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author | James Brown | 2003-01-11 18:53:15 +0000 |
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committer | James Brown | 2003-01-11 18:53:15 +0000 |
commit | 15decf5b157ce62ed9af5c78c31dfa69b93f700e (patch) | |
tree | 0550bcc3194d6fa74fb4413cde3188c4d5505845 /scumm/object.cpp | |
parent | 911353c7109f4ed43eb87a6f709e618d622d8afc (diff) | |
download | scummvm-rg350-15decf5b157ce62ed9af5c78c31dfa69b93f700e.tar.gz scummvm-rg350-15decf5b157ce62ed9af5c78c31dfa69b93f700e.tar.bz2 scummvm-rg350-15decf5b157ce62ed9af5c78c31dfa69b93f700e.zip |
Better warn on the flObject 188/189 load hack
svn-id: r6401
Diffstat (limited to 'scumm/object.cpp')
-rw-r--r-- | scumm/object.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp index 7de49d821e..7b51b0cf05 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -126,6 +126,7 @@ int Scumm::getObjectIndex(int object) // hack in the whole engine. It's that bad. // (Workaround flobject 188/189 not loaded bug) if (_gameId == GID_CMI && ((object == 188 || object == 189))) { + warning("FIXME MAJOR: Hacking load of FlObject %d\n", object); loadFlObject(object, 3); return getObjectIndex(object); } |