diff options
author | Torbjörn Andersson | 2005-09-21 10:09:58 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2005-09-21 10:09:58 +0000 |
commit | 8f8f0daf1cf29138bc10fdc2d923283a56b70bfc (patch) | |
tree | 67c15956d6fd137cf694532133fb2f88be806f58 /scumm/nut_renderer.cpp | |
parent | 15969fa797779d31da869992f86c2d54117fe7cd (diff) | |
download | scummvm-rg350-8f8f0daf1cf29138bc10fdc2d923283a56b70bfc.tar.gz scummvm-rg350-8f8f0daf1cf29138bc10fdc2d923283a56b70bfc.tar.bz2 scummvm-rg350-8f8f0daf1cf29138bc10fdc2d923283a56b70bfc.zip |
Added a GAME_SWAPENDIAN flag so that game files can be labelled as having
the opposite byte order of the rest of the files. This is needed for the
multi-OS version. (Now it crashes with a "RAWInputStream() wrong musicInfo"
message instead, but it's still an improvement.)
svn-id: r18852
Diffstat (limited to 'scumm/nut_renderer.cpp')
0 files changed, 0 insertions, 0 deletions