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author | Max Horn | 2005-05-25 09:25:27 +0000 |
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committer | Max Horn | 2005-05-25 09:25:27 +0000 |
commit | 7afc24881dfbb6bad7c367a19996abe246640da0 (patch) | |
tree | 8afcd7a95bac0643d79b9212c49783f385c42a70 /scumm/palette.cpp | |
parent | ef9d595a907fb1b33a9ca7cdf3e1ba26a5991a1b (diff) | |
download | scummvm-rg350-7afc24881dfbb6bad7c367a19996abe246640da0.tar.gz scummvm-rg350-7afc24881dfbb6bad7c367a19996abe246640da0.tar.bz2 scummvm-rg350-7afc24881dfbb6bad7c367a19996abe246640da0.zip |
Whitespace
svn-id: r18247
Diffstat (limited to 'scumm/palette.cpp')
-rw-r--r-- | scumm/palette.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scumm/palette.cpp b/scumm/palette.cpp index 2a8c9eb50c..76c5f72e6d 100644 --- a/scumm/palette.cpp +++ b/scumm/palette.cpp @@ -591,7 +591,7 @@ void ScummEngine::setupShadowPalette(int redScale, int greenScale, int blueScale // There seems to be no explanation for why this function is called // from within Room 23 (the big machine), as it has no shadow effects // and thus doesn't result in any visual differences. - + if (_gameId == GID_SAMNMAX) { for (i = 0; i < 256; i++) _shadowPalette[i] = i; @@ -611,8 +611,8 @@ void ScummEngine::setupShadowPalette(int redScale, int greenScale, int blueScale int ar = compareptr[0] >> 2; int ag = compareptr[1] >> 2; int ab = compareptr[2] >> 2; - - uint sum = ABS(ar - r) + ABS(ag - g) + ABS(ab - b); + + uint sum = ABS(ar - r) + ABS(ag - g) + ABS(ab - b); if (sum < bestsum) { bestsum = sum; @@ -621,7 +621,6 @@ void ScummEngine::setupShadowPalette(int redScale, int greenScale, int blueScale } *table++ = bestitem; } - } void ScummEngine::darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) { |