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| author | Max Horn | 2002-08-21 16:07:07 +0000 |
|---|---|---|
| committer | Max Horn | 2002-08-21 16:07:07 +0000 |
| commit | ce46866403fdcc479cf9d67e4d430409b15dadc3 (patch) | |
| tree | 75ebfaa1ed13f549959d76d3ce101c3e66f5451b /scumm/insane.cpp | |
| parent | 662256f25dbe43abf67077a804e225738765f009 (diff) | |
| download | scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.gz scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.bz2 scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.zip | |
Initial revision
svn-id: r4785
Diffstat (limited to 'scumm/insane.cpp')
| -rw-r--r-- | scumm/insane.cpp | 1510 |
1 files changed, 1510 insertions, 0 deletions
diff --git a/scumm/insane.cpp b/scumm/insane.cpp new file mode 100644 index 0000000000..ef9dd779eb --- /dev/null +++ b/scumm/insane.cpp @@ -0,0 +1,1510 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001/2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#if !defined(macintosh) && !defined(__MORPHOS__) +#define NEED_SDL_HEADERS +#endif + +#ifdef _WIN32_WCE +#define PICKY_ALIGN +#endif + +#include "stdafx.h" +#include "scumm.h" +#include "smush.h" + +static SmushPlayer * h_sp; + +SmushPlayer::SmushPlayer(Scumm * parent) { + _scumm = parent; + h_sp = this; +} + +SmushPlayer::~SmushPlayer() { +} + +static void smush_handler (Scumm * scumm) { + h_sp->update(); +} + +byte * SmushPlayer::loadTres() { + byte buf[100]; + FILE * f_tres; + uint32 tmp, l; + + sprintf((char *)buf, "%sVIDEO/DIGTXT.TRS", (byte *)_scumm->getGameDataPath()); + f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1); + + if (f_tres == NULL) { + sprintf((char *)buf, "%svideo/digtxt.trs", (byte *)_scumm->getGameDataPath()); + f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1); + if (f_tres == NULL) + return NULL; + } + + _scumm->fileRead(f_tres, &tmp, 4); // read tag + if (_scumm->_fileReadFailed) + error("SP: error while reading TRES"); + + tmp = READ_BE_UINT32(&tmp); + if (tmp == 'ETRS') + { + _scumm->fileRead(f_tres, &tmp, 4); // read length + tmp = READ_BE_UINT32(&tmp); + tmp -= 8; + _bufferTres = (byte*)malloc (tmp + 1); + _scumm->fileRead(f_tres, _bufferTres, 8); // skip 8 bytes + _scumm->fileRead(f_tres, _bufferTres, tmp); + for (l = 0; l < tmp; l++) + *(_bufferTres + l) ^= 0xcc; + _bufferTres[tmp] = 0; + } + else + { + _scumm->fileSeek(f_tres, 0, SEEK_END); // assume file is unencrypted + tmp = ftell(f_tres); + _scumm->fileSeek(f_tres, 0, SEEK_SET); + _bufferTres = (byte*)malloc (tmp + 1); + fread(_bufferTres, tmp, 1, f_tres); + _bufferTres[tmp] = 0; + } + _scumm->fileClose(f_tres); + + return _bufferTres; +} + +void SmushPlayer::loadFonts() { + byte buf[100]; + FILE * f_tres; + uint32 tmp; + int l; + byte * buffer = NULL; + + for (l = 0; l < SP_MAX_FONTS; l++) + { + _fonts [l] = NULL; + sprintf((char *)buf, "%sVIDEO/FONT%d.NUT", (char *)_scumm->getGameDataPath(), l); + f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1); + + if (f_tres == NULL) { + sprintf((char *)buf, "%svideo/font%d.nut", (char *)_scumm->getGameDataPath(), l); + f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1); + if (f_tres == NULL) + continue; + } + + _scumm->fileRead(f_tres, &tmp, 4); // read tag + tmp = READ_BE_UINT32(&tmp); + if (tmp == 'ANIM') { + _scumm->fileRead(f_tres, &tmp, 4); // read length + tmp = READ_BE_UINT32(&tmp); + buffer = (byte *)malloc(tmp); + _scumm->fileRead(f_tres, buffer, tmp); + _fonts[l] = buffer; + } + _scumm->fileClose(f_tres); + } +} + +byte * SmushPlayer::getStringTRES(int32 number) { + byte * txt = NULL; + uint32 l, i, j; + + for (l = 0;; l++) { + char t = *(_bufferTres + l); + if (t == 0) + break; + if (t == '#') { + byte buf[10]; + strncpy ((char*)buf, (char*)_bufferTres + l + 1, 9); + buf[9] = 0; + if (strcmp ((char*)buf, "define a ") == 0) { + l += 10; + for (i = 0; i < 5; i++) { + buf[i] = *(_bufferTres + l + i); + if (buf[i] == 0x0d) + { + buf[i] = 0; + l += 2; + break; + } + } + if (atol((char*)buf) == number) { + for (j = 0; j < 200; j++) { + t = *(_bufferTres + l + j + i); + if ((t == 0) || (t == '#')) + break; + } + txt = (byte *)malloc(j + 1); + strncpy((char*)txt, (char*)_bufferTres + l + i, j); + txt[j] = 0; + return txt; + } + } + } + } + + return txt; +} + +uint32 SmushPlayer::getFontHeight(uint8 c_font) { + byte * font = _fonts[c_font]; + uint32 offset = 0, t_offset = 0; + + if (font == NULL) + return 0; + + if (READ_BE_UINT32(font) != 'AHDR') + return 0; + + offset = READ_BE_UINT32(font + 4) + 8; + if (READ_BE_UINT32(font + offset) == 'FRME') { + offset += 8; + if (READ_BE_UINT32(font + offset) == 'FOBJ') { + t_offset = offset + 8; + } + else + return 0; + } + return READ_LE_UINT16(font + t_offset + 8); +} + +uint32 SmushPlayer::getCharWidth(uint8 c_font, byte txt) { + byte * font = _fonts[c_font]; + uint32 offset = 0, t_offset = 0, l; + + if (font == NULL) + return 0; + + if (READ_BE_UINT32(font) != 'AHDR') + return 0; + + offset = READ_BE_UINT32(font + 4) + 8; + for (l = 0; l <= txt; l++) { + if (READ_BE_UINT32(font + offset) == 'FRME') { + offset += 8; + if (READ_BE_UINT32(font + offset) == 'FOBJ') { + t_offset = offset + 8; + offset += READ_BE_UINT32(font + offset + 4) + 8; + } + else + return 0; + } + else + return 0; + } + return READ_LE_UINT16(font + t_offset + 6); +} + +void SmushPlayer::drawStringTRES(uint32 x, uint32 y, byte * txt) { + char buf[4]; + uint32 c_line = 0, l = 0, i, tmp_x, x_pos, last_l, t_width, t_height; + uint8 c_font = 0, c_color = 0, last_j; + int j; + + if ((txt[l] == '^') && (txt[l + 1] == 'f')) { + buf[0] = txt[l + 2]; + buf[1] = txt[l + 3]; + buf[2] = 0; + l += 4; + c_font = atoi(buf); + if (c_font >= SP_MAX_FONTS) + error ("SP: number font out of range"); + } + if ((txt[l] == '^') && (txt[l + 1] == 'c')) { + buf[0] = txt[l + 2]; + buf[1] = txt[l + 3]; + buf[2] = txt[l + 4]; + buf[3] = 0; + l += 5; + c_color = atoi(buf); + } + + t_height = getFontHeight(c_font); + x_pos = x; + last_j = 0; + last_l = l; + + for (j = 0;; j++) { + if (txt[l + j] == 0) { + break; + } + if (txt[l + j] == 0x0d) { + if (txt[l + j + 2] == 0x0d) break; + l += j + 2; + j = -1; + last_j = 0; + c_line++; + x_pos = x; + if (c_line * t_height + y >= 200) { + if (y > t_height) { + y -= t_height; + } + else + { + y = 0; + } + continue; + } + } + t_width = getCharWidth (c_font, txt[l + j]); + if (x_pos + t_width >= 320) { + if ((x > t_width) && (c_line == 0)) { + x -= t_width; + x_pos += t_width; + if (txt[l + j] == ' ') { + last_j = j; + } + continue; + } + j = last_j; + txt[l + j] = 0x0d; + x_pos = x; + c_line++; + l++; + j = -1; + last_j = 0; + if (c_line * t_height + y >= 200) { + if (y > t_height) { + y -= t_height; + } + else { + y = 0; + } + } + } + else { + x_pos += t_width; + if (txt[l + j] == ' ') { + last_j = j; + } + } + } + + l = last_l; + c_line = 0; + + for (;;) { + tmp_x = x; + for (i = 0;; i++) { + if (txt[l + i] == 0) + goto exit_loop; + if (txt[l + i] == 0x0d) { + if (txt[l + i + 1] == 0x0a) { + l += i + 2; + break; + } + else { + l += i + 1; + break; + } + } + drawCharTRES (&tmp_x, y, c_line, c_font, c_color, txt[l + i]); + } + c_line++; + } +exit_loop: ; + +} + +void SmushPlayer::codec44Depack(byte *dst, byte *src, uint32 len) { + byte val; + uint16 size_line; + uint16 num; + + do { + size_line = READ_LE_UINT16(src); + src += 2; + len -= 2; + + for (; size_line != 0;) { + num = *src++; + val = *src++; + memset(dst, val, num); + dst += num; + len -= 2; + size_line -= 2; + if (size_line == 0) break; + + num = READ_LE_UINT16(src) + 1; + src += 2; + memcpy(dst, src, num); + dst += num; + src += num; + len -= num + 2; + size_line -= num + 2; + + } + dst--; + + } while (len > 1); +} + +void SmushPlayer::drawCharTRES(uint32 * x, uint32 y, uint32 c_line, uint8 c_font, uint8 color, uint8 txt) { + byte * font = _fonts[c_font]; + uint32 offset = 0, t_offset = 0, l, width, height, length = 0; + + if (font == NULL) + return; + + if (READ_BE_UINT32(font) != 'AHDR') + return; + + offset = READ_BE_UINT32(font + 4) + 8; + for (l = 0; l <= txt; l++) { + if (READ_BE_UINT32(font + offset) == 'FRME') { + offset += 8; + if (READ_BE_UINT32(font + offset) == 'FOBJ') { + t_offset = offset + 8; + length = READ_BE_UINT32(font + offset + 4) - 0xe; + offset += READ_BE_UINT32(font + offset + 4) + 8; + } + else + return; + } + else + return; + } + + byte * dst = (byte*)malloc (1000); + byte * src = (byte*)(font + t_offset + 0x0e); + + codec44Depack (dst, src, length); + + width = READ_LE_UINT16(font + t_offset + 6); + height = READ_LE_UINT16(font + t_offset + 8); + + y += c_line * height; + for (uint32 ty = 0; ty < height; ty++) { + for (uint32 tx = 0; tx < width; tx++) { + byte pixel = *(dst + ty * width + tx); + if (pixel != 0) { + if (color == 0) { + if (pixel == 0x01) + pixel = 0xf; + } + else { + if (pixel == 0x01) + pixel = color; + } + if (pixel == 0xff) + pixel = 0x0; + *(_renderBitmap + ((ty + y) * 320 + *x + tx)) = pixel; + } + } + } + *x += width; + free (dst); +} + +uint32 SmushPlayer::nextBE32() { + uint32 a = READ_BE_UINT32(_cur); + _cur += sizeof(uint32); + + return a; +} + +void SmushPlayer::openFile(byte *fileName) { + byte buf[100]; + + sprintf((char *)buf, "%sVIDEO/%s", (char *)_scumm->getGameDataPath(), (char *)fileName); + _in = (FILE*)_scumm->fileOpen((char *)buf, 1); + + if (_in == NULL) { + sprintf((char *)buf, "%svideo/%s", (char *)_scumm->getGameDataPath(), (char *)fileName); + _in = (FILE*)_scumm->fileOpen((char *)buf, 1); + } +} + +void SmushPlayer::nextBlock() { + _blockTag = _scumm->fileReadDwordBE(_in); + _blockSize = _scumm->fileReadDwordBE(_in); + + if (_block != NULL) + free(_block); + + _block = (byte *)malloc(_blockSize); + + if (_block == NULL) + error("SP: cannot allocate memory"); + + _scumm->fileRead(_in, _block, _blockSize); +} + +bool SmushPlayer::parseTag() { + switch (nextBlock(), _blockTag) { + + case 'AHDR': + parseAHDR(); + break; + + case 'FRME': + parseFRME(); + break; + + default: + error("SP: Encountered invalid block %c%c%c%c", _blockTag >> 24, _blockTag >> 16, _blockTag >> 8, _blockTag); + } + + return true; +} + +void SmushPlayer::parseAHDR() { + memcpy(_fluPalette, _block + 6, 0x300); + _paletteChanged = true; +} + +void SmushPlayer::parseIACT() { + uint32 pos, bpos, tag, sublen, subpos, trk, idx; + byte flags; + bool new_mixer = false; + byte *buf; + + flags = SoundMixer::FLAG_AUTOFREE; + + pos = 0; + pos += 6; + + trk = READ_LE_UINT32(_cur + pos); /* FIXME: is this correct ? */ + pos += 4; + + for (idx = 0; idx < MAX_STREAMER; idx++) { + if (_imusTrk[idx] == trk) + break; + } + + if (idx == MAX_STREAMER) { + for (idx = 0; idx < MAX_STREAMER; idx++) { + if (_imusTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) { + _imusTrk[idx] = trk; + _imusSize[idx] = 0; + new_mixer = true; + break; + } + } + } + + if (idx == MAX_STREAMER) { + warning("iMUS table full"); + return; + } + + pos += 8; /* FIXME: what are these ? */ + + while (pos < _frmeSize) { + + if (_imusSize[idx] == 0) { + tag = READ_BE_UINT32(_cur + pos); + pos += 4; + if (tag != 'iMUS') + error("trk %d: iMUS tag not found", trk); + _imusSize[idx] = READ_BE_UINT32(_cur + pos); + pos += 4; + } + if (_imusSubSize[idx] == 0) { + _imusSubTag[idx] = READ_BE_UINT32(_cur + pos); + pos += 4; + _imusSubSize[idx] = READ_BE_UINT32(_cur + pos); + pos += 4; + _imusSize[idx] -= 8; + debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _imusSubSize[idx]); + } + + sublen = _imusSubSize[idx] < (_frmeSize - pos) ? _imusSubSize[idx] : (_frmeSize - pos); + + switch (_imusSubTag[idx]) { + case 'MAP ': + tag = READ_BE_UINT32(_cur + pos); + if (tag != 'FRMT') + error("trk %d: no FRMT section"); + _imusCodec[idx] = READ_BE_UINT32(_cur + pos + 16); + _imusRate[idx] = READ_BE_UINT32(_cur + pos + 20); + _imusChan[idx] = READ_BE_UINT32(_cur + pos + 24); + _imusPos[idx] = 0; + break; + case 'DATA': + switch (_imusCodec[idx]) { + case 8: + if (_imusChan[idx] == 2) + flags |= SoundMixer::FLAG_STEREO; + flags |= SoundMixer::FLAG_UNSIGNED; + buf = (byte *)malloc(sublen); + memcpy(buf, _cur + pos, sublen); + bpos = sublen; + break; + case 12: + if (_imusChan[idx] == 2) + flags |= SoundMixer::FLAG_STEREO; + flags |= SoundMixer::FLAG_16BITS; + buf = (byte *)malloc(2 * sublen); + + bpos = 0; + subpos = 0; + + while (subpos < sublen) { + + while (_imusPos[idx] < 3 && subpos < sublen) { + _imusData[idx][_imusPos[idx]] = _cur[pos + subpos]; + _imusPos[idx]++; + subpos++; + } + + if (_imusPos[idx] == 3) { + uint32 temp; + + temp = (_imusData[idx][1] & 0x0f) << 8; + temp = (temp | _imusData[idx][0]) << 4; + temp -= 0x8000; + + buf[bpos++] = (byte)((temp >> 8) & 0xff); + buf[bpos++] = (byte)(temp & 0xff); + + temp = (_imusData[idx][1] & 0xf0) << 4; + temp = (temp | _imusData[idx][2]) << 4; + temp -= 0x8000; + + buf[bpos++] = (byte)((temp >> 8) & 0xff); + buf[bpos++] = (byte)(temp & 0xff); + _imusPos[idx] = 0; + } + } + break; + default: + error("trk %d: unknown iMUS codec %d", trk, _imusCodec[idx]); + } + + debug(3, "trk %d: iMUSE play part, len 0x%x rate %d remain 0x%x", + trk, bpos, _imusRate[idx], _imusSubSize[idx]); + + _imusBuf[idx] = buf; + _imusFinalSize[idx] = bpos; + _imusFlags[idx] = flags; + _imusNewMixer[idx] = new_mixer; + + break; + default: + error("trk %d: unknown tag inside iMUS %08x [%c%c%c%c]", + trk, _imusSubTag[idx], _imusSubTag[idx] >> 24, + _imusSubTag[idx] >> 16, _imusSubTag[idx] >> 8, _imusSubTag[idx]); + } + + _imusSubSize[idx] -= sublen; + _imusSize[idx] -= sublen; + pos += sublen; + + if (_imusSubSize[idx] == 0 && _imusSubTag[idx] == 'DATA') { + _imusTrk[idx] = 0; + return; + } + } +} + +void SmushPlayer::parseNPAL() { + memcpy(_fluPalette, _cur, 0x300); + _paletteChanged = true; +} + +void SmushPlayer::codec1(CodecData * cd) { + uint y = cd->y; + byte *src = cd->src; + byte *dest = cd->out; + uint h = cd->h; + + if (!h || !cd->w) + return; + + dest += cd->y * cd->pitch; + + do { + byte color; + uint len, num; + uint x; + + if ((uint) y >= (uint) cd->outheight) { + src += READ_LE_UINT16(src)+2; + continue; + } + + len = cd->w; + x = cd->x; + src += 2; + + do { + byte code = *src++; + + num = (code >> 1) + 1; + if (num > len) + num = len; + len -= num; + + if (code & 1) { + color = *src++; +// if ((color = *src++)!=0) { + do { + if ((uint) x < (uint) cd->outwidth) + dest[x] = color; + } while (++x, --num); +// } else { +// x += num; +// } + } else { + do { + color = *src++; + if ( /*(color=*src++) != 0 && */ (uint) x < (uint) cd->outwidth) + dest[x] = color; + } while (++x, --num); + } + } while (len); + } while (dest += cd->pitch, y++, --h); +} + +void SmushPlayer::codec37BompDepack(byte *dst, byte *src, int32 len) { + byte code; + byte color; + int32 num; + + do { + code = *src++; + if (code & 1) { + num = (code >> 1) + 1; + color = *src++; + memset(dst, color, num); + dst += num; + } else { + num = (code >> 1) + 1; + memcpy(dst, src, num); + dst += num; + src += num; + } + } while (len -= num); +} + +void SmushPlayer::codec37Proc4(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *table) { + byte code, *tmp; + int32 i; + uint32 t; + + if (pitch != 320) { + warning("SP: invalid pitch"); + return; + } + + do { + i = bw; + do { + code = *src++; + if (code == 0xFD) { + t = src[0]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst, &t, sizeof uint32); + memcpy(dst + 320, &t, sizeof uint32); + memcpy(dst + 320 * 2, &t, sizeof uint32); + memcpy(dst + 320 * 3, &t, sizeof uint32); +#else + *(uint32 *)(dst + 0) = t; + *(uint32 *)(dst + 320) = t; + *(uint32 *)(dst + 320 * 2) = t; + *(uint32 *)(dst + 320 * 3) = t; +#endif + src += 1; + dst += 4; + } else if (code == 0xFE) { + t = src[0]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst, &t, sizeof uint32); +#else + *(uint32 *)(dst + 0) = t; +#endif + t = src[1]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst + 320, &t, sizeof uint32); +#else + *(uint32 *)(dst + 320) = t; +#endif + t = src[2]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst + 320 * 2, &t, sizeof uint32); +#else + *(uint32 *)(dst + 320 * 2) = t; +#endif + t = src[3]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst + 320 * 3, &t, sizeof uint32); +#else + *(uint32 *)(dst + 320 * 3) = t; +#endif + src += 4; + dst += 4; + } else if (code == 0xFF) { +#ifdef PICKY_ALIGN + memcpy(dst, src, sizeof uint32); + memcpy(dst + 320, src + sizeof uint32, sizeof uint32); + memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32); + memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32); +#else + *(uint32 *)(dst + 0) = ((uint32 *)src)[0]; + *(uint32 *)(dst + 320) = ((uint32 *)src)[1]; + *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2]; + *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3]; +#endif + src += 16; + dst += 4; + } else if (code == 0x00) { + uint16 count = src[0] + 1; + src += 1; + for (uint16 l = 0; l < count; l++) { + tmp = dst + next_offs; +#ifdef PICKY_ALIGN + memcpy(dst, tmp, sizeof uint32); + memcpy(dst + 320, tmp + 320, sizeof uint32); + memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32); + memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32); +#else + *(uint32 *)(dst + 0) = *(uint32 *)(tmp); + *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); + *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); + *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); +#endif + dst += 4; + i--; + if (i == 0) { + i = bw; + dst += 320 * 4 - 320; + bh--; + } + } + i++; + } else { + tmp = dst + table[code] + next_offs; +#ifdef PICKY_ALIGN + memcpy(dst, tmp, sizeof uint32); + memcpy(dst + 320, tmp + 320, sizeof uint32); + memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32); + memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32); +#else + *(uint32 *)(dst + 0) = *(uint32 *)(tmp); + *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); + *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); + *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); +#endif + dst += 4; + } + if (i <= 0) + break; + if (bh <= 0) + break; + } while (--i); + dst += 320 * 4 - 320; + if (bh <= 0) + break; + } while (--bh); +} + + +void SmushPlayer::codec37Proc5(int32 game, byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, + + int32 pitch, int16 *table) { + byte code, *tmp; + int32 i; + uint32 t; + + if (pitch != 320) { + warning("SP: invalid pitch"); + return; + } + + do { + i = bw; + do { + code = *src++; + + // FIXME: Full Throttle has different FD and FEs? + if ((game == GID_DIG) && (code == 0xFD)) { + t = src[0]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst, &t, sizeof uint32); + memcpy(dst + 320, &t, sizeof uint32); + memcpy(dst + 320 * 2, &t, sizeof uint32); + memcpy(dst + 320 * 3, &t, sizeof uint32); +#else + *(uint32 *)(dst + 0) = t; + *(uint32 *)(dst + 320) = t; + *(uint32 *)(dst + 320 * 2) = t; + *(uint32 *)(dst + 320 * 3) = t; +#endif + src += 1; + dst += 4; + } else if ((game == GID_DIG) && (code == 0xFE)) { + t = src[0]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst, &t, sizeof uint32); +#else + *(uint32 *)(dst + 0) = t; +#endif + t = src[1]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst + 320, &t, sizeof uint32); +#else + *(uint32 *)(dst + 320) = t; +#endif + t = src[2]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst + 320 * 2, &t, sizeof uint32); +#else + *(uint32 *)(dst + 320 * 2) = t; +#endif + t = src[3]; + t += (t << 8) + (t << 16) + (t << 24); +#ifdef PICKY_ALIGN + memcpy(dst + 320 * 3, &t, sizeof uint32); +#else + *(uint32 *)(dst + 320 * 3) = t; +#endif + src += 4; + dst += 4; + } else if (code == 0xFF) { +#ifdef PICKY_ALIGN + memcpy(dst, src, sizeof uint32); + memcpy(dst + 320, src + sizeof uint32, sizeof uint32); + memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32); + memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32); +#else + *(uint32 *)(dst + 0) = ((uint32 *)src)[0]; + *(uint32 *)(dst + 320) = ((uint32 *)src)[1]; + *(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2]; + *(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3]; +#endif + src += 16; + dst += 4; + } else { + tmp = dst + table[code] + next_offs; +#ifdef PICKY_ALIGN + memcpy(dst, tmp, sizeof uint32); + memcpy(dst + 320, tmp + 320, sizeof uint32); + memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32); + memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32); +#else + *(uint32 *)(dst + 0) = *(uint32 *)(tmp); + *(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320); + *(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2); + *(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3); +#endif + dst += 4; + } + } while (--i); + dst += 320 * 4 - 320; + } while (--bh); +} + +// this table is the same in FT and Dig +static const int8 maketable_bytes[] = { + 0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0, + -1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0, + 0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1, + -1, 1, -2, 1, -3, 1, -5, 1, -8, 1, -13, 1, -17, 1, -21, 1, + 0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 8, 2, 13, 2, 21, 2, + -1, 2, -2, 2, -3, 2, -5, 2, -8, 2, -13, 2, -17, 2, -21, 2, + 0, 3, 1, 3, 2, 3, 3, 3, 5, 3, 8, 3, 13, 3, 21, 3, + -1, 3, -2, 3, -3, 3, -5, 3, -8, 3, -13, 3, -17, 3, -21, 3, + 0, 5, 1, 5, 2, 5, 3, 5, 5, 5, 8, 5, 13, 5, 21, 5, + -1, 5, -2, 5, -3, 5, -5, 5, -8, 5, -13, 5, -17, 5, -21, 5, + 0, 8, 1, 8, 2, 8, 3, 8, 5, 8, 8, 8, 13, 8, 21, 8, + -1, 8, -2, 8, -3, 8, -5, 8, -8, 8, -13, 8, -17, 8, -21, 8, + 0, 13, 1, 13, 2, 13, 3, 13, 5, 13, 8, 13, 13, 13, 21, 13, + -1, 13, -2, 13, -3, 13, -5, 13, -8, 13, -13, 13, -17, 13, -21, 13, + 0, 21, 1, 21, 2, 21, 3, 21, 5, 21, 8, 21, 13, 21, 21, 21, + -1, 21, -2, 21, -3, 21, -5, 21, -8, 21, -13, 21, -17, 21, -21, 21, + 0, -1, 1, -1, 2, -1, 3, -1, 5, -1, 8, -1, 13, -1, 21, -1, + -1, -1, -2, -1, -3, -1, -5, -1, -8, -1, -13, -1, -17, -1, -21, -1, + 0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 8, -2, 13, -2, 21, -2, + -1, -2, -2, -2, -3, -2, -5, -2, -8, -2, -13, -2, -17, -2, -21, -2, + 0, -3, 1, -3, 2, -3, 3, -3, 5, -3, 8, -3, 13, -3, 21, -3, + -1, -3, -2, -3, -3, -3, -5, -3, -8, -3, -13, -3, -17, -3, -21, -3, + 0, -5, 1, -5, 2, -5, 3, -5, 5, -5, 8, -5, 13, -5, 21, -5, + -1, -5, -2, -5, -3, -5, -5, -5, -8, -5, -13, -5, -17, -5, -21, -5, + 0, -8, 1, -8, 2, -8, 3, -8, 5, -8, 8, -8, 13, -8, 21, -8, + -1, -8, -2, -8, -3, -8, -5, -8, -8, -8, -13, -8, -17, -8, -21, -8, + 0, -13, 1, -13, 2, -13, 3, -13, 5, -13, 8, -13, 13, -13, 21, -13, + -1, -13, -2, -13, -3, -13, -5, -13, -8, -13, -13, -13, -17, -13, -21, -13, + 0, -17, 1, -17, 2, -17, 3, -17, 5, -17, 8, -17, 13, -17, 21, -17, + -1, -17, -2, -17, -3, -17, -5, -17, -8, -17, -13, -17, -17, -17, -21, -17, + 0, -21, 1, -21, 2, -21, 3, -21, 5, -21, 8, -21, 13, -21, 21, -21, + -1, -21, -2, -21, -3, -21, -5, -21, -8, -21, -13, -21, -17, -21, 0, 0, + -8, -29, 8, -29, -18, -25, 17, -25, 0, -23, -6, -22, 6, -22, -13, -19, + 12, -19, 0, -18, 25, -18, -25, -17, -5, -17, 5, -17, -10, -15, 10, -15, + 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11, + 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9, + 1, -9, 6, -9, -29, -8, -11, -8, -8, -8, -3, -8, 3, -8, 8, -8, + 11, -8, 29, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, + -9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, + 22, -6, -17, -5, -7, -5, -4, -5, -2, -5, 0, -5, 2, -5, 4, -5, + 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -1, -4, 0, -4, + 1, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3, + -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 4, -3, 6, -3, + 8, -3, -11, -2, -7, -2, -5, -2, -3, -2, -2, -2, -1, -2, 0, -2, + 1, -2, 2, -2, 3, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, + -4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, + 4, -1, 6, -1, 9, -1, -31, 0, -23, 0, -18, 0, -14, 0, -11, 0, + -7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -31, 1, 0, + 2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, + 23, 0, 31, 0, -9, 1, -6, 1, -4, 1, -3, 1, -2, 1, -1, 1, + 0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 6, 1, 9, 1, -11, 2, + -7, 2, -5, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2, + 3, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -2, 3, + -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3, + -13, 4, -10, 4, -5, 4, -3, 4, -1, 4, 0, 4, 1, 4, 3, 4, + 5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, 0, 5, + 2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, + -1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, + 0, 7, 2, 7, 5, 7, -29, 8, -11, 8, -8, 8, -3, 8, 3, 8, + 8, 8, 11, 8, 29, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, + -4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, + 19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, + 5, 17, 25, 17, -25, 18, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22, + 0, 23, -17, 25, 18, 25, -8, 29, 8, 29, 0, 31, 0, 0, -6, -22, + 6, -22, -13, -19, 12, -19, 0, -18, -5, -17, 5, -17, -10, -15, 10, -15, + 0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11, + 2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9, + 1, -9, 6, -9, -11, -8, -8, -8, -3, -8, 0, -8, 3, -8, 8, -8, + 11, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6, + -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6, + -17, -5, -7, -5, -4, -5, -2, -5, -1, -5, 0, -5, 1, -5, 2, -5, + 4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -2, -4, + -1, -4, 0, -4, 1, -4, 2, -4, 3, -4, 5, -4, 10, -4, 13, -4, + -8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3, + 2, -3, 3, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2, + -4, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2, + 4, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -5, -1, -4, -1, + -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1, + 5, -1, 6, -1, 9, -1, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0, + -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -23, 1, 0, 2, 0, + 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0, + -9, 1, -6, 1, -5, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1, + 1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 9, 1, -11, 2, + -7, 2, -5, 2, -4, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, + 2, 2, 3, 2, 4, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, + -4, 3, -3, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3, + 4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -2, 4, + -1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 5, 4, 10, 4, 13, 4, + -17, 5, -7, 5, -4, 5, -2, 5, -1, 5, 0, 5, 1, 5, 2, 5, + 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6, + 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7, + 2, 7, 5, 7, -11, 8, -8, 8, -3, 8, 0, 8, 3, 8, 8, 8, + 11, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10, + 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13, + -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 0, 18, + -12, 19, 13, 19, -6, 22, 6, 22, 0, 23, +}; + +void SmushPlayer::codec37Maketable(PersistentCodecData37 * pcd, int32 pitch, byte idx) { + int32 i, j; + + if (pcd->table_last_pitch == pitch && pcd->table_last_flags == idx) + return; + + pcd->table_last_pitch = pitch; + pcd->table_last_flags = idx; + + assert(idx * 255 + 254 < (int32)(sizeof(maketable_bytes) / 2)); + + for (i = 0; i < 255; i++) { + j = i + idx * 255; + pcd->table1[i] = maketable_bytes[j * 2 + 1] * pitch + maketable_bytes[j * 2]; + } +} + +bool SmushPlayer::codec37(int32 game, CodecData * cd, PersistentCodecData37 * pcd) { + int32 width_in_blocks, height_in_blocks; + int32 src_pitch; + byte *curbuf; + int32 size; + bool result = false; + + _frameChanged = 1; + + width_in_blocks = (cd->w + 3) >> 2; + height_in_blocks = (cd->h + 3) >> 2; + src_pitch = width_in_blocks * 4; + + codec37Maketable(pcd, src_pitch, cd->src[1]); + + switch (cd->src[0]) { + case 0:{ + curbuf = pcd->deltaBufs[pcd->curtable]; + memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf); + size = READ_LE_UINT32(cd->src + 4); + memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size); + memcpy(curbuf, cd->src + 16, size); + break; + } + + case 2:{ + size = READ_LE_UINT32(cd->src + 4); + curbuf = pcd->deltaBufs[pcd->curtable]; + if (size == 64000) + codec37BompDepack(curbuf, cd->src + 16, size); + else + return (1); + + memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf); + memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size); + break; + } + + case 3:{ + uint16 number = READ_LE_UINT16(cd->src + 2); + + if (number && pcd->flags + 1 != number) + break; + + if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) { + _frameChanged = 0; + result = true; + break; + } + + if ((number & 1) || !(cd->src[12] & 1)) { + pcd->curtable ^= 1; + } + + codec37Proc5(game, pcd->deltaBufs[pcd->curtable], cd->src + 16, + pcd->deltaBufs[pcd->curtable ^ 1] - + pcd->deltaBufs[pcd->curtable], width_in_blocks, + height_in_blocks, src_pitch, pcd->table1); + break; + + } + case 4:{ + uint16 number = READ_LE_UINT16(cd->src + 2); + + if (number && pcd->flags + 1 != number) + break; + + if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) { + _frameChanged = 0; + result = true; + break; + } + + if ((number & 1) || !(cd->src[12] & 1)) { + pcd->curtable ^= 1; + } + + codec37Proc4(pcd->deltaBufs[pcd->curtable], cd->src + 16, + pcd->deltaBufs[pcd->curtable ^ 1] - + pcd->deltaBufs[pcd->curtable], width_in_blocks, + height_in_blocks, src_pitch, pcd->table1); + break; + } + + case 1: + warning("SP: code %d", cd->src[0]); + return (1); + + default: + error("SP: codec37 default case"); + } + + pcd->flags = READ_LE_UINT16(cd->src + 2); + + if (result) { + pcd->curtable ^= 1; + } else { + memcpy(cd->out, pcd->deltaBufs[pcd->curtable], 320 * 200); + } + + return (_frameChanged); +} + +void SmushPlayer::codec37Init(PersistentCodecData37 * pcd, int32 width, int32 height) { + pcd->width = width; + pcd->height = height; + pcd->deltaSize = width * height * 2 + 0x3E00 + 0xBA00; + pcd->deltaBuf = (byte *)calloc(pcd->deltaSize, 1); + pcd->deltaBufs[0] = pcd->deltaBuf + 0x3E00; + pcd->deltaBufs[1] = pcd->deltaBuf + width * height + 0xBA00; + pcd->curtable = 0; + pcd->table1 = (int16 *)calloc(255, sizeof(uint16)); +} + +void SmushPlayer::parseFOBJ() { + byte codec; + CodecData cd; + + cd.out = _renderBitmap; + cd.pitch = cd.outwidth = 320; + cd.outheight = 200; + cd.y = 0; + cd.x = 0; + cd.src = _cur + 0xE; + cd.w = READ_LE_UINT16(_cur + 6); + cd.h = READ_LE_UINT16(_cur + 8); + cd.flags = 0; + + codec = _cur[0]; + + switch (codec) { + case 1: + codec1(&cd); + break; + case 37: + _frameChanged = codec37(_scumm->_gameId, &cd, &pcd37); + break; + default: + error("SP: invalid codec %d", codec); + } +} + +void SmushPlayer::parsePSAD() { // FIXME: Needs to append to a sound buffer + uint32 pos, sublen, tag, idx, trk; + bool new_mixer = false; + byte *buf; + pos = 0; + + trk = READ_LE_UINT16(_cur + pos); /* FIXME: is this correct ? */ + pos += 2; + + for (idx = 0; idx < MAX_STREAMER; idx++) { + if (_psadTrk[idx] == trk) + break; + } + + if (idx == MAX_STREAMER) { + for (idx = 0; idx < MAX_STREAMER; idx++) { + if (_psadTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) { + _psadTrk[idx] = trk; + _saudSize[idx] = 0; + new_mixer = true; + break; + } + } + } + + if (idx == MAX_STREAMER) { + warning("PSAD table full\n"); + return; + } + + pos += 8; /* FIXME: what are these ? */ + + while (pos < _frmeSize) { + + if (_saudSize[idx] == 0) { + tag = READ_BE_UINT32(_cur + pos); + pos += 4; + if (tag != 'SAUD') // FIXME: DIG specific? + warning("trk %d: SAUD tag not found", trk); + _saudSize[idx] = READ_BE_UINT32(_cur + pos); + pos += 4; + } + + if (_saudSubSize[idx] == 0) { + _saudSubTag[idx] = READ_BE_UINT32(_cur + pos); + pos += 4; + _saudSubSize[idx] = READ_BE_UINT32(_cur + pos); + pos += 4; + _saudSize[idx] -= 8; + debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _saudSubSize[idx]); + } + + sublen = _saudSubSize[idx] < (_frmeSize - pos) ? _saudSubSize[idx] : (_frmeSize - pos); + + switch (_saudSubTag[idx]) { + case 'STRK': + /* FIXME: what is this stuff ? */ + _strkRate[idx] = 22050; + break; + case 'SDAT': + buf = (byte *)malloc(sublen); + + memcpy(buf, _cur + pos, sublen); + + debug(3, "trk %d: SDAT part len 0x%x rate %d", trk, sublen, _strkRate[idx]); + + _strkBuf[idx] = buf; + _strkFinalSize[idx] = sublen; + _strkNewMixer[idx] = new_mixer; + break; + case 'SMRK': + _psadTrk[idx] = 0; + break; + case 'SHDR': + /* FIXME: what is this stuff ? */ + break; + default: // FIXME: Add FT tags + warning("trk %d: unknown tag inside PSAD", trk); + } + _saudSubSize[idx] -= sublen; + _saudSize[idx] -= sublen; + pos += sublen; + } +} + +void SmushPlayer::parseTRES() { + if (_scumm->_gameId == GID_DIG) { + if ((_scumm->_noSubtitles) && (READ_LE_UINT16(_cur + 4) != 0)) + return; + + byte * txt = getStringTRES (READ_LE_UINT16(_cur + 16)); + drawStringTRES (READ_LE_UINT16(_cur), READ_LE_UINT16(_cur + 2), txt); + if (txt != NULL) + free (txt); + } +} + +void SmushPlayer::parseXPAL() { + int32 num; + int32 i; + + num = READ_LE_UINT16(_cur + 2); + if (num == 0 || num == 0x200) { + if (num == 0x200) + memcpy(_fluPalette, _cur + 0x604, 0x300); + + for (i = 0; i < 0x300; i++) { + _fluPalMul129[i] = _fluPalette[i] * 129; + _fluPalWords[i] = READ_LE_UINT16(_cur + 4 + i * 2); + } + return; + } + + parseNPAL(); + + for (i = 0; i < 0x300; i++) { + _fluPalMul129[i] += _fluPalWords[i]; + _fluPalette[i] = _fluPalMul129[i] >> 7; + } + + _paletteChanged = true; +} + +void SmushPlayer::parseFRME() { + _cur = _block; + + do { + _frmeTag = nextBE32(); + _frmeSize = nextBE32(); + + switch (_frmeTag) { + case 'NPAL': + parseNPAL(); + break; + case 'FOBJ': + parseFOBJ(); + break; + case 'PSAD': + parsePSAD(); + break; + case 'TRES': + parseTRES(); + break; + case 'XPAL': + parseXPAL(); + break; + case 'IACT': + parseIACT(); + break; + case 'STOR': + case 'FTCH': + break; + + default: + error("SP: Encountered invalid block %c%c%c%c", _frmeTag >> 24, _frmeTag >> 16, _frmeTag >> 8, _frmeTag); + } + + _cur += (_frmeSize + 1) & ~1; + } while (_cur + 4 < _block + _blockSize); +} + +void SmushPlayer::init() { + _renderBitmap = _scumm->_videoBuffer; + codec37Init(&pcd37, 320, 200); + + memset(_saudSize, 0, sizeof(_saudSize)); + memset(_saudSubSize, 0, sizeof(_saudSubSize)); + memset(_psadTrk, 0, sizeof(_psadTrk)); + + memset(_imusSize, 0, sizeof(_imusSize)); + memset(_imusSubSize, 0, sizeof(_imusSubSize)); + memset(_imusTrk, 0, sizeof(_imusTrk)); + memset(_imusData, 0, sizeof(_imusData)); + memset(_imusPos, 0, sizeof(_imusPos)); + memset(_imusChan, 0, sizeof(_imusChan)); + + if (_scumm->_gameId == GID_DIG) + { + for (uint8 l = 0; l < SP_MAX_FONTS; l++) { + _fonts[l] = NULL; + } + _bufferTres = NULL; + loadTres(); + loadFonts(); + } + _scumm->_timer->installProcedure(&smush_handler, 75); +} + +void SmushPlayer::deinit() { + if (_scumm->_gameId == GID_DIG) + { + if (_bufferTres != NULL) + free (_bufferTres); + + for (int l = 0; l < SP_MAX_FONTS; l++) { + if (_fonts[l] != NULL) { + free (_fonts[l]); + _fonts[l] = NULL; + } + } + } + _scumm->_timer->releaseProcedure(&smush_handler); +} + +void SmushPlayer::go() { + while (parseTag()) { + } +} + +void SmushPlayer::setPalette() { + int32 i; + byte palette_colors[1024]; + byte *p = palette_colors; + byte *data = _fluPalette; + + for (i = 0; i != 256; i++, data += 3, p += 4) { + p[0] = data[0]; + p[1] = data[1]; + p[2] = data[2]; + p[3] = 0; + } + + _scumm->_system->set_palette(palette_colors, 0, 256); +} + +void SmushPlayer::update() { + _lock = false; +} + +void SmushPlayer::startVideo(short int arg, byte *videoFile) { + int32 frameIndex = 0; + int32 idx; + + _in = NULL; + _paletteChanged = false; + _block = NULL; + _blockTag = 0; + _blockSize = 0; + _cur = NULL; + _renderBitmap = NULL; + _frameSize = 0; + _frmeTag = 0; + _frmeSize = 0; + _deltaBuf = NULL; + _deltaBufSize = 0; + _lock = true; + + memset (&pcd37, 0, sizeof (PersistentCodecData37)); + + _scumm->_sound->pauseBundleMusic(true); + init(); + openFile(videoFile); + + if (_in == NULL) + return; + + if (_scumm->fileReadDwordBE(_in) != 'ANIM') + error("SP: file is not an anim"); + + fileSize = _scumm->fileReadDwordBE(_in); + + _scumm->videoFinished = 0; + _scumm->_insaneState = 1; + + do { + _frameChanged = true; + + if (ftell(_in) >= fileSize) + break; +#ifdef INSANE_DEBUG + warning("Playing frame %d", frameIndex); +#endif + + parseTag(); + frameIndex++; + + do { + _scumm->waitForTimer(1); + } while (_lock); + _lock = true; + + if (_scumm->_gameId == GID_DIG) { + for (idx = 0; idx < MAX_STREAMER; idx++) { + if (_imusTrk[idx] != 0) { + if (_imusNewMixer[idx]) { + _scumm->_mixer->play_stream(NULL, idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]); + } else { + _scumm->_mixer->append(idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]); + } + } + } + } + + if (_scumm->_gameId == GID_FT) { + for (idx = 0; idx < MAX_STREAMER; idx++) { + if (_psadTrk[idx] != 0) { + if (_strkNewMixer[idx]) { + _scumm->_mixer->play_stream(NULL, idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE); + } else { + _scumm->_mixer->append(idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE); + } + } + } + } + + if (_paletteChanged) { + _paletteChanged = false; + setPalette(); + _scumm->setDirtyColors(0, 255); + } + + if (_frameChanged) { + _scumm->_system->copy_rect(_scumm->_videoBuffer, 320, 0, 0, 320, 200); + _scumm->_system->update_screen(); + } + + _scumm->processKbd(); + + } while (!_scumm->videoFinished); + + deinit(); + + _scumm->_insaneState = 0; + _scumm->exitCutscene(); + _scumm->_sound->pauseBundleMusic(false); +} |
