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author | Gregory Montoir | 2005-08-11 18:09:47 +0000 |
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committer | Gregory Montoir | 2005-08-11 18:09:47 +0000 |
commit | 0cecdec74c1d7da6cc472e69757124b834c1ef69 (patch) | |
tree | 8efe8e43e480e8478020c047188dc1406e550b00 /scumm/insane/insane_scenes.cpp | |
parent | ea658702b5a11dfc77373594e5ce7579452b373d (diff) | |
download | scummvm-rg350-0cecdec74c1d7da6cc472e69757124b834c1ef69.tar.gz scummvm-rg350-0cecdec74c1d7da6cc472e69757124b834c1ef69.tar.bz2 scummvm-rg350-0cecdec74c1d7da6cc472e69757124b834c1ef69.zip |
rename some actor struct fields
svn-id: r18664
Diffstat (limited to 'scumm/insane/insane_scenes.cpp')
-rw-r--r-- | scumm/insane/insane_scenes.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/insane/insane_scenes.cpp b/scumm/insane/insane_scenes.cpp index cb32a2aee6..ad41b62985 100644 --- a/scumm/insane/insane_scenes.cpp +++ b/scumm/insane/insane_scenes.cpp @@ -765,8 +765,8 @@ void Insane::setEnemyCostumes(void) { _actor[0].weapon = INV_HAND; _actor[0].weaponClass = 2; _actor[0].animWeaponClass = 0; - _actor[0].field_34 = 2; - _actor[0].field_38 = 0; + _actor[0].newFacingFlag = 2; + _actor[0].curFacingFlag = 0; _actor[0].tilt = 0; _actor[0].field_8 = 1; _actor[0].act[2].state = 1; |