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author | Torbjörn Andersson | 2005-05-27 07:01:04 +0000 |
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committer | Torbjörn Andersson | 2005-05-27 07:01:04 +0000 |
commit | 894f630cd0760a8f9aa8fe831d5dae47059ab00d (patch) | |
tree | c3f195a82626d6623843763803ac282bfd1649db /scumm/object.cpp | |
parent | 82c1cdb5867f98e54bd61fa5e7d5da14424424d0 (diff) | |
download | scummvm-rg350-894f630cd0760a8f9aa8fe831d5dae47059ab00d.tar.gz scummvm-rg350-894f630cd0760a8f9aa8fe831d5dae47059ab00d.tar.bz2 scummvm-rg350-894f630cd0760a8f9aa8fe831d5dae47059ab00d.zip |
Added workaround for Sam & Max music issue at the Dino Bungie Memorial. As
far as I can telL, the issue was caused by sloppy scripting, though it is
of course perfectly possible that it worked with the original interpreter
anyway.
svn-id: r18270
Diffstat (limited to 'scumm/object.cpp')
0 files changed, 0 insertions, 0 deletions