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authorMax Horn2004-09-28 19:28:59 +0000
committerMax Horn2004-09-28 19:28:59 +0000
commit6a50ba2308c6a9fc3eb733f310c87ed279b565ed (patch)
treed2bb9ff8a5e4190454e5a114fe97a10d1931ed06 /scumm/insane
parent17f85e8b1a3aada9672d0929e775e776bcbd89f0 (diff)
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Changed more of the actor class members to match our coding guidelines (in the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle
svn-id: r15331
Diffstat (limited to 'scumm/insane')
-rw-r--r--scumm/insane/insane.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index 6e06b3c0df..3d515d0a87 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -1157,7 +1157,7 @@ void Insane::smlayer_putActor(int actornum, int actnum, int x, int y, byte room)
void Insane::smlayer_setActorLayer(int actornum, int actnum, int layer) {
Actor *a = _vm->derefActor(_actor[actornum].act[actnum].actor, "smlayer_setActorLayer");
- a->layer = layer;
+ a->_layer = layer;
}
void Insane::smlayer_setFluPalette(byte *pal, int shut_flag) {