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authorMax Horn2003-09-18 16:15:38 +0000
committerMax Horn2003-09-18 16:15:38 +0000
commit292cdb02edf409a674b5b6caa8e959eb8cf2ea96 (patch)
tree6ad81c8f2c39eb12139d1f69bcbca0f8f913d99a /scumm/player_v2.cpp
parent79f546cb8fe6d61483bd29582232561a74bb95c7 (diff)
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just generate the data as stereo, instead of munging the buffer at the end
svn-id: r10298
Diffstat (limited to 'scumm/player_v2.cpp')
-rw-r--r--scumm/player_v2.cpp27
1 files changed, 12 insertions, 15 deletions
diff --git a/scumm/player_v2.cpp b/scumm/player_v2.cpp
index b1f7be623c..4974337058 100644
--- a/scumm/player_v2.cpp
+++ b/scumm/player_v2.cpp
@@ -824,8 +824,6 @@ void Player_V2::do_mix(int16 *data, uint len) {
mutex_up();
uint step;
- int16 *origData = data;
- uint origLen = len;
do {
step = len;
if (step > (_next_tick >> FIXP_SHIFT))
@@ -834,7 +832,7 @@ void Player_V2::do_mix(int16 *data, uint len) {
generatePCjrSamples(data, step);
else
generateSpkSamples(data, step);
- data += step;
+ data += 2 * step;
_next_tick -= step << FIXP_SHIFT;
if (!(_next_tick >> FIXP_SHIFT)) {
@@ -851,19 +849,15 @@ void Player_V2::do_mix(int16 *data, uint len) {
}
} while (len -= step);
- // Convert mono data to stereo
- for (int i = (origLen - 1); i >= 0; i--) {
- origData[2 * i] = origData[2 * i + 1] = origData[i];
- }
-
mutex_down();
}
void Player_V2::lowPassFilter(int16 *sample, uint len) {
for (uint i = 0; i < len; i++) {
_level = (_level * _decay
- + (unsigned int)sample[i] * (0x10000-_decay)) >> 16;
- sample[i] = _level;
+ + (unsigned int)sample[0] * (0x10000-_decay)) >> 16;
+ sample[0] = sample[1] = _level;
+ sample += 2;
}
}
@@ -901,11 +895,14 @@ void Player_V2::squareGenerator(int channel, int freq, int vol,
if (_timer_output & (1 << channel))
duration -= _timer_count[channel];
- sample[i] += (duration * _volumetable[vol]) >> FIXP_SHIFT;
- if (sample[i] < 0) {
+ sample[0] += (duration * _volumetable[vol]) >> FIXP_SHIFT;
+ if (sample[0] < 0) {
/* overflow: clip value */
- sample[i] = 0x7fff;
+ sample[0] = 0x7fff;
}
+ // The following write isn't necessary, because the lowPassFilter does it for us
+ //sample[1] = sample[0];
+ sample += 2;
}
}
@@ -919,7 +916,7 @@ void Player_V2::generateSpkSamples(int16 *data, uint len) {
}
}
- memset(data, 0, sizeof(int16) * len);
+ memset(data, 0, 2 * sizeof(int16) * len);
if (winning_channel != -1) {
squareGenerator(0, _channels[winning_channel].d.freq, 0,
0, data, len);
@@ -934,7 +931,7 @@ void Player_V2::generatePCjrSamples(int16 *data, uint len) {
int i, j;
int freq, vol;
- memset(data, 0, sizeof(int16) * len);
+ memset(data, 0, 2 * sizeof(int16) * len);
bool hasdata = false;
for (i = 1; i < 3; i++) {