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author | Travis Howell | 2006-01-05 07:06:47 +0000 |
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committer | Travis Howell | 2006-01-05 07:06:47 +0000 |
commit | e01afb0bd4b80c387a6170ee45a74ad684038b49 (patch) | |
tree | 3807c3801aa8b0b973474dc929c7062e5ccffb47 /scumm/module.mk | |
parent | c2702891ceef6f08b3e5b6c22346119202101813 (diff) | |
download | scummvm-rg350-e01afb0bd4b80c387a6170ee45a74ad684038b49.tar.gz scummvm-rg350-e01afb0bd4b80c387a6170ee45a74ad684038b49.tar.bz2 scummvm-rg350-e01afb0bd4b80c387a6170ee45a74ad684038b49.zip |
Initial support for sound code in HE games.
Split HE sound functions into separate file.
svn-id: r19909
Diffstat (limited to 'scumm/module.mk')
-rw-r--r-- | scumm/module.mk | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/module.mk b/scumm/module.mk index 60498cb631..547a64e174 100644 --- a/scumm/module.mk +++ b/scumm/module.mk @@ -42,6 +42,7 @@ MODULE_OBJS := \ scumm/script_v6he.o \ scumm/scumm.o \ scumm/sound.o \ + scumm/sound_he.o \ scumm/string.o \ scumm/usage_bits.o \ scumm/util.o \ |