aboutsummaryrefslogtreecommitdiff
path: root/scumm/palette.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2004-02-01 05:44:18 +0000
committerEugene Sandulenko2004-02-01 05:44:18 +0000
commit84d8e4dca45f73a82dbb68121d46cf4de277508d (patch)
tree485d5bb0a2bd0486d2989bc7128a17b842c7921a /scumm/palette.cpp
parent51733fbe3e44db6283aef733bd1e3fcd0c5adb48 (diff)
downloadscummvm-rg350-84d8e4dca45f73a82dbb68121d46cf4de277508d.tar.gz
scummvm-rg350-84d8e4dca45f73a82dbb68121d46cf4de277508d.tar.bz2
scummvm-rg350-84d8e4dca45f73a82dbb68121d46cf4de277508d.zip
o Major debug of all actors code
o Road signs aligned to match original o Fixed bug with Ben's velocity not reset with scene switch o Removed some unused code o Debug level increased, so console is not flooded anymore o Rearranged those huge switch statements I succesfully passed by all insane scenes, so FT should be completable now with some SAUD related crashes which are easy to avoid. svn-id: r12695
Diffstat (limited to 'scumm/palette.cpp')
0 files changed, 0 insertions, 0 deletions