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author | Torbjörn Andersson | 2004-09-05 15:44:29 +0000 |
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committer | Torbjörn Andersson | 2004-09-05 15:44:29 +0000 |
commit | 11a449a08c4f9ddafa0226aa89673af3782251b7 (patch) | |
tree | 29115a2bdf9ec5b68a8d8b915e0195f7898fbbcf /scumm/intern.h | |
parent | 548e51dce85d44d9da214a8b679d18aed5cff7ed (diff) | |
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Fixed scrollEffect() regression introduced when move_screen() was removed.
I have tested this on all the cases I know of where scrollEffect() is used:
* The diving scene in Monkey Island 2
* The camel and balloon rides in Fate of Atlantis
* The arrival of the thunder storm in Day of the Tentacle
* Seeing the loose end in Sam & Max
So far it seems to work fine. Knock on wood.
svn-id: r14908
Diffstat (limited to 'scumm/intern.h')
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