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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /scumm/intern_he.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'scumm/intern_he.h')
-rw-r--r--scumm/intern_he.h606
1 files changed, 0 insertions, 606 deletions
diff --git a/scumm/intern_he.h b/scumm/intern_he.h
deleted file mode 100644
index 26a9e0a40f..0000000000
--- a/scumm/intern_he.h
+++ /dev/null
@@ -1,606 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCUMM_INTERN_HE_H
-#define SCUMM_INTERN_HE_H
-
-#include "scumm/intern.h"
-#ifndef DISABLE_HE
-#include "scumm/floodfill_he.h"
-#include "scumm/wiz_he.h"
-#endif
-
-namespace Scumm {
-
-#ifndef DISABLE_HE
-class ResExtractor;
-class LogicHE;
-class Sprite;
-#endif
-
-class ScummEngine_v60he : public ScummEngine_v6 {
-protected:
- typedef void (ScummEngine_v60he::*OpcodeProcv60he)();
- struct OpcodeEntryv60he {
- OpcodeProcv60he proc;
- const char *desc;
- };
-
- const OpcodeEntryv60he *_opcodesv60he;
-
- Common::File _hFileTable[17];
-
-public:
- ScummEngine_v60he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex) : ScummEngine_v6(detector, syst, gs, md5sum, substResFileNameIndex) {}
-
- virtual void scummInit();
-
-protected:
- virtual void setupOpcodes();
- virtual void executeOpcode(byte i);
- virtual const char *getOpcodeDesc(byte i);
-
- virtual void saveOrLoad(Serializer *s);
-
- void localizeArray(int slot, byte scriptSlot);
- void redimArray(int arrayId, int newX, int newY, int d);
- int readFileToArray(int slot, int32 size);
- void writeFileFromArray(int slot, int resID);
- int virtScreenSave(byte *dst, int x1, int y1, int x2, int y2);
- void virtScreenLoad(int resIdx, int x1, int y1, int x2, int y2);
- virtual void decodeParseString(int a, int b);
- void swapObjects(int object1, int object2);
-
- /* HE version 60 script opcodes */
- void o60_setState();
- void o60_roomOps();
- void o60_actorOps();
- void o60_wait();
- void o60_kernelSetFunctions();
- void o60_kernelGetFunctions();
- void o60_openFile();
- void o60_closeFile();
- void o60_deleteFile();
- void o60_readFile();
- void o60_rename();
- void o60_writeFile();
- void o60_soundOps();
- void o60_seekFilePos();
- void o60_localizeArrayToScript();
- void o60_redimArray();
- void o60_readFilePos();
-};
-
-#ifndef DISABLE_HE
-class ScummEngine_v70he : public ScummEngine_v60he {
- friend class ResExtractor;
- friend class Wiz;
-
-protected:
- typedef void (ScummEngine_v70he::*OpcodeProcv70he)();
- struct OpcodeEntryv70he {
- OpcodeProcv70he proc;
- const char *desc;
- };
-
- const OpcodeEntryv70he *_opcodesv70he;
-
- ResExtractor *_resExtractor;
-
- byte *_heV7RoomOffsets;
-
- int32 _heSndSoundId, _heSndOffset, _heSndChannel, _heSndFlags, _heSndSoundFreq;
-
- bool _skipProcessActors;
-
-public:
- ScummEngine_v70he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex);
- ~ScummEngine_v70he();
-
- Wiz *_wiz;
-
- byte *heFindResourceData(uint32 tag, byte *ptr);
- byte *heFindResource(uint32 tag, byte *ptr);
- byte *findWrappedBlock(uint32 tag, byte *ptr, int state, bool flagError);
-
-protected:
- virtual void setupOpcodes();
- virtual void executeOpcode(byte i);
- virtual const char *getOpcodeDesc(byte i);
-
- virtual void setupScummVars();
- virtual void initScummVars();
-
- virtual void saveOrLoad(Serializer *s);
-
- virtual void readRoomsOffsets();
- virtual void readGlobalObjects();
- virtual void readIndexBlock(uint32 blocktype, uint32 itemsize);
-
- virtual int getActorFromPos(int x, int y);
-
- int getStringCharWidth(byte chr);
- virtual int setupStringArray(int size);
- void appendSubstring(int dst, int src, int len2, int len);
-
- virtual void setCursorFromImg(uint img, uint room, uint imgindex);
-
- virtual void clearDrawQueues();
-
- void remapHEPalette(const uint8 *src, uint8 *dst);
-
- /* HE version 70 script opcodes */
- void o70_startSound();
- void o70_pickupObject();
- void o70_getActorRoom();
- void o70_resourceRoutines();
- void o70_systemOps();
- void o70_kernelSetFunctions();
- void o70_seekFilePos();
- void o70_copyString();
- void o70_getStringWidth();
- void o70_getStringLen();
- void o70_appendString();
- void o70_concatString();
- void o70_compareString();
- void o70_isResourceLoaded();
- void o70_readINI();
- void o70_writeINI();
- void o70_getStringLenForWidth();
- void o70_getCharIndexInString();
- void o70_setFilePath();
- void o70_setWindowCaption();
- void o70_polygonOps();
- void o70_polygonHit();
-
- byte VAR_NUM_SOUND_CHANNELS;
- byte VAR_WIZ_TCOLOR;
-};
-
-class ScummEngine_v71he : public ScummEngine_v70he {
-public:
- ScummEngine_v71he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex);
-
-protected:
- virtual void saveOrLoad(Serializer *s);
-
- virtual void redrawBGAreas();
-
- virtual void processActors();
- void preProcessAuxQueue();
- void postProcessAuxQueue();
-
-public:
- /* Actor AuxQueue stuff (HE) */
- AuxBlock _auxBlocks[16];
- uint16 _auxBlocksNum;
- AuxEntry _auxEntries[16];
- uint16 _auxEntriesNum;
-
- void queueAuxBlock(Actor *a);
- void queueAuxEntry(int actorNum, int subIndex);
-};
-
-class ScummEngine_v72he : public ScummEngine_v71he {
-protected:
- typedef void (ScummEngine_v72he::*OpcodeProcV72he)();
- struct OpcodeEntryV72he {
- OpcodeProcV72he proc;
- const char *desc;
- };
-
-#if !defined(__GNUC__)
- #pragma START_PACK_STRUCTS
-#endif
-
- struct ArrayHeader {
- int32 type; //0
- int32 dim1start; //4
- int32 dim1end; //8
- int32 dim2start; //0C
- int32 dim2end; //10
- byte data[1]; //14
- } GCC_PACK;
-
-#if !defined(__GNUC__)
- #pragma END_PACK_STRUCTS
-#endif
-
- const OpcodeEntryV72he *_opcodesV72he;
-
- int _stringLength;
- byte _stringBuffer[4096];
-
- WizParameters _wizParams;
-
-public:
- ScummEngine_v72he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex);
-
- virtual void scummInit();
-
-protected:
- virtual void setupOpcodes();
- virtual void executeOpcode(byte i);
- virtual const char *getOpcodeDesc(byte i);
-
- virtual void setupScummVars();
- virtual void initScummVars();
- virtual void readArrayFromIndexFile();
-
- virtual byte *getStringAddress(int i);
- virtual void readMAXS(int blockSize);
-
- virtual void redrawBGAreas();
-
- ArrayHeader *defineArray(int array, int type, int dim2start, int dim2end, int dim1start, int dim1end);
- virtual int readArray(int array, int idx2, int idx1);
- virtual void writeArray(int array, int idx2, int idx1, int value);
- void redimArray(int arrayId, int newDim2start, int newDim2end,
- int newDim1start, int newDim1end, int type);
- void checkArrayLimits(int array, int dim2start, int dim2end, int dim1start, int dim1end);
- void copyArray(int array1, int a1_dim2start, int a1_dim2end, int a1_dim1start, int a1_dim1end,
- int array2, int a2_dim2start, int a2_dim2end, int a2_dim1start, int a2_dim1end);
- void copyArrayHelper(ArrayHeader *ah, int idx2, int idx1, int len1, byte **data, int *size, int *num);
- virtual int setupStringArray(int size);
- int readFileToArray(int slot, int32 size);
- void writeFileFromArray(int slot, int32 resID);
-
- virtual void decodeParseString(int a, int b);
- void decodeScriptString(byte *dst, bool scriptString = false);
- void copyScriptString(byte *dst, int dstSize);
- int convertFilePath(byte *dst, bool setFilePath = false);
-
- int findObject(int x, int y, int num, int *args);
- int getSoundResourceSize(int id);
-
- virtual bool handleNextCharsetCode(Actor *a, int *c);
-
- /* HE version 72 script opcodes */
- void o72_pushDWord();
- void o72_getScriptString();
- void o72_isAnyOf();
- void o72_resetCutscene();
- void o72_findObjectWithClassOf();
- void o72_getObjectImageX();
- void o72_getObjectImageY();
- void o72_captureWizImage();
- void o72_getTimer();
- void o72_setTimer();
- void o72_getSoundPosition();
- void o72_startScript();
- void o72_startObject();
- void o72_drawObject();
- void o72_printWizImage();
- void o72_getArrayDimSize();
- void o72_getNumFreeArrays();
- void o72_roomOps();
- void o72_actorOps();
- void o72_verbOps();
- void o72_findObject();
- void o72_arrayOps();
- void o72_systemOps();
- void o72_talkActor();
- void o72_talkEgo();
- void o72_dimArray();
- void o72_dim2dimArray();
- void o72_traceStatus();
- void o72_debugInput();
- void o72_drawWizImage();
- void o72_kernelGetFunctions();
- void o72_jumpToScript();
- void o72_openFile();
- void o72_readFile();
- void o72_writeFile();
- void o72_findAllObjects();
- void o72_deleteFile();
- void o72_rename();
- void o72_getPixel();
- void o72_pickVarRandom();
- void o72_redimArray();
- void o72_readINI();
- void o72_writeINI();
- void o72_getResourceSize();
- void o72_setFilePath();
- void o72_setWindowCaption();
-
- byte VAR_NUM_ROOMS;
- byte VAR_NUM_SCRIPTS;
- byte VAR_NUM_SOUNDS;
- byte VAR_NUM_COSTUMES;
- byte VAR_NUM_IMAGES;
- byte VAR_NUM_CHARSETS;
-
- byte VAR_POLYGONS_ONLY;
-};
-
-class ScummEngine_v80he : public ScummEngine_v72he {
-protected:
- typedef void (ScummEngine_v80he::*OpcodeProcV80he)();
- struct OpcodeEntryV80he {
- OpcodeProcV80he proc;
- const char *desc;
- };
-
- const OpcodeEntryV80he *_opcodesV80he;
-
- int32 _heSndResId, _curSndId, _sndPtrOffs, _sndTmrOffs;
-
-public:
- ScummEngine_v80he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex);
-
-protected:
- virtual void setupOpcodes();
- virtual void executeOpcode(byte i);
- virtual const char *getOpcodeDesc(byte i);
-
- virtual void setupScummVars();
- virtual void initScummVars();
-
- virtual void initCharset(int charset);
-
- virtual void clearDrawQueues();
-
- void createSound(int snd1id, int snd2id);
-
- void drawLine(int x1, int y1, int x, int unk1, int unk2, int type, int id);
- void drawPixel(int x, int y, int flags);
-
- /* HE version 80 script opcodes */
- void o80_createSound();
- void o80_getFileSize();
- void o80_stringToInt();
- void o80_getSoundVar();
- void o80_localizeArrayToRoom();
- void o80_sourceDebug();
- void o80_readConfigFile();
- void o80_writeConfigFile();
- void o80_cursorCommand();
- void o80_setState();
- void o80_drawWizPolygon();
- void o80_drawLine();
- void o80_pickVarRandom();
-
- byte VAR_PLATFORM;
- byte VAR_WINDOWS_VERSION;
- byte VAR_CURRENT_CHARSET;
- byte VAR_COLOR_DEPTH;
-};
-
-class ScummEngine_v90he : public ScummEngine_v80he {
- friend class LogicHE;
- friend class Sprite;
-
-protected:
- typedef void (ScummEngine_v90he::*OpcodeProcV90he)();
- struct OpcodeEntryV90he {
- OpcodeProcV90he proc;
- const char *desc;
- };
-
- const OpcodeEntryV90he *_opcodesV90he;
-
- FloodFillParameters _floodFillParams;
-
- struct VideoParameters {
- byte filename[260];
- int32 status;
- int32 flags;
- int32 unk2;
- int32 wizResNum;
- };
-
- VideoParameters _videoParams;
-
- int32 _heObject, _heObjectNum;
- int32 _hePaletteNum;
-
- int32 _curMaxSpriteId;
- int32 _curSpriteId;
- int32 _curSpriteGroupId;
-
-public:
- ScummEngine_v90he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex);
- ~ScummEngine_v90he();
-
- virtual void scummInit();
-
- LogicHE *_logicHE;
- Sprite *_sprite;
-
-protected:
- virtual void allocateArrays();
- virtual void setupOpcodes();
- virtual void executeOpcode(byte i);
- virtual const char *getOpcodeDesc(byte i);
-
- virtual void setupScummVars();
- virtual void initScummVars();
-
- virtual void saveOrLoad(Serializer *s);
-
- virtual void readMAXS(int blockSize);
-
- virtual void processActors();
-
- int computeWizHistogram(int resnum, int state, int x, int y, int w, int h);
- void getArrayDim(int array, int *dim2start, int *dim2end, int *dim1start, int *dim1end);
- void sortArray(int array, int dim2start, int dim2end, int dim1start, int dim1end, int sortOrder);
-
-public:
- int getGroupSpriteArray(int spriteGroupId);
-
-protected:
- uint8 *getHEPaletteIndex(int palSlot);
- int getHEPaletteColor(int palSlot, int color);
- int getHEPaletteSimilarColor(int palSlot, int red, int green, int start, int end);
- int getHEPaletteColorComponent(int palSlot, int color, int component);
- void setHEPaletteColor(int palSlot, uint8 color, uint8 r, uint8 g, uint8 b);
- void setHEPaletteFromPtr(int palSlot, const uint8 *palData);
- void setHEPaletteFromCostume(int palSlot, int resId);
- void setHEPaletteFromImage(int palSlot, int resId, int state);
- void setHEPaletteFromRoom(int palSlot, int resId, int state);
- void restoreHEPalette(int palSlot);
- void copyHEPalette(int dstPalSlot, int srcPalSlot);
- void copyHEPaletteColor(int palSlot, uint8 dstColor, uint8 srcColor);
-
-
- void setDefaultCursor();
-
-protected:
- /* HE version 90 script opcodes */
- void o90_dup_n();
- void o90_min();
- void o90_max();
- void o90_sin();
- void o90_cos();
- void o90_sqrt();
- void o90_atan2();
- void o90_getSegmentAngle();
- void o90_getActorData();
- void o90_startScriptUnk();
- void o90_jumpToScriptUnk();
- void o90_videoOps();
- void o90_getVideoData();
- void o90_wizImageOps();
- void o90_getDistanceBetweenPoints();
- void o90_getSpriteInfo();
- void o90_setSpriteInfo();
- void o90_getSpriteGroupInfo();
- void o90_setSpriteGroupInfo();
- void o90_getWizData();
- void o90_floodFill();
- void o90_mod();
- void o90_shl();
- void o90_shr();
- void o90_xor();
- void o90_findAllObjectsWithClassOf();
- void o90_getPolygonOverlap();
- void o90_cond();
- void o90_dim2dim2Array();
- void o90_redim2dimArray();
- void o90_getLinesIntersectionPoint();
- void o90_sortArray();
- void o90_getObjectData();
- void o90_getPaletteData();
- void o90_paletteOps();
- void o90_fontUnk();
- void o90_getActorAnimProgress();
- void o90_kernelGetFunctions();
- void o90_kernelSetFunctions();
-
- byte VAR_NUM_SPRITE_GROUPS;
- byte VAR_NUM_SPRITES;
- byte VAR_NUM_PALETTES;
- byte VAR_NUM_UNK;
-
- byte VAR_U32_VERSION;
- byte VAR_U32_ARRAY_UNK;
-};
-
-class ScummEngine_v99he : public ScummEngine_v90he {
-public:
- ScummEngine_v99he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex) : ScummEngine_v90he(detector, syst, gs, md5sum, substResFileNameIndex) {}
-
- virtual void scummInit();
-
-protected:
- virtual void initScummVars();
-
- virtual void readMAXS(int blockSize);
-
- virtual void saveOrLoad(Serializer *s);
-
- virtual void copyPalColor(int dst, int src);
- virtual void darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor);
- virtual void setPaletteFromPtr(const byte *ptr, int numcolor = -1);
- virtual void setPalColor(int index, int r, int g, int b);
- virtual void updatePalette();
-};
-
-class ScummEngine_v100he : public ScummEngine_v99he {
-protected:
- typedef void (ScummEngine_v100he::*OpcodeProcV100he)();
- struct OpcodeEntryV100he {
- OpcodeProcV100he proc;
- const char *desc;
- };
-
- int32 _heResId, _heResType;
-
- const OpcodeEntryV100he *_opcodesV100he;
-
-public:
- ScummEngine_v100he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], int substResFileNameIndex) : ScummEngine_v99he(detector, syst, gs, md5sum, substResFileNameIndex) {}
-
-protected:
- virtual void setupOpcodes();
- virtual void executeOpcode(byte i);
- virtual const char *getOpcodeDesc(byte i);
-
- virtual void saveOrLoad(Serializer *s);
-
- virtual void decodeParseString(int a, int b);
-
- /* HE version 100 script opcodes */
- void o100_actorOps();
- void o100_arrayOps();
- void o100_dim2dimArray();
- void o100_redim2dimArray();
- void o100_dimArray();
- void o100_drawLine();
- void o100_drawObject();
- void o100_floodFill();
- void o100_setSpriteGroupInfo();
- void o100_resourceRoutines();
- void o100_wizImageOps();
- void o100_jumpToScript();
- void o100_createSound();
- void o100_dim2dim2Array();
- void o100_paletteOps();
- void o100_jumpToScriptUnk();
- void o100_startScriptUnk();
- void o100_redimArray();
- void o100_roomOps();
- void o100_startSound();
- void o100_setSpriteInfo();
- void o100_startScript();
- void o100_systemOps();
- void o100_cursorCommand();
- void o100_videoOps();
- void o100_wait();
- void o100_writeFile();
- void o100_isResourceLoaded();
- void o100_getResourceSize();
- void o100_getSpriteGroupInfo();
- void o100_getPaletteData();
- void o100_readFile();
- void o100_getSpriteInfo();
- void o100_getWizData();
- void o100_getVideoData();
-};
-#endif
-
-
-} // End of namespace Scumm
-
-#endif