
+_transpose(0),
+_detune(0),
+_vol_eff(0),
+_track_index(0),
+_loop_to_beat(0),
+_loop_from_beat(0),
+_loop_counter(0),
+_loop_to_tick(0),
+_loop_from_tick(0),
+_speed(128),
+_isMT32(false),
+_isGM(false),
+_se(0),
+_vol_chan(0)
{ }
Player::~Player() {
@@ -80,15 +80,15 @@ Player::~Player() {
}
}
-bool Player::startSound (int sound, MidiDriver *midi) {
+bool Player::startSound(int sound, MidiDriver *midi) {
void *mdhd;
int i;
// Not sure what the old code was doing,
// but we'll go ahead and do a similar check.
- mdhd = _se->findStartOfSound (sound);
+ mdhd = _se->findStartOfSound(sound);
if (!mdhd) {
- warning ("Player::startSound(): Couldn't find start of sound %d!", sound);
+ warning("Player::startSound(): Couldn't find start of sound %d!", sound);
return false;
}
/*
@@ -144,7 +144,7 @@ void Player::clear() {
if (_parser)
_parser->unloadMusic();
uninit_parts();
- _se->ImFireAllTriggers (_id);
+ _se->ImFireAllTriggers(_id);
_active = false;
_midi = NULL;
}
@@ -153,7 +153,7 @@ void Player::hook_clear() {
memset(&_hook, 0, sizeof(_hook));
}
-int Player::start_seq_sound (int sound, bool reset_vars) {
+int Player::start_seq_sound(int sound, bool reset_vars) {
byte *ptr;
if (reset_vars) {
@@ -165,21 +165,21 @@ int Player::start_seq_sound (int sound, bool reset_vars) {
_loop_from_tick = 0;
}
- ptr = _se->findStartOfSound (sound);
+ ptr = _se->findStartOfSound(sound);
if (ptr == NULL)
return -1;
if (_parser)
delete _parser;
- if (!memcmp (ptr, "FORM", 4))
+ if (!memcmp(ptr, "FORM", 4))
_parser = MidiParser::createParser_XMIDI();
else
_parser = MidiParser::createParser_SMF();
- _parser->setMidiDriver (this);
- _parser->property (MidiParser::mpSmartJump, 1);
- _parser->loadMusic (ptr, 0);
- _parser->setTrack (_track_index);
- setSpeed (reset_vars ? 128 : _speed);
+ _parser->setMidiDriver(this);
+ _parser->property(MidiParser::mpSmartJump, 1);
+ _parser->loadMusic(ptr, 0);
+ _parser->setTrack(_track_index);
+ setSpeed(reset_vars ? 128 : _speed);
return 0;
}
@@ -192,67 +192,67 @@ void Player::uninit_parts() {
// In case another player is waiting to allocate parts
if (_midi)
- _se->reallocateMidiChannels (_midi);
+ _se->reallocateMidiChannels(_midi);
}
void Player::setSpeed(byte speed) {
_speed = speed;
if (_parser)
- _parser->setTimerRate (((_midi->getBaseTempo() * speed) >> 7) * _se->_tempoFactor / 100);
+ _parser->setTimerRate(((_midi->getBaseTempo() * speed) >> 7) * _se->_tempoFactor / 100);
}
-void Player::send (uint32 b) {
- byte cmd = (byte) (b & 0xF0);
- byte chan = (byte) (b & 0x0F);
- byte param1 = (byte) ((b >> 8) & 0xFF);
- byte param2 = (byte) ((b >> 16) & 0xFF);
+void Player::send(uint32 b) {
+ byte cmd = (byte)(b & 0xF0);
+ byte chan = (byte)(b & 0x0F);
+ byte param1 = (byte)((b >> 8) & 0xFF);
+ byte param2 = (byte)((b >> 16) & 0xFF);
Part *part;
switch (cmd >> 4) {
case 0x8: // Key Off
if (!_scanning)
- key_off (chan, param1);
+ key_off(chan, param1);
else
- clear_active_note (chan, param1);
+ clear_active_note(chan, param1);
break;
case 0x9: // Key On
if (!_scanning)
- key_on (chan, param1, param2);
+ key_on(chan, param1, param2);
else
- set_active_note (chan, param1);
+ set_active_note(chan, param1);
break;
case 0xB: // Control Change
- part = (param1 == 123 ? getActivePart (chan) : getPart (chan));
+ part = (param1 == 123 ? getActivePart(chan) : getPart(chan));
if (!part)
break;
switch (param1) {
case 1: // Modulation Wheel
- part->set_modwheel (param2);
+ part->set_modwheel(param2);
break;
case 7: // Volume
- part->setVolume (param2);
+ part->setVolume(param2);
break;
case 10: // Pan Position
- part->set_pan (param2 - 0x40);
+ part->set_pan(param2 - 0x40);
break;
- case 16: // Pitchbend Factor (non-standard)
- part->set_pitchbend_factor (param2);
+ case 16: // Pitchbend Factor(non-standard)
+ part->set_pitchbend_factor(param2);
break;
case 17: // GP Slider 2
- part->set_detune (param2 - 0x40);
+ part->set_detune(param2 - 0x40);
break;
case 18: // GP Slider 3
- part->set_pri (param2 - 0x40);
- _se->reallocateMidiChannels (_midi);
+ part->set_pri(param2 - 0x40);
+ _se->reallocateMidiChannels(_midi);
break;
case 64: // Sustain Pedal
- part->set_pedal (param2 != 0);
+ part->set_pedal(param2 != 0);
break;
case 91: // Effects Level
- part->set_effect_level (param2);
+ part->set_effect_level(param2);
break;
case 93: // Chorus Level
part->set_chorus(param2);
@@ -266,22 +266,22 @@ void Player::send (uint32 b) {
break;
case 0xC: // Program Change
- part = getPart (chan);
+ part = getPart(chan);
if (part) {
if (_isGM) {
if (param1 < 128)
- part->set_program (param1);
+ part->set_program(param1);
} else {
if (param1 < 32)
- part->load_global_instrument (param1);
+ part->load_global_instrument(param1);
}
}
break;
case 0xE: // Pitch Bend
- part = getPart (chan);
+ part = getPart(chan);
if (part)
- part->set_pitchbend (((param2 << 7) | param1) - 0x2000);
+ part->set_pitchbend(((param2 << 7) | param1) - 0x2000);
break;
case 0xA: // Aftertouch
@@ -291,14 +291,14 @@ void Player::send (uint32 b) {
default:
if (!_scanning) {
- warning ("Player::send(): Invalid command %d", cmd);
+ warning("Player::send(): Invalid command %d", cmd);
clear();
}
}
return;
}
-void Player::sysEx (byte *p, uint16 len) {
+void Player::sysEx(byte *p, uint16 len) {
byte code;
byte a;
uint b;
@@ -312,14 +312,14 @@ void Player::sysEx (byte *p, uint16 len) {
if (a != IMUSE_SYSEX_ID) {
if (a == ROLAND_SYSEX_ID) {
// Roland custom instrument definition.
- part = getPart (p[0] & 0x0F);
+ part = getPart(p[0] & 0x0F);
if (part) {
- part->_instrument.roland (p - 1);
+ part->_instrument.roland(p - 1);
if (part->clearToTransmit())
- part->_instrument.send (part->_mc);
+ part->_instrument.send(part->_mc);
}
} else {
- warning ("Unknown SysEx manufacturer 0x%02X", (int) a);
+ warning("Unknown SysEx manufacturer 0x%02X", (int) a);
}
return;
}
@@ -331,14 +331,14 @@ void Player::sysEx (byte *p, uint16 len) {
#ifdef IMUSE_DEBUG
for (a = 0; a < len + 1 && a < 19; ++a) {
- sprintf ((char *)&buf[a*3], " %02X", p[a]);
+ sprintf((char *)&buf[a*3], " %02X", p[a]);
} // next for
if (a < len + 1) {
buf[a*3] = buf[a*3+1] = buf[a*3+2] = '.';
++a;
} // end if
buf[a*3] = '\0';
- debug (0, "[%02d] SysEx:%s", _id, buf);
+ debug(0, "[%02d] SysEx:%s", _id, buf);
#endif
switch (code = *p++) {
@@ -348,21 +348,21 @@ void Player::sysEx (byte *p, uint16 len) {
// what we've read so far. All we know about them is
// as follows:
// BYTE 00: Channel #
- // BYTE 02: BIT 01 (0x01): Part on? (1 = yes)
- // BYTE 05: Volume (upper 4 bits) [guessing]
- // BYTE 06: Volume (lower 4 bits) [guessing]
- // BYTE 09: BIT 04 (0x08): Percussion? (1 = yes)
- // BYTE 15: Program (upper 4 bits)
- // BYTE 16: Program (lower 4 bits)
- part = getPart (p[0] & 0x0F);
+ // BYTE 02: BIT 01(0x01): Part on?(1 = yes)
+ // BYTE 05: Volume(upper 4 bits) [guessing]
+ // BYTE 06: Volume(lower 4 bits) [guessing]
+ // BYTE 09: BIT 04(0x08): Percussion?(1 = yes)
+ // BYTE 15: Program(upper 4 bits)
+ // BYTE 16: Program(lower 4 bits)
+ part = getPart(p[0] & 0x0F);
if (part) {
- part->set_onoff (p[2] & 0x01);
- part->setVolume ((p[5] & 0x0F) << 4 | (p[6] & 0x0F));
- part->_percussion = _isGM ? ((p[9] & 0x08) > 0) : false;
+ part->set_onoff(p[2] & 0x01);
+ part->setVolume((p[5] & 0x0F) << 4 |(p[6] & 0x0F));
+ part->_percussion = _isGM ?((p[9] & 0x08) > 0) : false;
if (part->_percussion) {
if (part->_mc) {
part->off();
- _se->reallocateMidiChannels (_midi);
+ _se->reallocateMidiChannels(_midi);
}
} else {
// Even in cases where a program does not seem to be specified,
@@ -371,13 +371,13 @@ void Player::sysEx (byte *p, uint16 len) {
// cases, a regular program change message always seems to follow
// anyway.
if (_isGM)
- part->_instrument.program ((p[15] & 0x0F) << 4 | (p[16] & 0x0F), _isMT32);
+ part->_instrument.program((p[15] & 0x0F) << 4 |(p[16] & 0x0F), _isMT32);
part->sendAll();
}
}
} else {
// Sam & Max: Trigger Event
- // Triggers are set by doCommand (ImSetTrigger).
+ // Triggers are set by doCommand(ImSetTrigger).
// When a SysEx marker is encountered whose sound
// ID and marker ID match what was set by ImSetTrigger,
// something magical is supposed to happen....
@@ -386,7 +386,7 @@ void Player::sysEx (byte *p, uint16 len) {
_se->_snm_triggers [a].id == *p)
{
_se->_snm_triggers [a].sound = _se->_snm_triggers [a].id = 0;
- _se->doCommand (_se->_snm_triggers [a].command [0],
+ _se->doCommand(_se->_snm_triggers [a].command [0],
_se->_snm_triggers [a].command [1],
_se->_snm_triggers [a].command [2],
_se->_snm_triggers [a].command [3],
@@ -401,13 +401,13 @@ void Player::sysEx (byte *p, uint16 len) {
// This SysEx is used in Sam & Max for maybe_jump.
if (_scanning)
break;
- maybe_jump (p[0], p[1] - 1, (read_word (p + 2) - 1) * 4 + p[4], ((p[5] * TICKS_PER_BEAT) >> 2) + p[6]);
+ maybe_jump(p[0], p[1] - 1, (read_word(p + 2) - 1) * 4 + p[4], ((p[5] * TICKS_PER_BEAT) >> 2) + p[6]);
break;
case 2: // Start of song. Ignore for now.
break;
- case 16: // Adlib instrument definition (Part)
+ case 16: // Adlib instrument definition(Part)
a = *p++ & 0x0F;
++p; // Skip hardware type
part = getPart(a);
@@ -417,16 +417,16 @@ void Player::sysEx (byte *p, uint16 len) {
part->set_instrument((byte *) buf);
} else {
// SPK tracks have len == 49 here, and are not supported
- part->set_program (254); // Must be invalid, but not 255 (which is reserved)
+ part->set_program(254); // Must be invalid, but not 255(which is reserved)
}
}
break;
- case 17: // Adlib instrument definition (Global)
+ case 17: // Adlib instrument definition(Global)
p += 2; // Skip hardware type and... whatever came right before it
a = *p++;
decode_sysex_bytes(p, buf, len - 4);
- _se->setGlobalAdlibInstrument (a, buf);
+ _se->setGlobalAdlibInstrument(a, buf);
break;
case 33: // Parameter adjust
@@ -442,7 +442,7 @@ void Player::sysEx (byte *p, uint16 len) {
if (_scanning)
break;
decode_sysex_bytes(p + 1, buf, len - 2);
- maybe_jump (buf[0], read_word (buf + 1), read_word (buf + 3), read_word (buf + 5));
+ maybe_jump(buf[0], read_word(buf + 1), read_word(buf + 3), read_word(buf + 5));
break;
case 49: // Hook - global transpose
@@ -495,25 +495,25 @@ void Player::sysEx (byte *p, uint16 len) {
case 96: // Set instrument
part = getPart(p[0] & 0x0F);
- b = (p[1] & 0x0F) << 12 | (p[2] & 0x0F) << 8 | (p[4] & 0x0F) << 4 | (p[4] & 0x0F);
+ b = (p[1] & 0x0F) << 12 |(p[2] & 0x0F) << 8 |(p[4] & 0x0F) << 4 |(p[4] & 0x0F);
if (part)
part->set_instrument(b);
break;
default:
- warning ("Unknown SysEx command %d", (int) code);
+ warning("Unknown SysEx command %d", (int) code);
}
}
void Player::decode_sysex_bytes(byte *src, byte *dst, int len) {
while (len >= 0) {
- *dst++ = (src[0] << 4) | (src[1] & 0xF);
+ *dst++ = (src[0] << 4) |(src[1] & 0xF);
src += 2;
len -= 2;
}
}
-void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) {
+void Player::maybe_jump(byte cmd, uint track, uint beat, uint tick) {
// Is this the hook I'm waiting for?
if (cmd && _hook._jump[0] != cmd)
return;
@@ -524,7 +524,7 @@ void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) {
_hook._jump[1] = 0;
}
- jump (track, beat, tick);
+ jump(track, beat, tick);
}
void Player::maybe_set_transpose(byte *data) {
@@ -698,9 +698,9 @@ void Player::key_off(uint8 chan, byte note) {
bool Player::jump(uint track, uint beat, uint tick) {
if (!_parser)
return false;
- if (_parser->setTrack (track))
+ if (_parser->setTrack(track))
_track_index = track;
- if (!_parser->jumpToTick ((beat - 1) * TICKS_PER_BEAT + tick))
+ if (!_parser->jumpToTick((beat - 1) * TICKS_PER_BEAT + tick))
return false;
turn_off_pedals();
return true;
@@ -736,7 +736,7 @@ void Player::turn_off_pedals() {
}
}
-Part *Player::getActivePart (uint8 chan) {
+Part *Player::getActivePart(uint8 chan) {
Part *part = _parts;
while (part) {
if (part->_chan == chan)
@@ -747,11 +747,11 @@ Part *Player::getActivePart (uint8 chan) {
}
Part *Player::getPart(uint8 chan) {
- Part *part = getActivePart (chan);
+ Part *part = getActivePart(chan);
if (part)
return part;
- part = _se->allocate_part (_priority, _midi);
+ part = _se->allocate_part(_priority, _midi);
if (!part) {
warning("no parts available");
return NULL;
@@ -785,17 +785,17 @@ uint Player::update_actives() {
return count;
}
-void Player::setPriority (int pri) {
+void Player::setPriority(int pri) {
Part *part;
_priority = pri;
for (part = _parts; part; part = part->_next) {
part->set_pri(part->_pri);
}
- _se->reallocateMidiChannels (_midi);
+ _se->reallocateMidiChannels(_midi);
}
-void Player::setPan (int pan) {
+void Player::setPan(int pan) {
Part *part;
_pan = pan;
@@ -804,7 +804,7 @@ void Player::setPan (int pan) {
}
}
-void Player::setDetune (int detune) {
+void Player::setDetune(int detune) {
Part *part;
_detune = detune;
@@ -824,14 +824,14 @@ int Player::scan(uint totrack, uint tobeat, uint totick) {
clear_active_notes();
_scanning = true;
- _parser->setTrack (totrack);
- if (!_parser->jumpToTick ((tobeat - 1) * TICKS_PER_BEAT + totick, true)) {
+ _parser->setTrack(totrack);
+ if (!_parser->jumpToTick((tobeat - 1) * TICKS_PER_BEAT + totick, true)) {
_scanning = false;
return -1;
}
_scanning = false;
- _se->reallocateMidiChannels (_midi);
+ _se->reallocateMidiChannels(_midi);
play_active_notes();
if (_track_index != totrack) {
@@ -846,7 +846,7 @@ void Player::turn_off_parts() {
for (part = _parts; part; part = part->_next)
part->off();
- _se->reallocateMidiChannels (_midi);
+ _se->reallocateMidiChannels(_midi);
}
void Player::play_active_notes() {
@@ -870,7 +870,7 @@ int Player::setVolume(byte vol) {
return -1;
_volume = vol;
- _vol_eff = _se->get_channel_volume(_vol_chan) * (vol + 1) >> 7;
+ _vol_eff = _se->get_channel_volume(_vol_chan) *(vol + 1) >> 7;
for (part = _parts; part; part = part->_next) {
part->setVolume(part->_vol);
@@ -938,7 +938,7 @@ int Player::query_part_param(int param, byte chan) {
case 15:
return part->_vol;
case 16:
- return (int) part->_instrument;
+ return (int)part->_instrument;
case 17:
return part->_transpose;
default:
@@ -965,11 +965,11 @@ void Player::onTimer() {
uint beat_index = target_tick / TICKS_PER_BEAT + 1;
uint tick_index = target_tick % TICKS_PER_BEAT;
- if (_loop_counter && (beat_index > _loop_from_beat ||
- (beat_index == _loop_from_beat && tick_index >= _loop_from_tick)))
+ if (_loop_counter &&(beat_index > _loop_from_beat ||
+ (beat_index == _loop_from_beat && tick_index >= _loop_from_tick)))
{
_loop_counter--;
- jump (_track_index, _loop_to_beat, _loop_to_tick);
+ jump(_track_index, _loop_to_beat, _loop_to_tick);
}
_parser->onTimer();
}
@@ -977,7 +977,7 @@ void Player::onTimer() {
// "time" is referenced as hundredths of a second.
// IS THAT CORRECT??
// We convert it to microseconds before prceeding
-int Player::addParameterFader (int param, int target, int time) {
+int Player::addParameterFader(int param, int target, int time) {
int start;
switch (param) {
@@ -988,7 +988,7 @@ int Player::addParameterFader (int param, int target, int time) {
// music being cleared inappropriately
// in S&M when playing with the Dinosaur.
if (!target && !time) {
- setVolume (0);
+ setVolume(0);
return 0;
}
@@ -999,7 +999,7 @@ int Player::addParameterFader (int param, int target, int time) {
case ParameterFader::pfTranspose:
// FIXME: Is this transpose? And what's the scale?
// It's set to fade to -2400 in the tunnel of love.
- warning ("parameterTransition(3) outside Tunnel of Love?");
+ warning("parameterTransition(3) outside Tunnel of Love?");
start = _transpose;
target /= 200;
break;
@@ -1017,7 +1017,7 @@ int Player::addParameterFader (int param, int target, int time) {
return 0;
default:
- warning ("Player::addParameterFader(): Unknown parameter %d", param);
+ warning("Player::addParameterFader(): Unknown parameter %d", param);
return 0; // Should be -1, but we'll let the script think it worked.
}
@@ -1044,7 +1044,7 @@ int Player::addParameterFader (int param, int target, int time) {
best->total_time = (uint32) time * 10000;
best->current_time = 0;
} else {
- warning ("IMuse Player %d: Out of parameter faders", _id);
+ warning("IMuse Player %d: Out of parameter faders", _id);
return -1;
}
@@ -1064,7 +1064,7 @@ void Player::transitionParameters() {
ptr->current_time += advance;
if (ptr->current_time > ptr->total_time)
ptr->current_time = ptr->total_time;
- value = (int32) ptr->start + (int32) (ptr->end - ptr->start) * (int32) ptr->current_time / (int32) ptr->total_time;
+ value = (int32) ptr->start +(int32)(ptr->end - ptr->start) *(int32) ptr->current_time /(int32) ptr->total_time;
switch (ptr->param) {
case ParameterFader::pfVolume:
@@ -1073,17 +1073,17 @@ void Player::transitionParameters() {
clear();
return;
}
- setVolume ((byte) value);
+ setVolume((byte) value);
break;
case ParameterFader::pfSpeed:
// Speed.
- setSpeed ((byte) value);
+ setSpeed((byte) value);
break;
case ParameterFader::pfTranspose:
// FIXME: Is this really transpose?
- setTranspose (0, value);
+ setTranspose(0, value);
break;
}
@@ -1093,10 +1093,10 @@ void Player::transitionParameters() {
}
uint Player::getBeatIndex() {
- return (_parser ? (_parser->getTick() / TICKS_PER_BEAT + 1) : 0);
+ return (_parser ?(_parser->getTick() / TICKS_PER_BEAT + 1) : 0);
}
-void Player::removePart (Part *part) {
+void Player::removePart(Part *part) {
// Unlink
if (part->_next)
part->_next->_prev = part->_prev;
@@ -1108,16 +1108,16 @@ void Player::removePart (Part *part) {
}
void Player::fixAfterLoad() {
- _midi = _se->getBestMidiDriver (_id);
+ _midi = _se->getBestMidiDriver(_id);
if (!_midi) {
clear();
} else {
- start_seq_sound (_id, false);
- setSpeed (_speed);
+ start_seq_sound(_id, false);
+ setSpeed(_speed);
if (_parser)
- _parser->jumpToTick (_music_tick); // start_seq_sound already switched tracks
- _isMT32 = _se->isMT32 (_id);
- _isGM = _se->isGM (_id);
+ _parser->jumpToTick(_music_tick); // start_seq_sound already switched tracks
+ _isMT32 = _se->isMT32(_id);
+ _isGM = _se->isGM(_id);
}
}
@@ -1125,7 +1125,7 @@ uint32 Player::getBaseTempo() {
return (_midi ? _midi->getBaseTempo() : 0);
}
-void Player::metaEvent (byte type, byte *msg, uint16 len) {
+void Player::metaEvent(byte type, byte *msg, uint16 len) {
if (type == 0x2F) {
_parser->unloadMusic();
clear();
@@ -1198,8 +1198,8 @@ int Player::save_or_load(Serializer *ser) {
}
_music_tick = _parser ? _parser->getTick() : 0;
- ser->saveLoadEntries (this, playerEntries);
- ser->saveLoadArrayOf (_parameterFaders, ARRAYSIZE(_parameterFaders),
+ ser->saveLoadEntries(this, playerEntries);
+ ser->saveLoadArrayOf(_parameterFaders, ARRAYSIZE(_parameterFaders),
sizeof(ParameterFader), parameterFaderEntries);
return 0;
}