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author | Max Horn | 2005-05-26 16:39:40 +0000 |
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committer | Max Horn | 2005-05-26 16:39:40 +0000 |
commit | 6e42068c8bda323f41f48d77d76582579da2c5ac (patch) | |
tree | d5efe240bd47341993bceaecc8450ee04cdf5302 /scumm/intern.h | |
parent | 97f03369ec4086bf33da3a436c5c8e8aa3253a90 (diff) | |
download | scummvm-rg350-6e42068c8bda323f41f48d77d76582579da2c5ac.tar.gz scummvm-rg350-6e42068c8bda323f41f48d77d76582579da2c5ac.tar.bz2 scummvm-rg350-6e42068c8bda323f41f48d77d76582579da2c5ac.zip |
In V7/V8 games, use the blast text system to render verbs (this fixes bug #1208956, but certainly will cause new regressions ;-)
svn-id: r18267
Diffstat (limited to 'scumm/intern.h')
-rw-r--r-- | scumm/intern.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/intern.h b/scumm/intern.h index ab1942f095..cb57a157ee 100644 --- a/scumm/intern.h +++ b/scumm/intern.h @@ -1298,6 +1298,8 @@ protected: virtual void translateText(const byte *text, byte *trans_buff); virtual void loadLanguageBundle(); void playSpeech(const byte *ptr); + + virtual void drawVerb(int verb, int mode); }; class ScummEngine_v8 : public ScummEngine_v7 { |