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authorMax Horn2003-05-10 12:59:32 +0000
committerMax Horn2003-05-10 12:59:32 +0000
commit114af3159e7c4fc552972a460f845e982fbc6ef5 (patch)
treec941da35b4115d80046ace0f8d05f1026cdd78ba /scumm/object.cpp
parent97197f95ea5159e3b8caa5cc7f92fdbf0523a9ed (diff)
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added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifies the full width of the image passed in, not how much we shoul draw of it) - this will be used for the new V2 drawBitmap code; renamed drawBitmap parameter 'h' to 'height'
svn-id: r7412
Diffstat (limited to 'scumm/object.cpp')
-rw-r--r--scumm/object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp
index fd33c4a140..f022af1a95 100644
--- a/scumm/object.cpp
+++ b/scumm/object.cpp
@@ -396,7 +396,7 @@ void Scumm::drawObject(int obj, int arg) {
// the inventory and conversation icons.
if ((_features & GF_AFTER_V7 || _gameId == GID_SAMNMAX) && getClass(od->obj_nr, 22))
flags |= Gdi::dbDrawMaskOnAll;
- gdi.drawBitmap(ptr, &virtscr[0], x, ypos, height, x - xpos, numstrip, flags);
+ gdi.drawBitmap(ptr, &virtscr[0], x, ypos, width << 3, height, x - xpos, numstrip, flags);
}
}