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author | Eugene Sandulenko | 2004-02-01 05:44:18 +0000 |
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committer | Eugene Sandulenko | 2004-02-01 05:44:18 +0000 |
commit | 84d8e4dca45f73a82dbb68121d46cf4de277508d (patch) | |
tree | 485d5bb0a2bd0486d2989bc7128a17b842c7921a /scumm/palette.cpp | |
parent | 51733fbe3e44db6283aef733bd1e3fcd0c5adb48 (diff) | |
download | scummvm-rg350-84d8e4dca45f73a82dbb68121d46cf4de277508d.tar.gz scummvm-rg350-84d8e4dca45f73a82dbb68121d46cf4de277508d.tar.bz2 scummvm-rg350-84d8e4dca45f73a82dbb68121d46cf4de277508d.zip |
o Major debug of all actors code
o Road signs aligned to match original
o Fixed bug with Ben's velocity not reset with scene switch
o Removed some unused code
o Debug level increased, so console is not flooded anymore
o Rearranged those huge switch statements
I succesfully passed by all insane scenes, so FT should be completable now with
some SAUD related crashes which are easy to avoid.
svn-id: r12695
Diffstat (limited to 'scumm/palette.cpp')
0 files changed, 0 insertions, 0 deletions