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author | Max Horn | 2003-12-13 20:01:35 +0000 |
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committer | Max Horn | 2003-12-13 20:01:35 +0000 |
commit | 35c481fd61439864892b2b6c72fffe5af6592720 (patch) | |
tree | 641b82298c9f35b5255f14ee05adca3db9d30231 /scumm/player_v2.cpp | |
parent | 5ff7c1d1532663eb8a00bbf60c39ba560a50a67f (diff) | |
download | scummvm-rg350-35c481fd61439864892b2b6c72fffe5af6592720.tar.gz scummvm-rg350-35c481fd61439864892b2b6c72fffe5af6592720.tar.bz2 scummvm-rg350-35c481fd61439864892b2b6c72fffe5af6592720.zip |
* don't call a variable 'bit' which stores a byte'
* fix off-by-one loop length
* loopStart seems to be specified in samples, not bytes, fixing that (but I don't know of any place where I could test it...)
* Indy3Towns uses sound type 255, not 1, for Euphony music, it seems empirically
* print a warning if we encounter an unknown/unsupported sound sub-type
svn-id: r11618
Diffstat (limited to 'scumm/player_v2.cpp')
0 files changed, 0 insertions, 0 deletions